| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_OZONE_PLATFORM_DRM_GPU_DRM_THREAD_H_ |
| #define UI_OZONE_PLATFORM_DRM_GPU_DRM_THREAD_H_ |
| |
| #include <stdint.h> |
| |
| #include <memory> |
| |
| #include "base/macros.h" |
| #include "base/memory/weak_ptr.h" |
| #include "base/threading/thread.h" |
| #include "ui/gfx/native_widget_types.h" |
| #include "ui/gfx/vsync_provider.h" |
| #include "ui/ozone/common/gpu/ozone_gpu_message_params.h" |
| #include "ui/ozone/public/surface_ozone_egl.h" |
| |
| namespace base { |
| struct FileDescriptor; |
| } |
| |
| namespace gfx { |
| class Point; |
| class Rect; |
| } |
| |
| namespace ui { |
| |
| class DrmDeviceManager; |
| class DrmGpuDisplayManager; |
| class DrmWindow; |
| class DrmWindowProxy; |
| class GbmBuffer; |
| class ScanoutBufferGenerator; |
| class ScreenManager; |
| |
| struct GammaRampRGBEntry; |
| struct OverlayPlane; |
| |
| // Holds all the DRM related state and performs all DRM related operations. |
| // |
| // The DRM thread is used to insulate DRM operations from potential blocking |
| // behaviour on the GPU main thread in order to reduce the potential for jank |
| // (for example jank in the cursor if the GPU main thread is performing heavy |
| // operations). The inverse is also true as blocking operations on the DRM |
| // thread (such as modesetting) no longer block the GPU main thread. |
| class DrmThread : public base::Thread { |
| public: |
| DrmThread(); |
| ~DrmThread() override; |
| |
| void Start(); |
| |
| // Must be called on the DRM thread. |
| void CreateBuffer(gfx::AcceleratedWidget widget, |
| const gfx::Size& size, |
| gfx::BufferFormat format, |
| gfx::BufferUsage usage, |
| scoped_refptr<GbmBuffer>* buffer); |
| void CreateBufferFromFds(const gfx::Size& size, |
| gfx::BufferFormat format, |
| std::vector<base::ScopedFD>&& fds, |
| std::vector<int> strides, |
| std::vector<int> offsets, |
| scoped_refptr<GbmBuffer>* buffer); |
| |
| void GetScanoutFormats(gfx::AcceleratedWidget widget, |
| std::vector<gfx::BufferFormat>* scanout_formats); |
| void SchedulePageFlip(gfx::AcceleratedWidget widget, |
| const std::vector<OverlayPlane>& planes, |
| const SwapCompletionCallback& callback); |
| void GetVSyncParameters( |
| gfx::AcceleratedWidget widget, |
| const gfx::VSyncProvider::UpdateVSyncCallback& callback); |
| |
| void CreateWindow(gfx::AcceleratedWidget widget); |
| void DestroyWindow(gfx::AcceleratedWidget widget); |
| void SetWindowBounds(gfx::AcceleratedWidget widget, const gfx::Rect& bounds); |
| void SetCursor(gfx::AcceleratedWidget widget, |
| const std::vector<SkBitmap>& bitmaps, |
| const gfx::Point& location, |
| int frame_delay_ms); |
| void MoveCursor(gfx::AcceleratedWidget widget, const gfx::Point& location); |
| void CheckOverlayCapabilities( |
| gfx::AcceleratedWidget widget, |
| const std::vector<OverlayCheck_Params>& overlays, |
| const base::Callback<void(gfx::AcceleratedWidget, |
| const std::vector<OverlayCheck_Params>&)>& |
| callback); |
| void RefreshNativeDisplays( |
| const base::Callback<void(const std::vector<DisplaySnapshot_Params>&)>& |
| callback); |
| void ConfigureNativeDisplay( |
| int64_t id, |
| const DisplayMode_Params& mode, |
| const gfx::Point& origin, |
| const base::Callback<void(int64_t, bool)>& callback); |
| void DisableNativeDisplay( |
| int64_t id, |
| const base::Callback<void(int64_t, bool)>& callback); |
| void TakeDisplayControl(const base::Callback<void(bool)>& callback); |
| void RelinquishDisplayControl(const base::Callback<void(bool)>& callback); |
| void AddGraphicsDevice(const base::FilePath& path, |
| const base::FileDescriptor& fd); |
| void RemoveGraphicsDevice(const base::FilePath& path); |
| void GetHDCPState( |
| int64_t display_id, |
| const base::Callback<void(int64_t, bool, HDCPState)>& callback); |
| void SetHDCPState(int64_t display_id, |
| HDCPState state, |
| const base::Callback<void(int64_t, bool)>& callback); |
| void SetColorCorrection(int64_t display_id, |
| const std::vector<GammaRampRGBEntry>& degamma_lut, |
| const std::vector<GammaRampRGBEntry>& gamma_lut, |
| const std::vector<float>& correction_matrix); |
| |
| // base::Thread: |
| void Init() override; |
| |
| private: |
| std::unique_ptr<DrmDeviceManager> device_manager_; |
| std::unique_ptr<ScanoutBufferGenerator> buffer_generator_; |
| std::unique_ptr<ScreenManager> screen_manager_; |
| std::unique_ptr<DrmGpuDisplayManager> display_manager_; |
| |
| DISALLOW_COPY_AND_ASSIGN(DrmThread); |
| }; |
| |
| } // namespace ui |
| |
| #endif // UI_OZONE_PLATFORM_DRM_GPU_DRM_THREAD_H_ |