Oilpan: annotate weak ScrollableArea* refs with GC_PLUGIN_IGNORE()s.

ScrollAnimators keep a back reference to their owning ScrollableArea;
annotate these weak references with GC_PLUGIN_IGNORE() to inform
the GC plugin checks that these references have been checked & accounted
for.

R=haraken
BUG=509911,553613

Review URL: https://codereview.chromium.org/1427973008

Cr-Commit-Position: refs/heads/master@{#358747}
diff --git a/third_party/WebKit/Source/platform/graphics/GraphicsLayer.h b/third_party/WebKit/Source/platform/graphics/GraphicsLayer.h
index 48725ea..48105ff 100644
--- a/third_party/WebKit/Source/platform/graphics/GraphicsLayer.h
+++ b/third_party/WebKit/Source/platform/graphics/GraphicsLayer.h
@@ -42,6 +42,7 @@
 #include "platform/graphics/paint/CachedDisplayItem.h"
 #include "platform/graphics/paint/DisplayItemClient.h"
 #include "platform/graphics/paint/PaintController.h"
+#include "platform/heap/Handle.h"
 #include "platform/transforms/TransformationMatrix.h"
 #include "public/platform/WebCompositorAnimationDelegate.h"
 #include "public/platform/WebContentLayer.h"
@@ -346,7 +347,7 @@
 
     // A layer that replicates this layer. We only allow one, for now.
     // The replica is not parented; this is the primary reference to it.
-    GraphicsLayer* m_replicaLayer; 
+    GraphicsLayer* m_replicaLayer;
     GraphicsLayer* m_replicatedLayer; // For a replica layer, a reference to the original layer.
     FloatPoint m_replicatedLayerPosition; // For a replica layer, the position of the replica.
 
@@ -367,6 +368,7 @@
 
     OwnPtr<ContentLayerDelegate> m_contentLayerDelegate;
 
+    GC_PLUGIN_IGNORE("509911")
     ScrollableArea* m_scrollableArea;
     GraphicsLayerDebugInfo m_debugInfo;
     int m_3dRenderingContext;
diff --git a/third_party/WebKit/Source/platform/scroll/ProgrammaticScrollAnimator.h b/third_party/WebKit/Source/platform/scroll/ProgrammaticScrollAnimator.h
index cb161da3..ef6286a 100644
--- a/third_party/WebKit/Source/platform/scroll/ProgrammaticScrollAnimator.h
+++ b/third_party/WebKit/Source/platform/scroll/ProgrammaticScrollAnimator.h
@@ -6,6 +6,7 @@
 #define ProgrammaticScrollAnimator_h
 
 #include "platform/geometry/FloatPoint.h"
+#include "platform/heap/Handle.h"
 #include "public/platform/WebCompositorAnimationDelegate.h"
 #include "public/platform/WebCompositorAnimationPlayerClient.h"
 #include "wtf/Allocator.h"
@@ -75,6 +76,7 @@
     OwnPtr<WebCompositorAnimationPlayer> m_compositorPlayer;
     int m_compositorAnimationAttachedToLayerId;
 
+    GC_PLUGIN_IGNORE("509911")
     ScrollableArea* m_scrollableArea;
     OwnPtr<WebScrollOffsetAnimationCurve> m_animationCurve;
     FloatPoint m_targetOffset;
diff --git a/third_party/WebKit/Source/platform/scroll/ScrollAnimatorBase.h b/third_party/WebKit/Source/platform/scroll/ScrollAnimatorBase.h
index e1ab612..0917eea 100644
--- a/third_party/WebKit/Source/platform/scroll/ScrollAnimatorBase.h
+++ b/third_party/WebKit/Source/platform/scroll/ScrollAnimatorBase.h
@@ -34,6 +34,7 @@
 #include "platform/PlatformExport.h"
 #include "platform/PlatformWheelEvent.h"
 #include "platform/geometry/FloatSize.h"
+#include "platform/heap/Handle.h"
 #include "platform/scroll/ScrollTypes.h"
 #include "wtf/Forward.h"
 
@@ -103,6 +104,7 @@
 
     virtual void notifyPositionChanged();
 
+    GC_PLUGIN_IGNORE("509911")
     ScrollableArea* m_scrollableArea;
     float m_currentPosX; // We avoid using a FloatPoint in order to reduce
     float m_currentPosY; // subclass code complexity.