blob: 2ca519da4ac932d8324790d7e4be2cb6151a7326 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gl/gl_surface.h"
#include <stddef.h>
#include "base/bind.h"
#include "base/callback.h"
#include "base/location.h"
#include "base/logging.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_vector.h"
#include "base/memory/weak_ptr.h"
#include "base/threading/worker_pool.h"
#include "ui/gfx/native_widget_types.h"
#include "ui/gl/egl_util.h"
#include "ui/gl/gl_context.h"
#include "ui/gl/gl_image.h"
#include "ui/gl/gl_image_ozone_native_pixmap.h"
#include "ui/gl/gl_implementation.h"
#include "ui/gl/gl_surface_egl.h"
#include "ui/gl/gl_surface_osmesa.h"
#include "ui/gl/gl_surface_overlay.h"
#include "ui/gl/gl_surface_stub.h"
#include "ui/gl/scoped_binders.h"
#include "ui/gl/scoped_make_current.h"
#include "ui/ozone/public/native_pixmap.h"
#include "ui/ozone/public/ozone_platform.h"
#include "ui/ozone/public/surface_factory_ozone.h"
#include "ui/ozone/public/surface_ozone_egl.h"
using gl::GLImage;
namespace gfx {
namespace {
// Helper function for base::Bind to create callback to eglChooseConfig.
bool EglChooseConfig(EGLDisplay display,
const int32_t* attribs,
EGLConfig* configs,
int32_t config_size,
int32_t* num_configs) {
return eglChooseConfig(display, attribs, configs, config_size, num_configs);
}
// Helper function for base::Bind to create callback to eglGetConfigAttrib.
bool EglGetConfigAttribute(EGLDisplay display,
EGLConfig config,
int32_t attribute,
int32_t* value) {
return eglGetConfigAttrib(display, config, attribute, value);
}
void WaitForFence(EGLDisplay display, EGLSyncKHR fence) {
eglClientWaitSyncKHR(display, fence, EGL_SYNC_FLUSH_COMMANDS_BIT_KHR,
EGL_FOREVER_KHR);
}
// A thin wrapper around GLSurfaceEGL that owns the EGLNativeWindow.
class GL_EXPORT GLSurfaceOzoneEGL : public NativeViewGLSurfaceEGL {
public:
GLSurfaceOzoneEGL(scoped_ptr<ui::SurfaceOzoneEGL> ozone_surface,
AcceleratedWidget widget);
// GLSurface:
bool Initialize(gfx::GLSurface::Format format) override;
bool Resize(const gfx::Size& size,
float scale_factor,
bool has_alpha) override;
gfx::SwapResult SwapBuffers() override;
bool ScheduleOverlayPlane(int z_order,
OverlayTransform transform,
GLImage* image,
const Rect& bounds_rect,
const RectF& crop_rect) override;
EGLConfig GetConfig() override;
private:
using NativeViewGLSurfaceEGL::Initialize;
~GLSurfaceOzoneEGL() override;
bool ReinitializeNativeSurface();
// The native surface. Deleting this is allowed to free the EGLNativeWindow.
scoped_ptr<ui::SurfaceOzoneEGL> ozone_surface_;
AcceleratedWidget widget_;
DISALLOW_COPY_AND_ASSIGN(GLSurfaceOzoneEGL);
};
GLSurfaceOzoneEGL::GLSurfaceOzoneEGL(
scoped_ptr<ui::SurfaceOzoneEGL> ozone_surface,
AcceleratedWidget widget)
: NativeViewGLSurfaceEGL(ozone_surface->GetNativeWindow()),
ozone_surface_(std::move(ozone_surface)),
widget_(widget) {}
bool GLSurfaceOzoneEGL::Initialize(gfx::GLSurface::Format format) {
format_ = format;
return Initialize(ozone_surface_->CreateVSyncProvider());
}
bool GLSurfaceOzoneEGL::Resize(const gfx::Size& size,
float scale_factor,
bool has_alpha) {
if (!ozone_surface_->ResizeNativeWindow(size)) {
if (!ReinitializeNativeSurface() ||
!ozone_surface_->ResizeNativeWindow(size))
return false;
}
return NativeViewGLSurfaceEGL::Resize(size, scale_factor, has_alpha);
}
gfx::SwapResult GLSurfaceOzoneEGL::SwapBuffers() {
gfx::SwapResult result = NativeViewGLSurfaceEGL::SwapBuffers();
if (result != gfx::SwapResult::SWAP_ACK)
return result;
return ozone_surface_->OnSwapBuffers() ? gfx::SwapResult::SWAP_ACK
: gfx::SwapResult::SWAP_FAILED;
}
bool GLSurfaceOzoneEGL::ScheduleOverlayPlane(int z_order,
OverlayTransform transform,
GLImage* image,
const Rect& bounds_rect,
const RectF& crop_rect) {
return image->ScheduleOverlayPlane(widget_, z_order, transform, bounds_rect,
crop_rect);
}
EGLConfig GLSurfaceOzoneEGL::GetConfig() {
if (!config_) {
// Setup callbacks for configuring EGL on platform.
