blob: 72eaec36730c0e7f12bbe34a185db401c2d6233d [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gl/scoped_make_current.h"
#include "base/logging.h"
#include "ui/gl/gl_context.h"
#include "ui/gl/gl_surface.h"
namespace ui {
ScopedMakeCurrent::ScopedMakeCurrent(gl::GLContext* context,
gl::GLSurface* surface)
: previous_context_(gl::GLContext::GetCurrent()),
previous_surface_(gl::GLSurface::GetCurrent()),
context_(context),
surface_(surface) {
DCHECK(context);
DCHECK(surface);
context->MakeCurrent(surface);
}
ScopedMakeCurrent::~ScopedMakeCurrent() {
if (previous_context_) {
DCHECK(previous_surface_);
previous_context_->MakeCurrent(previous_surface_.get());
} else {
context_->ReleaseCurrent(surface_.get());
}
}
ScopedReleaseCurrent::ScopedReleaseCurrent()
: previous_context_(gl::GLContext::GetCurrent()),
previous_surface_(gl::GLSurface::GetCurrent()) {
if (previous_context_) {
DCHECK(previous_surface_);
previous_context_->ReleaseCurrent(previous_surface_.get());
}
}
ScopedReleaseCurrent::~ScopedReleaseCurrent() {
if (previous_context_)
previous_context_->MakeCurrent(previous_surface_.get());
}
} // namespace ui