blob: b85ce9b9d43227ce4cd61c8eb81fba2905d97cbc [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stdint.h>
#include <vector>
#include "base/at_exit.h"
#include "base/bind_helpers.h"
#include "base/callback.h"
#include "base/macros.h"
#include "base/memory/ptr_util.h"
#include "base/memory/shared_memory.h"
#include "base/message_loop/message_loop.h"
#include "base/process/process_handle.h"
#include "base/run_loop.h"
#include "base/single_thread_task_runner.h"
#include "base/sync_socket.h"
#include "base/task_runner.h"
#include "base/test/test_timeouts.h"
#include "base/threading/thread.h"
#include "base/threading/thread_task_runner_handle.h"
#include "media/audio/audio_output_device.h"
#include "media/base/sample_rates.h"
#include "media/base/test_helpers.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gmock_mutant.h"
#include "testing/gtest/include/gtest/gtest.h"
using base::CancelableSyncSocket;
using base::SharedMemory;
using base::SyncSocket;
using testing::_;
using testing::DoAll;
using testing::Invoke;
using testing::Return;
using testing::WithArgs;
using testing::StrictMock;
using testing::Values;
namespace media {
namespace {
const char kDefaultDeviceId[] = "";
const char kNonDefaultDeviceId[] = "valid-nondefault-device-id";
const char kUnauthorizedDeviceId[] = "unauthorized-device-id";
const int kAuthTimeoutForTestingMs = 500;
const int kOutputDelayMs = 20;
const uint32_t kBitstreamFrames = 1024;
const size_t kBitstreamDataSize = 512;
class MockRenderCallback : public AudioRendererSink::RenderCallback {
public:
MockRenderCallback() = default;
virtual ~MockRenderCallback() = default;
MOCK_METHOD4(Render,
int(base::TimeDelta delay,
base::TimeTicks timestamp,
int prior_frames_skipped,
AudioBus* dest));
MOCK_METHOD0(OnRenderError, void());
};
void RenderAudioBus(base::TimeDelta delay,
base::TimeTicks timestamp,
int prior_frames_skipped,
AudioBus* dest) {
if (dest->is_bitstream_format()) {
dest->SetBitstreamFrames(kBitstreamFrames);
dest->SetBitstreamDataSize(kBitstreamDataSize);
}
}
class MockAudioOutputIPC : public AudioOutputIPC {
public:
MockAudioOutputIPC() = default;
virtual ~MockAudioOutputIPC() = default;
MOCK_METHOD4(RequestDeviceAuthorization,
void(AudioOutputIPCDelegate* delegate,
int session_id,
const std::string& device_id,
const url::Origin& security_origin));
MOCK_METHOD2(CreateStream,
void(AudioOutputIPCDelegate* delegate,
const AudioParameters& params));
MOCK_METHOD0(PlayStream, void());
MOCK_METHOD0(PauseStream, void());
MOCK_METHOD0(CloseStream, void());
MOCK_METHOD1(SetVolume, void(double volume));
};
ACTION_P2(RequestMoreData, socket, shared_memory) {
AudioOutputBuffer* buffer =
reinterpret_cast<AudioOutputBuffer*>(shared_memory->memory());
buffer->params.frames_skipped = 0;
buffer->params.delay =
base::TimeDelta::FromMilliseconds(kOutputDelayMs).InMicroseconds();
buffer->params.delay_timestamp =
(base::TimeTicks::Now() - base::TimeTicks()).InMicroseconds();
constexpr int kControlSignal = 0;
socket->Send(&kControlSignal, sizeof(kControlSignal));
}
// Used to terminate a loop from a different thread than the loop belongs to.
// |task_runner| should be a SingleThreadTaskRunner.