EGLDisplay display = GetDisplay();
ui::EglConfigCallbacks egl;
egl.choose_config = base::Bind(EglChooseConfig, display);
egl.get_config_attribute = base::Bind(EglGetConfigAttribute, display);
egl.get_last_error_string = base::Bind(&ui::GetLastEGLErrorString);
config_ = ozone_surface_->GetEGLSurfaceConfig(egl);
}
if (config_)
return config_;
return NativeViewGLSurfaceEGL::GetConfig();
}
GLSurfaceOzoneEGL::~GLSurfaceOzoneEGL() {
Destroy(); // The EGL surface must be destroyed before SurfaceOzone.
}
bool GLSurfaceOzoneEGL::ReinitializeNativeSurface() {
scoped_ptr<ui::ScopedMakeCurrent> scoped_make_current;
GLContext* current_context = GLContext::GetCurrent();
bool was_current = current_context && current_context->IsCurrent(this);
if (was_current) {
scoped_make_current.reset(new ui::ScopedMakeCurrent(current_context, this));
}
Destroy();
ozone_surface_ = ui::OzonePlatform::GetInstance()
->GetSurfaceFactoryOzone()
->CreateEGLSurfaceForWidget(widget_);
if (!ozone_surface_) {
LOG(ERROR) << "Failed to create native surface.";
return false;
}
window_ = ozone_surface_->GetNativeWindow();
if (!Initialize(format_)) {
LOG(ERROR) << "Failed to initialize.";
return false;
}
return true;
}
class GL_EXPORT GLSurfaceOzoneSurfaceless : public SurfacelessEGL {
public:
GLSurfaceOzoneSurfaceless(scoped_ptr<ui::SurfaceOzoneEGL> ozone_surface,
AcceleratedWidget widget);
// GLSurface:
bool Initialize(gfx::GLSurface::Format format) override;
bool Resize(const gfx::Size& size,
float scale_factor,
bool has_alpha) override;
gfx::SwapResult SwapBuffers() override;
bool ScheduleOverlayPlane(int z_order,
OverlayTransform transform,
GLImage* image,
const Rect& bounds_rect,
const RectF& crop_rect) override;
bool IsOffscreen() override;
VSyncProvider* GetVSyncProvider() override;
bool SupportsAsyncSwap() override;
bool SupportsPostSubBuffer() override;
gfx::SwapResult PostSubBuffer(int x, int y, int width, int height) override;
void SwapBuffersAsync(const SwapCompletionCallback& callback) override;
void PostSubBufferAsync(int x,
int y,
int width,
int height,
const SwapCompletionCallback& callback) override;
protected:
struct PendingFrame {
PendingFrame();
bool ScheduleOverlayPlanes(gfx::AcceleratedWidget widget);
bool ready;
std::vector<GLSurfaceOverlay> overlays;
SwapCompletionCallback callback;
};
~GLSurfaceOzoneSurfaceless() override;
void SubmitFrame();
EGLSyncKHR InsertFence();
void FenceRetired(EGLSyncKHR fence, PendingFrame* frame);
void SwapCompleted(const SwapCompletionCallback& callback,
gfx::SwapResult result);
// The native surface. Deleting this is allowed to free the EGLNativeWindow.
