| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/platform_window/text_input_state.h" |
| |
| namespace ui { |
| |
| TextInputState::TextInputState() |
| : type(TEXT_INPUT_TYPE_NONE), |
| flags(TEXT_INPUT_FLAG_NONE), |
| selection_start(0), |
| selection_end(0), |
| composition_start(0), |
| composition_end(0), |
| can_compose_inline(false) {} |
| |
| TextInputState::TextInputState(TextInputType type, |
| int flags, |
| const std::string& text, |
| int selection_start, |
| int selection_end, |
| int composition_start, |
| int composition_end, |
| bool can_compose_inline) |
| : type(type), |
| flags(flags), |
| text(text), |
| selection_start(selection_start), |
| selection_end(selection_end), |
| composition_start(composition_start), |
| composition_end(composition_end), |
| can_compose_inline(can_compose_inline) {} |
| |
| TextInputState::TextInputState(const TextInputState& other) = default; |
| |
| bool TextInputState::operator==(const TextInputState& other) const { |
| return type == other.type && |
| flags == other.flags && |
| text == other.text && |
| selection_start == other.selection_start && |
| selection_end == other.selection_end && |
| composition_start == other.composition_start && |
| composition_end == other.composition_end && |
| can_compose_inline == other.can_compose_inline; |
| } |
| |
| } // namespace ui |