ACTION_P(QuitLoop, task_runner) {
task_runner->PostTask(FROM_HERE, base::MessageLoop::QuitWhenIdleClosure());
}
} // namespace.
class AudioOutputDeviceTest
: public testing::Test,
public testing::WithParamInterface<bool> {
public:
AudioOutputDeviceTest();
~AudioOutputDeviceTest();
void SetupBitstreamParameters();
void ReceiveAuthorization(OutputDeviceStatus device_status);
void StartAudioDevice();
void CreateStream();
void ExpectRenderCallback();
void WaitUntilRenderCallback();
void WaitForAudioThreadCallbackProcessCompletion();
void StopAudioDevice();
void CreateDevice(const std::string& device_id);
void SetDevice(const std::string& device_id);
void CheckDeviceStatus(OutputDeviceStatus device_status);
void VerifyBitstreamFields();
protected:
// Used to clean up TLS pointers that the test(s) will initialize.
// Must remain the first member of this class.
base::ShadowingAtExitManager at_exit_manager_;
base::MessageLoopForIO io_loop_;
AudioParameters default_audio_parameters_;
StrictMock<MockRenderCallback> callback_;
MockAudioOutputIPC* audio_output_ipc_; // owned by audio_device_
scoped_refptr<AudioOutputDevice> audio_device_;
OutputDeviceStatus device_status_;
private:
int CalculateMemorySize();
SharedMemory shared_memory_;
CancelableSyncSocket browser_socket_;
CancelableSyncSocket renderer_socket_;
DISALLOW_COPY_AND_ASSIGN(AudioOutputDeviceTest);
};
AudioOutputDeviceTest::AudioOutputDeviceTest()
: device_status_(OUTPUT_DEVICE_STATUS_ERROR_INTERNAL) {
default_audio_parameters_.Reset(AudioParameters::AUDIO_PCM_LINEAR,
CHANNEL_LAYOUT_STEREO, 48000, 16, 1024);
SetDevice(kDefaultDeviceId);
}
AudioOutputDeviceTest::~AudioOutputDeviceTest() {
audio_device_ = NULL;
}
void AudioOutputDeviceTest::CreateDevice(const std::string& device_id) {
// Make sure the previous device is properly cleaned up.
if (audio_device_)
StopAudioDevice();
audio_output_ipc_ = new MockAudioOutputIPC();
audio_device_ = new AudioOutputDevice(
base::WrapUnique(audio_output_ipc_), io_loop_.task_runner(), 0, device_id,
url::Origin(),
base::TimeDelta::FromMilliseconds(kAuthTimeoutForTestingMs));
}
void AudioOutputDeviceTest::SetDevice(const std::string& device_id) {
CreateDevice(device_id);
EXPECT_CALL(*audio_output_ipc_,
RequestDeviceAuthorization(audio_device_.get(), 0, device_id, _));
audio_device_->RequestDeviceAuthorization();
base::RunLoop().RunUntilIdle();
// Simulate response from browser
OutputDeviceStatus device_status =
(device_id == kUnauthorizedDeviceId)
? OUTPUT_DEVICE_STATUS_ERROR_NOT_AUTHORIZED
: OUTPUT_DEVICE_STATUS_OK;
ReceiveAuthorization(device_status);
audio_device_->Initialize(default_audio_parameters_,
&callback_);
}
void AudioOutputDeviceTest::CheckDeviceStatus(OutputDeviceStatus status) {
DCHECK(!io_loop_.task_runner()->BelongsToCurrentThread());
EXPECT_EQ(status, audio_device_->GetOutputDeviceInfo().device_status());
}
void AudioOutputDeviceTest::ReceiveAuthorization(OutputDeviceStatus status) {
device_status_ = status;
if (device_status_ != OUTPUT_DEVICE_STATUS_OK)
EXPECT_CALL(*audio_output_ipc_, CloseStream());
audio_device_->OnDeviceAuthorized(device_status_, default_audio_parameters_,
kDefaultDeviceId);
base::RunLoop().RunUntilIdle();
}
void AudioOutputDeviceTest::StartAudioDevice() {
if (device_status_ == OUTPUT_DEVICE_STATUS_OK)
EXPECT_CALL(*audio_output_ipc_, CreateStream(audio_device_.get(), _));
else
EXPECT_CALL(callback_, OnRenderError());
audio_device_->Start();
base::RunLoop().RunUntilIdle();
}
void AudioOutputDeviceTest::CreateStream() {
const uint32_t kMemorySize =
ComputeAudioOutputBufferSize(default_audio_parameters_);
ASSERT_TRUE(shared_memory_.CreateAndMapAnonymous(kMemorySize));
memset(shared_memory_.memory(), 0xff, kMemorySize);
ASSERT_TRUE(CancelableSyncSocket::CreatePair(&browser_socket_,
&renderer_socket_));
// Create duplicates of the handles we pass to AudioOutputDevice since
// ownership will be transferred and AudioOutputDevice is responsible for
// freeing.