scoped_ptr<ui::SurfaceOzoneEGL> ozone_surface_;
AcceleratedWidget widget_;
scoped_ptr<VSyncProvider> vsync_provider_;
ScopedVector<PendingFrame> unsubmitted_frames_;
bool has_implicit_external_sync_;
bool last_swap_buffers_result_;
bool swap_buffers_pending_;
base::WeakPtrFactory<GLSurfaceOzoneSurfaceless> weak_factory_;
private:
DISALLOW_COPY_AND_ASSIGN(GLSurfaceOzoneSurfaceless);
};
GLSurfaceOzoneSurfaceless::PendingFrame::PendingFrame() : ready(false) {}
bool GLSurfaceOzoneSurfaceless::PendingFrame::ScheduleOverlayPlanes(
gfx::AcceleratedWidget widget) {
for (const auto& overlay : overlays)
if (!overlay.ScheduleOverlayPlane(widget))
return false;
return true;
}
GLSurfaceOzoneSurfaceless::GLSurfaceOzoneSurfaceless(
scoped_ptr<ui::SurfaceOzoneEGL> ozone_surface,
AcceleratedWidget widget)
: SurfacelessEGL(gfx::Size()),
ozone_surface_(std::move(ozone_surface)),
widget_(widget),
has_implicit_external_sync_(
HasEGLExtension("EGL_ARM_implicit_external_sync")),
last_swap_buffers_result_(true),
swap_buffers_pending_(false),
weak_factory_(this) {
unsubmitted_frames_.push_back(new PendingFrame());
}
bool GLSurfaceOzoneSurfaceless::Initialize(gfx::GLSurface::Format format) {
if (!SurfacelessEGL::Initialize(format))
return false;
vsync_provider_ = ozone_surface_->CreateVSyncProvider();
if (!vsync_provider_)
return false;
return true;
}
bool GLSurfaceOzoneSurfaceless::Resize(const gfx::Size& size,
float scale_factor,
bool has_alpha) {
if (!ozone_surface_->ResizeNativeWindow(size))
return false;
return SurfacelessEGL::Resize(size, scale_factor, has_alpha);
}
gfx::SwapResult GLSurfaceOzoneSurfaceless::SwapBuffers() {
glFlush();
// TODO: the following should be replaced by a per surface flush as it gets
// implemented in GL drivers.
if (has_implicit_external_sync_) {
EGLSyncKHR fence = InsertFence();
if (!fence)
return SwapResult::SWAP_FAILED;
EGLDisplay display = GetDisplay();
WaitForFence(display, fence);
eglDestroySyncKHR(display, fence);
}
unsubmitted_frames_.back()->ScheduleOverlayPlanes(widget_);
unsubmitted_frames_.back()->overlays.clear();
if (ozone_surface_->IsUniversalDisplayLinkDevice())
glFinish();
return ozone_surface_->OnSwapBuffers() ? gfx::SwapResult::SWAP_ACK
: gfx::SwapResult::SWAP_FAILED;
}
bool GLSurfaceOzoneSurfaceless::ScheduleOverlayPlane(int z_order,
OverlayTransform transform,
GLImage* image,
const Rect& bounds_rect,
const RectF& crop_rect) {
unsubmitted_frames_.back()->overlays.push_back(
GLSurfaceOverlay(z_order, transform, image, bounds_rect, crop_rect));
return true;
}
bool GLSurfaceOzoneSurfaceless::IsOffscreen() {
return false;
}
VSyncProvider* GLSurfaceOzoneSurfaceless::GetVSyncProvider() {
return vsync_provider_.get();
}
bool GLSurfaceOzoneSurfaceless::SupportsAsyncSwap() {
return true;
}
bool GLSurfaceOzoneSurfaceless::SupportsPostSubBuffer() {
return true;
}
gfx::SwapResult GLSurfaceOzoneSurfaceless::PostSubBuffer(int x,
int y,
int width,
int height) {
// The actual sub buffer handling is handled at higher layers.
NOTREACHED();
return gfx::SwapResult::SWAP_FAILED;
}
void GLSurfaceOzoneSurfaceless::SwapBuffersAsync(
const SwapCompletionCallback& callback) {
// If last swap failed, don't try to schedule new ones.
if (!last_swap_buffers_result_) {
callback.Run(gfx::SwapResult::SWAP_FAILED);
return;
}
glFlush();
SwapCompletionCallback surface_swap_callback =
base::Bind(&GLSurfaceOzoneSurfaceless::SwapCompleted,
weak_factory_.GetWeakPtr(), callback);
PendingFrame* frame = unsubmitted_frames_.back();
frame->callback = surface_swap_callback;
unsubmitted_frames_.push_back(new PendingFrame());
// TODO: the following should be replaced by a per surface flush as it gets
// implemented in GL drivers.
