blob: 79dda58b2ad4be62df7ab2cd15f162a2e3eda7d3 [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stdint.h>
#include "base/macros.h"
#include "base/run_loop.h"
#include "base/single_thread_task_runner.h"
#include "base/test/scoped_task_environment.h"
#include "base/test/test_mock_time_task_runner.h"
#include "base/threading/thread_task_runner_handle.h"
#include "base/time/time.h"
#include "components/viz/common/frame_sinks/begin_frame_args.h"
#include "components/viz/common/surfaces/parent_local_surface_id_allocator.h"
#include "components/viz/service/surfaces/surface_manager.h"
#include "components/viz/test/begin_frame_args_test.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/compositor/compositor.h"
#include "ui/compositor/layer.h"
#include "ui/compositor/test/context_factories_for_test.h"
#include "ui/compositor/test/draw_waiter_for_test.h"
#include "ui/compositor/test/in_process_context_factory.h"
using testing::Mock;
using testing::_;
namespace ui {
namespace {
class CompositorTest : public testing::Test {
public:
CompositorTest() {}
~CompositorTest() override {}
void SetUp() override {
ui::ContextFactory* context_factory = nullptr;
ui::ContextFactoryPrivate* context_factory_private = nullptr;
ui::InitializeContextFactoryForTests(false, &context_factory,
&context_factory_private);
compositor_.reset(new ui::Compositor(
context_factory_private->AllocateFrameSinkId(), context_factory,
context_factory_private, CreateTaskRunner(),
false /* enable_pixel_canvas */));
compositor_->SetAcceleratedWidget(gfx::kNullAcceleratedWidget);
}
void TearDown() override {
compositor_.reset();
ui::TerminateContextFactoryForTests();
}
void DestroyCompositor() { compositor_.reset(); }
protected:
virtual scoped_refptr<base::SingleThreadTaskRunner> CreateTaskRunner() = 0;
ui::Compositor* compositor() { return compositor_.get(); }
private:
std::unique_ptr<ui::Compositor> compositor_;
DISALLOW_COPY_AND_ASSIGN(CompositorTest);
};
// For tests that control time.
class CompositorTestWithMockedTime : public CompositorTest {
protected:
scoped_refptr<base::SingleThreadTaskRunner> CreateTaskRunner() override {
task_runner_ = new base::TestMockTimeTaskRunner;
return task_runner_;
}
base::TestMockTimeTaskRunner* task_runner() { return task_runner_.get(); }
protected:
scoped_refptr<base::TestMockTimeTaskRunner> task_runner_;
};
// For tests that run on a real MessageLoop with real time.
class CompositorTestWithMessageLoop : public CompositorTest {
public:
CompositorTestWithMessageLoop()
: scoped_task_environment_(
base::test::ScopedTaskEnvironment::MainThreadType::UI) {}
~CompositorTestWithMessageLoop() override = default;
protected:
scoped_refptr<base::SingleThreadTaskRunner> CreateTaskRunner() override {
task_runner_ = base::ThreadTaskRunnerHandle::Get();
return task_runner_;
}
base::SequencedTaskRunner* task_runner() { return task_runner_.get(); }
private:
base::test::ScopedTaskEnvironment scoped_task_environment_;
scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
};
} // namespace
TEST_F(CompositorTestWithMessageLoop, OutputColorMatrix) {
auto root_layer = std::make_unique<Layer>(ui::LAYER_SOLID_COLOR);
viz::ParentLocalSurfaceIdAllocator allocator;
allocator.GenerateId();
root_layer->SetBounds(gfx::Rect(10, 10));
compositor()->SetRootLayer(root_layer.get());
compositor()->SetScaleAndSize(1.0f, gfx::Size(10, 10),
allocator.GetCurrentLocalSurfaceIdAllocation());
DCHECK(compositor()->IsVisible());
// Set a non-identity color matrix on the compistor display, and expect it to
// be set on the context factory.
SkMatrix44 color_matrix(SkMatrix44::kIdentity_Constructor);
color_matrix.set(1, 1, 0.7f);
color_matrix.set(2, 2, 0.4f);
compositor()->SetDisplayColorMatrix(color_matrix);
InProcessContextFactory* context_factory_private =
static_cast<InProcessContextFactory*>(
compositor()->context_factory_private());
compositor()->ScheduleDraw();
DrawWaiterForTest::WaitForCompositingEnded(compositor());
EXPECT_EQ(color_matrix,
context_factory_private->GetOutputColorMatrix(compositor()));
// Simulate a lost context by releasing the output surface and setting it on
// the compositor again. Expect that the same color matrix will be set again
// on the context factory.
context_factory_private->ResetOutputColorMatrixToIdentity(compositor());
compositor()->SetVisible(false);
EXPECT_EQ(gfx::kNullAcceleratedWidget,
compositor()->ReleaseAcceleratedWidget());
compositor()->SetAcceleratedWidget(gfx::kNullAcceleratedWidget);
compositor()->SetVisible(true);
compositor()->ScheduleDraw();
DrawWaiterForTest::WaitForCompositingEnded(compositor());
EXPECT_EQ(color_matrix,
context_factory_private->GetOutputColorMatrix(compositor()));
compositor()->SetRootLayer(nullptr);
}
TEST_F(CompositorTestWithMockedTime,
ReleaseWidgetWithOutputSurfaceNeverCreated) {
compositor()->SetVisible(false);
EXPECT_EQ(gfx::kNullAcceleratedWidget,
compositor()->ReleaseAcceleratedWidget());
compositor()->SetAcceleratedWidget(gfx::kNullAcceleratedWidget);
compositor()->SetVisible(true);
}
#if defined(OS_WIN)
// TODO(crbug.com/608436): Flaky on windows trybots
#define MAYBE_CreateAndReleaseOutputSurface \
DISABLED_CreateAndReleaseOutputSurface
#else
#define MAYBE_CreateAndReleaseOutputSurface CreateAndReleaseOutputSurface
#endif
TEST_F(CompositorTestWithMessageLoop, MAYBE_CreateAndReleaseOutputSurface) {
std::unique_ptr<Layer> root_layer(new Layer(ui::LAYER_SOLID_COLOR));
viz::ParentLocalSurfaceIdAllocator allocator;
allocator.GenerateId();
root_layer->SetBounds(gfx::Rect(10, 10));
compositor()->SetRootLayer(root_layer.get());
compositor()->SetScaleAndSize(1.0f, gfx::Size(10, 10),
allocator.GetCurrentLocalSurfaceIdAllocation());
DCHECK(compositor()->IsVisible());
compositor()->ScheduleDraw();
DrawWaiterForTest::WaitForCompositingEnded(compositor());
compositor()->SetVisible(false);
EXPECT_EQ(gfx::kNullAcceleratedWidget,
compositor()->ReleaseAcceleratedWidget());
compositor()->SetAcceleratedWidget(gfx::kNullAcceleratedWidget);
compositor()->SetVisible(true);
compositor()->ScheduleDraw();
DrawWaiterForTest::WaitForCompositingEnded(compositor());
compositor()->SetRootLayer(nullptr);
}
} // namespace ui