SyncSocket::TransitDescriptor audio_device_socket_descriptor;
ASSERT_TRUE(renderer_socket_.PrepareTransitDescriptor(
base::GetCurrentProcessHandle(), &audio_device_socket_descriptor));
base::SharedMemoryHandle duplicated_memory_handle =
shared_memory_.handle().Duplicate();
ASSERT_TRUE(duplicated_memory_handle.IsValid());
// TODO(erikchen): This appears to leak the SharedMemoryHandle.
// https://crbug.com/640840.
audio_device_->OnStreamCreated(
duplicated_memory_handle,
SyncSocket::UnwrapHandle(audio_device_socket_descriptor));
base::RunLoop().RunUntilIdle();
}
void AudioOutputDeviceTest::ExpectRenderCallback() {
// We should get a 'play' notification when we call OnStreamCreated().
// Respond by asking for some audio data. This should ask our callback
// to provide some audio data that AudioOutputDevice then writes into the
// shared memory section.
EXPECT_CALL(*audio_output_ipc_, PlayStream())
.WillOnce(RequestMoreData(&browser_socket_, &shared_memory_));
// We expect calls to our audio renderer callback, which returns the number
// of frames written to the memory section.
// Here's the second place where it gets hacky: There's no way for us to
// know (without using a sleep loop!) when the AudioOutputDevice has finished
// writing the interleaved audio data into the shared memory section.
// So, for the sake of this test, we consider the call to Render a sign
// of success and quit the loop.
const int kNumberOfFramesToProcess = 0;
EXPECT_CALL(
callback_,
Render(base::TimeDelta::FromMilliseconds(kOutputDelayMs), _, _, _))
.WillOnce(DoAll(Invoke(RenderAudioBus), QuitLoop(io_loop_.task_runner()),
Return(kNumberOfFramesToProcess)));
}
void AudioOutputDeviceTest::WaitUntilRenderCallback() {
// Don't hang the test if we never get the Render() callback.
io_loop_.task_runner()->PostDelayedTask(
FROM_HERE, base::MessageLoop::QuitWhenIdleClosure(),
TestTimeouts::action_timeout());
base::RunLoop().Run();
}
void AudioOutputDeviceTest::WaitForAudioThreadCallbackProcessCompletion() {
uint32_t buffer_index;
size_t bytes_read = browser_socket_.ReceiveWithTimeout(
&buffer_index, sizeof(buffer_index),
base::TimeDelta::FromMilliseconds(900));
EXPECT_EQ(bytes_read, sizeof(buffer_index));
}
void AudioOutputDeviceTest::StopAudioDevice() {
if (device_status_ == OUTPUT_DEVICE_STATUS_OK)
EXPECT_CALL(*audio_output_ipc_, CloseStream());
audio_device_->Stop();
base::RunLoop().RunUntilIdle();
}
void AudioOutputDeviceTest::SetupBitstreamParameters() {
default_audio_parameters_.Reset(AudioParameters::AUDIO_BITSTREAM_EAC3,
CHANNEL_LAYOUT_STEREO, 48000, 16, 1024);
SetDevice(kNonDefaultDeviceId);
}
void AudioOutputDeviceTest::VerifyBitstreamFields() {
AudioOutputBuffer* buffer =
reinterpret_cast<AudioOutputBuffer*>(shared_memory_.memory());
EXPECT_EQ(kBitstreamDataSize, buffer->params.bitstream_data_size);
EXPECT_EQ(kBitstreamFrames, buffer->params.bitstream_frames);
}
TEST_P(AudioOutputDeviceTest, Initialize) {
// Tests that the object can be constructed, initialized and destructed
// without having ever been started.