if (has_implicit_external_sync_) {
EGLSyncKHR fence = InsertFence();
if (!fence) {
callback.Run(gfx::SwapResult::SWAP_FAILED);
return;
}
base::Closure fence_wait_task =
base::Bind(&WaitForFence, GetDisplay(), fence);
base::Closure fence_retired_callback =
base::Bind(&GLSurfaceOzoneSurfaceless::FenceRetired,
weak_factory_.GetWeakPtr(), fence, frame);
base::WorkerPool::PostTaskAndReply(FROM_HERE, fence_wait_task,
fence_retired_callback, false);
return; // Defer frame submission until fence signals.
}
frame->ready = true;
SubmitFrame();
}
void GLSurfaceOzoneSurfaceless::PostSubBufferAsync(
int x,
int y,
int width,
int height,
const SwapCompletionCallback& callback) {
// The actual sub buffer handling is handled at higher layers.
SwapBuffersAsync(callback);
}
GLSurfaceOzoneSurfaceless::~GLSurfaceOzoneSurfaceless() {
Destroy(); // The EGL surface must be destroyed before SurfaceOzone.
}
void GLSurfaceOzoneSurfaceless::SubmitFrame() {
DCHECK(!unsubmitted_frames_.empty());
if (unsubmitted_frames_.front()->ready && !swap_buffers_pending_) {
scoped_ptr<PendingFrame> frame(unsubmitted_frames_.front());
unsubmitted_frames_.weak_erase(unsubmitted_frames_.begin());
swap_buffers_pending_ = true;
if (!frame->ScheduleOverlayPlanes(widget_)) {
// |callback| is a wrapper for SwapCompleted(). Call it to properly
// propagate the failed state.
frame->callback.Run(gfx::SwapResult::SWAP_FAILED);
return;
}
if (ozone_surface_->IsUniversalDisplayLinkDevice())
glFinish();
ozone_surface_->OnSwapBuffersAsync(frame->callback);
}
}
EGLSyncKHR GLSurfaceOzoneSurfaceless::InsertFence() {
const EGLint attrib_list[] = {EGL_SYNC_CONDITION_KHR,
EGL_SYNC_PRIOR_COMMANDS_IMPLICIT_EXTERNAL_ARM,
EGL_NONE};
return eglCreateSyncKHR(GetDisplay(), EGL_SYNC_FENCE_KHR, attrib_list);
}
void GLSurfaceOzoneSurfaceless::FenceRetired(EGLSyncKHR fence,
PendingFrame* frame) {
eglDestroySyncKHR(GetDisplay(), fence);
frame->ready = true;
SubmitFrame();
}
void GLSurfaceOzoneSurfaceless::SwapCompleted(
const SwapCompletionCallback& callback,
gfx::SwapResult result) {
callback.Run(result);
swap_buffers_pending_ = false;
if (result == gfx::SwapResult::SWAP_FAILED) {
last_swap_buffers_result_ = false;
return;
}
SubmitFrame();
}
// This provides surface-like semantics implemented through surfaceless.
// A framebuffer is bound automatically.
