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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_VIEWS_CONTROLS_SCROLL_VIEW_H_
#define UI_VIEWS_CONTROLS_SCROLL_VIEW_H_
#include <memory>
#include <string>
#include <utility>
#include "base/compiler_specific.h"
#include "base/gtest_prod_util.h"
#include "base/macros.h"
#include "ui/native_theme/native_theme.h"
#include "ui/views/controls/focus_ring.h"
#include "ui/views/controls/scrollbar/scroll_bar.h"
namespace gfx {
class ScrollOffset;
}
namespace views {
namespace test {
class ScrollViewTestApi;
}
class Separator;
/////////////////////////////////////////////////////////////////////////////
//
// ScrollView class
//
// A ScrollView is used to make any View scrollable. The view is added to
// a viewport which takes care of clipping.
//
// In this current implementation both horizontal and vertical scrollbars are
// added as needed.
//
// The scrollview supports keyboard UI and mousewheel.
//
/////////////////////////////////////////////////////////////////////////////
class VIEWS_EXPORT ScrollView : public View, public ScrollBarController {
public:
METADATA_HEADER(ScrollView);
ScrollView();
~ScrollView() override;
// Creates a ScrollView with a theme specific border.
static std::unique_ptr<ScrollView> CreateScrollViewWithBorder();
// Returns the ScrollView for which |contents| is its contents, or null if
// |contents| is not in a ScrollView.
static ScrollView* GetScrollViewForContents(View* contents);
// Set the contents. Any previous contents will be deleted. The contents
// is the view that needs to scroll.
template <typename T>
T* SetContents(std::unique_ptr<T> a_view) {
T* content_view = a_view.get();
SetContentsImpl(std::move(a_view));
return content_view;
}
void SetContents(std::nullptr_t);
const View* contents() const { return contents_; }
View* contents() { return contents_; }
// Sets the header, deleting the previous header.
template <typename T>
T* SetHeader(std::unique_ptr<T> a_header) {
T* header_view = a_header.get();
SetHeaderImpl(std::move(a_header));
return header_view;
}
void SetHeader(std::nullptr_t);
int GetMaxHeight() const { return max_height_; }
int GetMinHeight() const { return min_height_; }
// The background color can be configured in two distinct ways:
// . By way of SetBackgroundThemeColorId(). This is the default and when
// called the background color comes from the theme (and changes if the
// theme changes).
// . By way of setting an explicit color, i.e. SetBackgroundColor(). Use
// SK_ColorTRANSPARENT if you don't want any color, but be warned this
// produces awful results when layers are used with subpixel rendering.
SkColor GetBackgroundColor() const;
void SetBackgroundColor(SkColor color);
void SetBackgroundThemeColorId(ui::NativeTheme::ColorId color_id);
// Returns the visible region of the content View.
gfx::Rect GetVisibleRect() const;
bool GetUseColorId() const { return use_color_id_; }
bool GetHideHorizontalScrollBar() const { return hide_horizontal_scrollbar_; }
void SetHideHorizontalScrollBar(bool visible);
bool GetDrawOverflowIndicator() const { return draw_overflow_indicator_; }
void SetDrawOverflowIndicator(bool draw_overflow_indicator);
// Turns this scroll view into a bounded scroll view, with a fixed height.
// By default, a ScrollView will stretch to fill its outer container.
void ClipHeightTo(int min_height, int max_height);
// Returns whether or not the ScrollView is bounded (as set by ClipHeightTo).
bool is_bounded() const { return max_height_ >= 0 && min_height_ >= 0; }
// Retrieves the width/height reserved for scrollbars. These return 0 if the
// scrollbar has not yet been created or in the case of overlay scrollbars.
int GetScrollBarLayoutWidth() const;
int GetScrollBarLayoutHeight() const;
// Returns the horizontal/vertical scrollbar. This may return NULL.
const ScrollBar* horizontal_scroll_bar() const { return horiz_sb_; }
const ScrollBar* vertical_scroll_bar() const { return vert_sb_; }
// Customize the scrollbar design. ScrollView takes the ownership of the
// specified ScrollBar. |horiz_sb| and |vert_sb| cannot be NULL.
