Debugging with ScopedLogger


ScopedLogger is a logger that shows nested calls by indenting.

For example, if you were debugging a layout issue you could add a ScopedLogger to the top of the LayoutBlock::layout function:

void LayoutBlock::layout()
    WTF_CREATE_SCOPED_LOGGER(logger, "layout %s", debugName().utf8().data());

The arguments of the WTF_CREATE_SCOPED_LOGGER macro are the name of the object, followed by the first log message, followed by printf-style varargs. In the above example, the log message includes the debug name of the block that is currently being laid out.

ScopedLogger wraps log messages in parentheses, with indentation proportional to the number of instances. This makes it easy to see the flow of control in the output, particularly when instrumenting recursive functions. Here is some of the output of the above example when laying out

( layout LayoutView #document
  ( layout LayoutBlockFlow HTML
    ( layout LayoutBlockFlow BODY id='gsr' class='hp vasq'
      ( layout LayoutBlockFlow (relative positioned) DIV id='viewport' class='ctr-p'
        ( layout LayoutBlockFlow DIV id='doc-info' )
        ( layout LayoutBlockFlow DIV id='cst' )
        ( layout LayoutBlockFlow (positioned) A )
        ( layout LayoutBlockFlow (positioned) DIV id='searchform' class='jhp' )

Appending to a ScopedLogger

Every ScopedLogger has an initial log message, which is often sufficient. But you can also write additional messages to an existing ScopedLogger with WTF_APPEND_SCOPED_LOGGER. For example:

    // further down in LayoutBlock::layout...

    if (needsScrollAnchoring) {
        WTF_APPEND_SCOPED_LOGGER(logger, "restoring scroll anchor");

Conditional ScopedLoggers

It‘s often useful to create a ScopedLogger only if some condition is met. Unfortunately, the following doesn’t work correctly:

void foo() {
    if (condition) {
        WTF_CREATE_SCOPED_LOGGER(logger, "foo, with condition");
        // Oops: logger exits scope prematurely!
    bar();  // any ScopedLogger in bar won't nest

To guard a ScopedLogger construction with a condition without restricting its scope, use WTF_CREATE_SCOPED_LOGGER_IF:

void foo() {
    WTF_CREATE_SCOPED_LOGGER_IF(logger, condition, "message");


The ScopedLogger class and associated macros are defined in scoped_logger.h. ScopedLogger can't be used outside of Blink code yet.

The ScopedLogger macros work in debug builds by default. They are compiled out of release builds, unless your GN args file includes one of the following:

  • dcheck_always_on: enables assertions and ScopedLogger

The macro names are cumbersome to type, but most editors can be configured to make this easier. For example, you can add the following to a Sublime Text key binding file to make Ctrl+Alt+L insert a ScopedLogger:

  { "keys": ["ctrl+alt+l"], "command": "insert",
    "args": {"characters": "WTF_CREATE_SCOPED_LOGGER(logger, \"msg\");"}