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/*
* Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
* Portions Copyright (c) 2011 Motorola Mobility, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "core/editing/VisiblePosition.h"
#include "bindings/core/v8/ExceptionState.h"
#include "core/HTMLNames.h"
#include "core/dom/Document.h"
#include "core/dom/Range.h"
#include "core/dom/Text.h"
#include "core/editing/EditingUtilities.h"
#include "core/editing/TextAffinity.h"
#include "core/editing/VisibleUnits.h"
#include "core/html/HTMLElement.h"
#include "core/layout/LayoutBlock.h"
#include "core/layout/line/RootInlineBox.h"
#include "platform/geometry/FloatQuad.h"
#include "wtf/text/CString.h"
#ifndef NDEBUG
#include <stdio.h>
#endif
namespace blink {
using namespace HTMLNames;
template <typename Strategy>
VisiblePositionTemplate<Strategy>::VisiblePositionTemplate()
{
}
template <typename Strategy>
VisiblePositionTemplate<Strategy>::VisiblePositionTemplate(const PositionWithAffinityTemplate<Strategy>& positionWithAffinity)
: m_positionWithAffinity(positionWithAffinity)
{
}
template<typename Strategy>
VisiblePositionTemplate<Strategy> VisiblePositionTemplate<Strategy>::create(const PositionWithAffinityTemplate<Strategy>& positionWithAffinity)
{
const PositionTemplate<Strategy> deepPosition = canonicalPositionOf(positionWithAffinity.position());
if (deepPosition.isNull())
return VisiblePositionTemplate<Strategy>();
const PositionWithAffinityTemplate<Strategy> downstreamPosition(deepPosition);
if (positionWithAffinity.affinity() == TextAffinity::Downstream)
return VisiblePositionTemplate<Strategy>(downstreamPosition);
// When not at a line wrap, make sure to end up with
// |TextAffinity::Downstream| affinity.
const PositionWithAffinityTemplate<Strategy> upstreamPosition(deepPosition, TextAffinity::Upstream);
if (inSameLine(downstreamPosition, upstreamPosition))
return VisiblePositionTemplate<Strategy>(downstreamPosition);
return VisiblePositionTemplate<Strategy>(upstreamPosition);
}
VisiblePosition createVisiblePosition(const Position& position, TextAffinity affinity)
{
return createVisiblePosition(PositionWithAffinity(position, affinity));
}
VisiblePosition createVisiblePosition(const PositionWithAffinity& positionWithAffinity)
{
return VisiblePosition::create(positionWithAffinity);
}
VisiblePositionInFlatTree createVisiblePosition(const PositionInFlatTree& position, TextAffinity affinity)
{
return VisiblePositionInFlatTree::create(PositionInFlatTreeWithAffinity(position, affinity));
}
VisiblePositionInFlatTree createVisiblePosition(const PositionInFlatTreeWithAffinity& positionWithAffinity)
{
return VisiblePositionInFlatTree::create(positionWithAffinity);
}
#ifndef NDEBUG
template<typename Strategy>
void VisiblePositionTemplate<Strategy>::debugPosition(const char* msg) const
{
if (isNull()) {
fprintf(stderr, "Position [%s]: null\n", msg);
return;
}
deepEquivalent().debugPosition(msg);
}
template<typename Strategy>
void VisiblePositionTemplate<Strategy>::formatForDebugger(char* buffer, unsigned length) const
{
deepEquivalent().formatForDebugger(buffer, length);
}
template<typename Strategy>
void VisiblePositionTemplate<Strategy>::showTreeForThis() const
{
deepEquivalent().showTreeForThis();
}
#endif
template class CORE_TEMPLATE_EXPORT VisiblePositionTemplate<EditingStrategy>;
template class CORE_TEMPLATE_EXPORT VisiblePositionTemplate<EditingInFlatTreeStrategy>;
} // namespace blink
#ifndef NDEBUG
void showTree(const blink::VisiblePosition* vpos)
{
if (vpos)
vpos->showTreeForThis();
else
fprintf(stderr, "Cannot showTree for (nil) VisiblePosition.\n");
}
void showTree(const blink::VisiblePosition& vpos)
{
vpos.showTreeForThis();
}
#endif