void SetHorizontalScrollBar(ScrollBar* horiz_sb);
void SetVerticalScrollBar(ScrollBar* vert_sb);
// Gets/Sets whether this ScrollView has a focus indicator or not.
bool GetHasFocusIndicator() const { return draw_focus_indicator_; }
void SetHasFocusIndicator(bool has_focus_indicator);
// View overrides:
gfx::Size CalculatePreferredSize() const override;
int GetHeightForWidth(int width) const override;
void Layout() override;
bool OnKeyPressed(const ui::KeyEvent& event) override;
bool OnMouseWheel(const ui::MouseWheelEvent& e) override;
void OnScrollEvent(ui::ScrollEvent* event) override;
void OnGestureEvent(ui::GestureEvent* event) override;
void OnThemeChanged() override;
// ScrollBarController overrides:
void ScrollToPosition(ScrollBar* source, int position) override;
int GetScrollIncrement(ScrollBar* source,
bool is_page,
bool is_positive) override;
private:
friend class test::ScrollViewTestApi;
class Viewport;
union BackgroundColorData {
SkColor color;
ui::NativeTheme::ColorId color_id;
};
// Forces |contents_viewport_| to have a Layer (assuming it doesn't already).
void EnableViewPortLayer();
// Returns true if this or the viewport has a layer.
bool DoesViewportOrScrollViewHaveLayer() const;
// Updates or destroys the viewport layer as necessary. If any descendants
// of the viewport have a layer, then the viewport needs to have a layer,
// otherwise it doesn't.
void UpdateViewportLayerForClipping();
void SetContentsImpl(std::unique_ptr<View> a_view);
void SetHeaderImpl(std::unique_ptr<View> a_header);
// Used internally by SetHeaderImpl() and SetContentsImpl() to reset the view.
// Sets |member| to |new_view|. If |new_view| is non-null it is added to
// |parent|.
void SetHeaderOrContents(View* parent,
std::unique_ptr<View> new_view,
View** member);
// Scrolls the minimum amount necessary to make the specified rectangle
// visible, in the coordinates of the contents view. The specified rectangle
// is constrained by the bounds of the contents view. This has no effect if
// the contents have not been set.
void ScrollContentsRegionToBeVisible(const gfx::Rect& rect);
// Computes the visibility of both scrollbars, taking in account the view port
// and content sizes.
void ComputeScrollBarsVisibility(const gfx::Size& viewport_size,
const gfx::Size& content_size,
bool* horiz_is_shown,
bool* vert_is_shown) const;
// Shows or hides the scrollbar/corner_view based on the value of
// |should_show|.
void SetControlVisibility(View* control, bool should_show);
// Update the scrollbars positions given viewport and content sizes.
void UpdateScrollBarPositions();
// Helpers to get and set the current scroll offset (either from the ui::Layer
// or from the |contents_| origin offset).
gfx::ScrollOffset CurrentOffset() const;
void ScrollToOffset(const gfx::ScrollOffset& offset);
// Whether the ScrollView scrolls using ui::Layer APIs.
bool ScrollsWithLayers() const;
// Callback entrypoint when hosted Layers are scrolled by the Compositor.
void OnLayerScrolled(const gfx::ScrollOffset&, const cc::ElementId&);
// Horizontally scrolls the header (if any) to match the contents.
void ScrollHeader();
void AddBorder();
void UpdateBorder();
void UpdateBackground();
// Positions each overflow indicator against their respective content edge.
void PositionOverflowIndicators();
// Shows/hides the overflow indicators depending on the position of the
// scrolling content within the viewport.
void UpdateOverflowIndicatorVisibility(const gfx::ScrollOffset& offset);
// The current contents and its viewport. |contents_| is contained in
// |contents_viewport_|.
View* contents_ = nullptr;
View* contents_viewport_;
// The current header and its viewport. |header_| is contained in
// |header_viewport_|.
View* header_ = nullptr;
View* header_viewport_;
// Horizontal scrollbar.
