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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_
#define UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_
#include <memory>
#include "base/strings/string16.h"
#include "ui/base/cursor/cursor.h"
namespace gfx {
class Rect;
}
namespace ui {
class PlatformImeController;
// Platform window.
//
// Each instance of PlatformWindow represents a single window in the
// underlying platform windowing system (i.e. X11/Win/OSX).
class PlatformWindow {
public:
virtual ~PlatformWindow() {}
virtual void Show() = 0;
virtual void Hide() = 0;
virtual void Close() = 0;
// Sets and gets the bounds of the platform-window. Note that the bounds is in
// physical pixel coordinates.
virtual void SetBounds(const gfx::Rect& bounds) = 0;
virtual gfx::Rect GetBounds() = 0;
virtual void SetTitle(const base::string16& title) = 0;
virtual void SetCapture() = 0;
virtual void ReleaseCapture() = 0;
virtual void ToggleFullscreen() = 0;
virtual void Maximize() = 0;
virtual void Minimize() = 0;
virtual void Restore() = 0;
virtual void SetCursor(PlatformCursor cursor) = 0;
// Moves the cursor to |location|. Location is in platform window coordinates.
virtual void MoveCursorTo(const gfx::Point& location) = 0;
// Confines the cursor to |bounds| when it is in the platform window. |bounds|
// is in platform window coordinates.
virtual void ConfineCursorToBounds(const gfx::Rect& bounds) = 0;
// The PlatformImeController is owned by the PlatformWindow, the ownership is
// not transferred.
virtual PlatformImeController* GetPlatformImeController() = 0;
};
} // namespace ui
#endif // UI_PLATFORM_WINDOW_PLATFORM_WINDOW_H_