blob: 31bcca0ef41ac7db496f349d0a8eac0e921f13cf [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/command_buffer/service/program_cache.h"
#include <stddef.h>
#include <memory>
#include <string>
#include "base/metrics/histogram_macros.h"
#include "gpu/command_buffer/service/shader_manager.h"
#include "third_party/angle/src/common/version.h"
namespace gpu {
namespace gles2 {
ProgramCache::ScopedCacheUse::ScopedCacheUse(ProgramCache* cache,
CacheProgramCallback callback)
: cache_(cache) {
cache_->cache_program_callback_ = callback;
}
ProgramCache::ScopedCacheUse::~ScopedCacheUse() {
cache_->cache_program_callback_.Reset();
}
ProgramCache::ProgramCache(size_t max_cache_size_bytes)
: max_size_bytes_(max_cache_size_bytes) {}
ProgramCache::~ProgramCache() = default;
void ProgramCache::Clear() {
ClearBackend();
link_status_.clear();
}
ProgramCache::LinkedProgramStatus ProgramCache::GetLinkedProgramStatus(
const std::string& shader_signature_a,
const std::string& shader_signature_b,
const std::map<std::string, GLint>* bind_attrib_location_map,
const std::vector<std::string>& transform_feedback_varyings,
GLenum transform_feedback_buffer_mode) const {
char a_sha[kHashLength];
char b_sha[kHashLength];
ComputeShaderHash(shader_signature_a, a_sha);
ComputeShaderHash(shader_signature_b, b_sha);
char sha[kHashLength];
ComputeProgramHash(a_sha,
b_sha,
bind_attrib_location_map,
transform_feedback_varyings,
transform_feedback_buffer_mode,
sha);
const std::string sha_string(sha, kHashLength);
LinkStatusMap::const_iterator found = link_status_.find(sha_string);
if (found == link_status_.end()) {
return ProgramCache::LINK_UNKNOWN;
} else {
return found->second;
}
}
void ProgramCache::LinkedProgramCacheSuccess(
const std::string& shader_signature_a,
const std::string& shader_signature_b,
const LocationMap* bind_attrib_location_map,
const std::vector<std::string>& transform_feedback_varyings,
GLenum transform_feedback_buffer_mode) {
char a_sha[kHashLength];
char b_sha[kHashLength];
ComputeShaderHash(shader_signature_a, a_sha);
ComputeShaderHash(shader_signature_b, b_sha);
char sha[kHashLength];
ComputeProgramHash(a_sha,
b_sha,
bind_attrib_location_map,
transform_feedback_varyings,
transform_feedback_buffer_mode,
sha);
const std::string sha_string(sha, kHashLength);
LinkedProgramCacheSuccess(sha_string);
}
void ProgramCache::LinkedProgramCacheSuccess(const std::string& program_hash) {
link_status_[program_hash] = LINK_SUCCEEDED;
}
void ProgramCache::ComputeShaderHash(
const std::string& str,
char* result) const {
base::SHA1HashBytes(reinterpret_cast<const unsigned char*>(str.c_str()),
str.length(), reinterpret_cast<unsigned char*>(result));
}
void ProgramCache::Evict(const std::string& program_hash) {
link_status_.erase(program_hash);
}
namespace {
size_t CalculateMapSize(const std::map<std::string, GLint>* map) {
if (!map) {
return 0;
}
size_t total = 0;
for (auto it = map->begin(); it != map->end(); ++it) {
total += 4 + it->first.length();
}
return total;
}
size_t CalculateVaryingsSize(const std::vector<std::string>& varyings) {
size_t total = 0;
for (auto& varying : varyings) {
total += 1 + varying.length();
}
return total;
}
} // anonymous namespace
void ProgramCache::ComputeProgramHash(
const char* hashed_shader_0,
const char* hashed_shader_1,
const std::map<std::string, GLint>* bind_attrib_location_map,
const std::vector<std::string>& transform_feedback_varyings,
GLenum transform_feedback_buffer_mode,
char* result) const {
const size_t shader0_size = kHashLength;
const size_t shader1_size = kHashLength;
const size_t angle_commit_size = ANGLE_COMMIT_HASH_SIZE;
const size_t map_size = CalculateMapSize(bind_attrib_location_map);
const size_t var_size = CalculateVaryingsSize(transform_feedback_varyings);
const size_t total_size = shader0_size + shader1_size + angle_commit_size
+ map_size + var_size + sizeof(transform_feedback_buffer_mode);
std::unique_ptr<unsigned char[]> buffer(new unsigned char[total_size]);
memcpy(buffer.get(), hashed_shader_0, shader0_size);
memcpy(&buffer[shader0_size], hashed_shader_1, shader1_size);
size_t current_pos = shader0_size + shader1_size;
memcpy(&buffer[current_pos], ANGLE_COMMIT_HASH, angle_commit_size);
current_pos += angle_commit_size;
if (map_size != 0) {
// copy our map
for (auto it = bind_attrib_location_map->begin();
it != bind_attrib_location_map->end();
++it) {
const size_t name_size = it->first.length();
memcpy(&buffer.get()[current_pos], it->first.c_str(), name_size);
current_pos += name_size;
const GLint value = it->second;
buffer[current_pos++] = value >> 24;
buffer[current_pos++] = static_cast<unsigned char>(value >> 16);
buffer[current_pos++] = static_cast<unsigned char>(value >> 8);
buffer[current_pos++] = static_cast<unsigned char>(value);
}
}
if (var_size != 0) {
// copy transform feedback varyings
for (auto& varying : transform_feedback_varyings) {
const size_t name_size = varying.length();
memcpy(&buffer.get()[current_pos], varying.c_str(), name_size);
current_pos += name_size;
buffer[current_pos++] = ' ';
}
}
memcpy(&buffer[current_pos], &transform_feedback_buffer_mode,
sizeof(transform_feedback_buffer_mode));
base::SHA1HashBytes(buffer.get(),
total_size, reinterpret_cast<unsigned char*>(result));
}
void ProgramCache::HandleMemoryPressure(
base::MemoryPressureListener::MemoryPressureLevel memory_pressure_level) {
// This is only called with moderate or critical pressure.
DCHECK_NE(memory_pressure_level,
base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE);
// Set a low limit on cache size for MEMORY_PRESSURE_LEVEL_MODERATE.
size_t limit = max_size_bytes_ / 4;
if (memory_pressure_level ==
base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL) {
limit = 0;
}
size_t bytes_freed = Trim(limit);
if (bytes_freed > 0) {
UMA_HISTOGRAM_COUNTS_100000(
"GPU.ProgramCache.MemoryReleasedOnPressure",
static_cast<base::HistogramBase::Sample>(bytes_freed) / 1024);
}
}
} // namespace gles2
} // namespace gpu