ScrollBar* horiz_sb_;
// Vertical scrollbar.
ScrollBar* vert_sb_;
// Corner view.
View* corner_view_;
// Hidden content indicators
std::unique_ptr<Separator> more_content_left_;
std::unique_ptr<Separator> more_content_top_;
std::unique_ptr<Separator> more_content_right_;
std::unique_ptr<Separator> more_content_bottom_;
// The min and max height for the bounded scroll view. These are negative
// values if the view is not bounded.
int min_height_ = -1;
int max_height_ = -1;
// See description of SetBackgroundColor() for details.
BackgroundColorData background_color_data_ = {
ui::NativeTheme::kColorId_DialogBackground};
bool use_color_id_ = true;
// If true, never show the horizontal scrollbar (even if the contents is wider
// than the viewport).
bool hide_horizontal_scrollbar_ = false;
// In Harmony, the indicator is a focus ring. Pre-Harmony, the indicator is a
// different border painter.
bool draw_focus_indicator_ = false;
// Only needed for pre-Harmony. Remove when Harmony is default.
bool draw_border_ = false;
// Whether to draw a white separator on the four sides of the scroll view when
// it overflows.
bool draw_overflow_indicator_ = true;
// Set to true if the scroll with layers feature is enabled.
const bool scroll_with_layers_enabled_;
// The focus ring for this ScrollView.
std::unique_ptr<FocusRing> focus_ring_;
DISALLOW_COPY_AND_ASSIGN(ScrollView);
};
// VariableRowHeightScrollHelper is intended for views that contain rows of
// varying height. To use a VariableRowHeightScrollHelper create one supplying
// a Controller and delegate GetPageScrollIncrement and GetLineScrollIncrement
// to the helper. VariableRowHeightScrollHelper calls back to the
// Controller to determine row boundaries.
class VariableRowHeightScrollHelper {
public:
// The origin and height of a row.
struct RowInfo {
RowInfo(int origin, int height) : origin(origin), height(height) {}
// Origin of the row.
int origin;
// Height of the row.
int height;
};
// Used to determine row boundaries.
class Controller {
public:
// Returns the origin and size of the row at the specified location.
virtual VariableRowHeightScrollHelper::RowInfo GetRowInfo(int y) = 0;
};
// Creates a new VariableRowHeightScrollHelper. Controller is
// NOT deleted by this VariableRowHeightScrollHelper.
explicit VariableRowHeightScrollHelper(Controller* controller);
virtual ~VariableRowHeightScrollHelper();
// Delegate the View methods of the same name to these. The scroll amount is
// determined by querying the Controller for the appropriate row to scroll
// to.
int GetPageScrollIncrement(ScrollView* scroll_view,
bool is_horizontal, bool is_positive);
int GetLineScrollIncrement(ScrollView* scroll_view,
bool is_horizontal, bool is_positive);
protected:
// Returns the row information for the row at the specified location. This
// calls through to the method of the same name on the controller.
virtual RowInfo GetRowInfo(int y);
private:
Controller* controller_;
DISALLOW_COPY_AND_ASSIGN(VariableRowHeightScrollHelper);
};
// FixedRowHeightScrollHelper is intended for views that contain fixed height
// height rows. To use a FixedRowHeightScrollHelper delegate
// GetPageScrollIncrement and GetLineScrollIncrement to it.
class FixedRowHeightScrollHelper : public VariableRowHeightScrollHelper {
public:
// Creates a FixedRowHeightScrollHelper. top_margin gives the distance from
// the top of the view to the first row, and may be 0. row_height gives the
// height of each row.
FixedRowHeightScrollHelper(int top_margin, int row_height);
protected:
// Calculates the bounds of the row from the top margin and row height.
RowInfo GetRowInfo(int y) override;
private:
int top_margin_;
int row_height_;
DISALLOW_COPY_AND_ASSIGN(FixedRowHeightScrollHelper);
};
} // namespace views
#endif // UI_VIEWS_CONTROLS_SCROLL_VIEW_H_