StopAudioDevice();
}
// Calls Start() followed by an immediate Stop() and check for the basic message
// filter messages being sent in that case.
TEST_P(AudioOutputDeviceTest, StartStop) {
StartAudioDevice();
StopAudioDevice();
}
// AudioOutputDevice supports multiple start/stop sequences.
TEST_P(AudioOutputDeviceTest, StartStopStartStop) {
StartAudioDevice();
StopAudioDevice();
StartAudioDevice();
StopAudioDevice();
}
// Simulate receiving OnStreamCreated() prior to processing ShutDownOnIOThread()
// on the IO loop.
TEST_P(AudioOutputDeviceTest, StopBeforeRender) {
StartAudioDevice();
// Call Stop() but don't run the IO loop yet.
audio_device_->Stop();
// Expect us to shutdown IPC but not to render anything despite the stream
// getting created.
EXPECT_CALL(*audio_output_ipc_, CloseStream());
CreateStream();
}
// Full test with output only.
TEST_P(AudioOutputDeviceTest, CreateStream) {
StartAudioDevice();
ExpectRenderCallback();
CreateStream();
WaitUntilRenderCallback();
StopAudioDevice();
}
// Full test with output only with nondefault device.
TEST_P(AudioOutputDeviceTest, NonDefaultCreateStream) {
SetDevice(kNonDefaultDeviceId);
StartAudioDevice();
ExpectRenderCallback();
CreateStream();
WaitUntilRenderCallback();
StopAudioDevice();
}
// Multiple start/stop with nondefault device
TEST_P(AudioOutputDeviceTest, NonDefaultStartStopStartStop) {
SetDevice(kNonDefaultDeviceId);
StartAudioDevice();
StopAudioDevice();
EXPECT_CALL(*audio_output_ipc_,
RequestDeviceAuthorization(audio_device_.get(), 0, _, _));
StartAudioDevice();
// Simulate reply from browser
ReceiveAuthorization(OUTPUT_DEVICE_STATUS_OK);
StopAudioDevice();
}
TEST_P(AudioOutputDeviceTest, UnauthorizedDevice) {
SetDevice(kUnauthorizedDeviceId);
StartAudioDevice();
StopAudioDevice();
}
TEST_P(AudioOutputDeviceTest, AuthorizationTimedOut) {
base::Thread thread("DeviceInfo");
thread.Start();
CreateDevice(kNonDefaultDeviceId);
EXPECT_CALL(*audio_output_ipc_,
RequestDeviceAuthorization(audio_device_.get(), 0,
kNonDefaultDeviceId, _));
EXPECT_CALL(*audio_output_ipc_, CloseStream());
// Request authorization; no reply from the browser.
audio_device_->RequestDeviceAuthorization();
media::WaitableMessageLoopEvent event;
// Request device info on another thread.
thread.task_runner()->PostTaskAndReply(
FROM_HERE,
base::Bind(&AudioOutputDeviceTest::CheckDeviceStatus,
base::Unretained(this), OUTPUT_DEVICE_STATUS_ERROR_TIMED_OUT),
event.GetClosure());
base::RunLoop().RunUntilIdle();
// Runs the loop and waits for |thread| to call event's closure.
event.RunAndWait();
audio_device_->Stop();
base::RunLoop().RunUntilIdle();
}
TEST_P(AudioOutputDeviceTest, BitstreamFormatTest) {
SetupBitstreamParameters();
StartAudioDevice();
ExpectRenderCallback();
CreateStream();
WaitUntilRenderCallback();
WaitForAudioThreadCallbackProcessCompletion();
VerifyBitstreamFields();
StopAudioDevice();
}
INSTANTIATE_TEST_CASE_P(Render, AudioOutputDeviceTest, Values(false));
} // namespace media.