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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_GFX_DISPLAY_FINDER_H_
#define UI_GFX_DISPLAY_FINDER_H_
#include <vector>
#include "ui/gfx/gfx_export.h"
namespace gfx {
class Display;
class Point;
class Rect;
// Returns the display in |displays| closest to |point|.
GFX_EXPORT const Display* FindDisplayNearestPoint(
const std::vector<Display>& displays,
const Point& point);
// Returns the display in |displays| with the biggest intersection of |rect|.
// If none of the displays intersect |rect| null is returned.
GFX_EXPORT const Display* FindDisplayWithBiggestIntersection(
const std::vector<Display>& displays,
const Rect& rect);
} // namespace gfx
#endif // UI_GFX_DISPLAY_FINDER_H_