blob: ea12da643118ae517c6b969d3a2ec6843cde5710 [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Methods compiled on all toolkit-views platforms (including Mac).
#include "chrome/test/base/interactive_test_utils.h"
#include "base/bind.h"
#include "ui/compositor/layer.h"
#include "ui/compositor/layer_animator.h"
#include "ui/views/view.h"
#include "ui/views/widget/widget.h"
namespace ui_test_utils {
void MoveMouseToCenterAndPress(views::View* view,
ui_controls::MouseButton button,
int button_state,
base::OnceClosure closure,
int accelerator_state) {
DCHECK(view);
DCHECK(view->GetWidget());
// Complete any in-progress animation before sending the events so that the
// mouse-event targetting happens reliably, and does not flake because of
// unreliable animation state.
ui::Layer* layer = view->GetWidget()->GetLayer();
if (layer) {
ui::LayerAnimator* animator = layer->GetAnimator();
if (animator && animator->is_animating())
animator->StopAnimating();
}
gfx::Point view_center = GetCenterInScreenCoordinates(view);
ui_controls::SendMouseMoveNotifyWhenDone(
view_center.x(), view_center.y(),
base::BindOnce(&internal::ClickTask, button, button_state,
std::move(closure), accelerator_state));
}
gfx::Point GetCenterInScreenCoordinates(const views::View* view) {
gfx::Point center = view->GetLocalBounds().CenterPoint();
views::View::ConvertPointToScreen(view, &center);
return center;
}
} // namespace ui_test_utils