blob: eb01a571b11359baeb7d436bfd9691cd6d49f7fb [file] [log] [blame]
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/basictypes.h"
#include "base/time/time.h"
#include "cc/base/cc_export.h"
namespace cc {
struct CC_EXPORT RenderingStats {
int64 animation_frame_count;
int64 screen_frame_count;
int64 dropped_frame_count;
base::TimeDelta total_paint_time;
base::TimeDelta total_record_time;
base::TimeDelta total_rasterize_time;
base::TimeDelta total_rasterize_time_for_now_bins_on_pending_tree;
base::TimeDelta total_commit_time;
base::TimeDelta best_rasterize_time;
int64 total_commit_count;
int64 total_pixels_painted;
int64 total_pixels_recorded;
int64 total_pixels_rasterized;
int64 num_impl_thread_scrolls;
int64 num_main_thread_scrolls;
int64 num_layers_drawn;
int64 num_missing_tiles;
int64 total_deferred_image_decode_count;
int64 total_deferred_image_cache_hit_count;
int64 total_image_gathering_count;
int64 total_tiles_analyzed;
int64 solid_color_tiles_analyzed;
base::TimeDelta total_deferred_image_decode_time;
base::TimeDelta total_image_gathering_time;
base::TimeDelta total_tile_analysis_time;
// Note: when adding new members, please remember to update EnumerateFields
// and Add in
// In conjunction with EnumerateFields, this allows the embedder to
// enumerate the values in this structure without
// having to embed references to its specific member variables. This
// simplifies the addition of new fields to this type.
class Enumerator {
virtual void AddInt64(const char* name, int64 value) = 0;
virtual void AddDouble(const char* name, double value) = 0;
virtual void AddInt(const char* name, int value) = 0;
virtual void AddTimeDeltaInSecondsF(const char* name,
const base::TimeDelta& value) = 0;
virtual ~Enumerator() {}
// Outputs the fields in this structure to the provided enumerator.
void EnumerateFields(Enumerator* enumerator) const;
// Add fields of |other| to the fields in this structure.
void Add(const RenderingStats& other);
} // namespace cc