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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_WM_CORE_TRANSIENT_WINDOW_CONTROLLER_H_
#define UI_WM_CORE_TRANSIENT_WINDOW_CONTROLLER_H_
#include "base/macros.h"
#include "base/observer_list.h"
#include "ui/aura/client/transient_window_client.h"
#include "ui/wm/core/wm_core_export.h"
namespace wm {
class TransientWindowManager;
// TransientWindowClient implementation. Uses TransientWindowManager to handle
// tracking transient per window.
class WM_CORE_EXPORT TransientWindowController
: public aura::client::TransientWindowClient {
public:
TransientWindowController();
~TransientWindowController() override;
// Returns the single TransientWindowController instance.
static TransientWindowController* Get() { return instance_; }
// TransientWindowClient:
void AddTransientChild(aura::Window* parent, aura::Window* child) override;
void RemoveTransientChild(aura::Window* parent, aura::Window* child) override;
aura::Window* GetTransientParent(aura::Window* window) override;
const aura::Window* GetTransientParent(const aura::Window* window) override;
std::vector<aura::Window*> GetTransientChildren(
const aura::Window* parent) override;
void AddObserver(
aura::client::TransientWindowClientObserver* observer) override;
void RemoveObserver(
aura::client::TransientWindowClientObserver* observer) override;
private:
friend class TransientWindowManager;
static TransientWindowController* instance_;
base::ObserverList<aura::client::TransientWindowClientObserver>::Unchecked
observers_;
DISALLOW_COPY_AND_ASSIGN(TransientWindowController);
};
} // namespace wm
#endif // UI_WM_CORE_TRANSIENT_WINDOW_CONTROLLER_H_