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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_GFX_VECTOR_ICON_TYPES_H_
#define UI_GFX_VECTOR_ICON_TYPES_H_
#include "base/macros.h"
#include "third_party/skia/include/core/SkScalar.h"
#include "ui/gfx/animation/tween.h"
namespace gfx {
// A command to Skia.
enum CommandType {
// A new <path> element. For the first path, this is assumed.
NEW_PATH,
// Sets the alpha for the current path.
PATH_COLOR_ALPHA,
// Sets the color for the current path.
PATH_COLOR_ARGB,
// Sets the path to clear mode (Skia's kClear_Mode).
PATH_MODE_CLEAR,
// By default, the path will be filled. This changes the paint action to
// stroke at the given width.
STROKE,
// By default, a stroke has a round cap. This sets it to square.
CAP_SQUARE,
// These correspond to pathing commands.
MOVE_TO,
R_MOVE_TO,
ARC_TO,
R_ARC_TO,
LINE_TO,
R_LINE_TO,
H_LINE_TO,
R_H_LINE_TO,
V_LINE_TO,
R_V_LINE_TO,
CUBIC_TO,
R_CUBIC_TO,
CUBIC_TO_SHORTHAND,
CIRCLE,
ROUND_RECT,
CLOSE,
// Sets the dimensions of the canvas in dip.
CANVAS_DIMENSIONS,
// Sets a bounding rect for the path. This allows fine adjustment because it
// can tweak edge anti-aliasing. Args are x, y, w, h.
CLIP,
// Disables anti-aliasing for this path.
DISABLE_AA,
// Flips the x-axis in RTL locales. Default is false, this command sets it to
// true.
FLIPS_IN_RTL,
// Defines a timed transition for other elements.
TRANSITION_FROM,
TRANSITION_TO,
// Parameters are delay (ms), duration (ms), and tween type
// (gfx::Tween::Type).
TRANSITION_END,
};
// A POD that describes either a path command or an argument for it.
struct PathElement {
constexpr PathElement(CommandType value) : command(value) {}
constexpr PathElement(SkScalar value) : arg(value) {}
union {
CommandType command;
SkScalar arg;
};
};
// Describes the drawing commands for a single vector icon at a particular pixel
// size or range of sizes.
struct VectorIconRep {
VectorIconRep() = default;
const PathElement* path = nullptr;
// The length of |path|.
size_t path_size = 0u;
private:
DISALLOW_COPY_AND_ASSIGN(VectorIconRep);
};
// A vector icon that stores one or more representations to be used for various
// scale factors and pixel dimensions.
struct VectorIcon {
VectorIcon() = default;
bool is_empty() const { return !reps; }
const VectorIconRep* const reps = nullptr;
size_t reps_size = 0u;
// A human-readable name, useful for debugging, derived from the name of the
// icon file. This can also be used as an identifier, but vector icon targets
// should be careful to ensure this is unique.
const char* name = nullptr;
bool operator<(const VectorIcon& other) const;
private:
DISALLOW_COPY_AND_ASSIGN(VectorIcon);
};
} // namespace gfx
#endif // UI_GFX_VECTOR_ICON_TYPES_H_