class GL_EXPORT GLSurfaceOzoneSurfacelessSurfaceImpl
: public GLSurfaceOzoneSurfaceless {
public:
GLSurfaceOzoneSurfacelessSurfaceImpl(
scoped_ptr<ui::SurfaceOzoneEGL> ozone_surface,
AcceleratedWidget widget);
// GLSurface:
unsigned int GetBackingFrameBufferObject() override;
bool OnMakeCurrent(GLContext* context) override;
bool Resize(const gfx::Size& size,
float scale_factor,
bool has_alpha) override;
bool SupportsPostSubBuffer() override;
gfx::SwapResult SwapBuffers() override;
void SwapBuffersAsync(const SwapCompletionCallback& callback) override;
void Destroy() override;
bool IsSurfaceless() const override;
private:
~GLSurfaceOzoneSurfacelessSurfaceImpl() override;
void BindFramebuffer();
bool CreatePixmaps();
scoped_refptr<GLContext> context_;
GLuint fbo_;
GLuint textures_[2];
scoped_refptr<GLImage> images_[2];
int current_surface_;
DISALLOW_COPY_AND_ASSIGN(GLSurfaceOzoneSurfacelessSurfaceImpl);
};
GLSurfaceOzoneSurfacelessSurfaceImpl::GLSurfaceOzoneSurfacelessSurfaceImpl(
scoped_ptr<ui::SurfaceOzoneEGL> ozone_surface,
AcceleratedWidget widget)
: GLSurfaceOzoneSurfaceless(std::move(ozone_surface), widget),
context_(nullptr),
fbo_(0),
current_surface_(0) {
for (auto& texture : textures_)
texture = 0;
}
unsigned int
GLSurfaceOzoneSurfacelessSurfaceImpl::GetBackingFrameBufferObject() {
return fbo_;
}
bool GLSurfaceOzoneSurfacelessSurfaceImpl::OnMakeCurrent(GLContext* context) {
DCHECK(!context_ || context == context_);
context_ = context;
if (!fbo_) {
glGenFramebuffersEXT(1, &fbo_);
if (!fbo_)
return false;
glGenTextures(arraysize(textures_), textures_);
if (!CreatePixmaps())
return false;
}
BindFramebuffer();
glBindFramebufferEXT(GL_FRAMEBUFFER, fbo_);
return SurfacelessEGL::OnMakeCurrent(context);
}
bool GLSurfaceOzoneSurfacelessSurfaceImpl::Resize(const gfx::Size& size,
float scale_factor,
bool has_alpha) {
if (size == GetSize())
return true;
// Alpha value isn't actually used in allocating buffers yet, so always use
// true instead.
return GLSurfaceOzoneSurfaceless::Resize(size, scale_factor, true) &&
CreatePixmaps();
}
bool GLSurfaceOzoneSurfacelessSurfaceImpl::SupportsPostSubBuffer() {
return false;
}
gfx::SwapResult GLSurfaceOzoneSurfacelessSurfaceImpl::SwapBuffers() {
if (!images_[current_surface_]->ScheduleOverlayPlane(
widget_, 0, OverlayTransform::OVERLAY_TRANSFORM_NONE,
gfx::Rect(GetSize()), gfx::RectF(1, 1)))
return gfx::SwapResult::SWAP_FAILED;
gfx::SwapResult result = GLSurfaceOzoneSurfaceless::SwapBuffers();
if (result != gfx::SwapResult::SWAP_ACK)
return result;
current_surface_ ^= 1;
BindFramebuffer();
return gfx::SwapResult::SWAP_ACK;
}
void GLSurfaceOzoneSurfacelessSurfaceImpl::SwapBuffersAsync(
const SwapCompletionCallback& callback) {
if (!images_[current_surface_]->ScheduleOverlayPlane(
widget_, 0, OverlayTransform::OVERLAY_TRANSFORM_NONE,
gfx::Rect(GetSize()), gfx::RectF(1, 1))) {
callback.Run(gfx::SwapResult::SWAP_FAILED);
return;
}
GLSurfaceOzoneSurfaceless::SwapBuffersAsync(callback);
current_surface_ ^= 1;
BindFramebuffer();
}
void GLSurfaceOzoneSurfacelessSurfaceImpl::Destroy() {
if (!context_)
return;
scoped_refptr<gfx::GLContext> previous_context = gfx::GLContext::GetCurrent();
scoped_refptr<gfx::GLSurface> previous_surface = gfx::GLSurface::GetCurrent();
context_->MakeCurrent(this);
glBindFramebufferEXT(GL_FRAMEBUFFER, 0);
if (fbo_) {
glDeleteTextures(arraysize(textures_), textures_);
for (auto& texture : textures_)
texture = 0;
glDeleteFramebuffersEXT(1, &fbo_);
fbo_ = 0;
}
for (auto image : images_) {
if (image)
image->Destroy(true);
}
if (previous_context.get()) {
previous_context->MakeCurrent(previous_surface.get());
} else {
context_->ReleaseCurrent(this);
}
}
bool GLSurfaceOzoneSurfacelessSurfaceImpl::IsSurfaceless() const {
return false;
}
GLSurfaceOzoneSurfacelessSurfaceImpl::~GLSurfaceOzoneSurfacelessSurfaceImpl() {
Destroy();
}
void GLSurfaceOzoneSurfacelessSurfaceImpl::BindFramebuffer() {
ScopedFrameBufferBinder fb(fbo_);
glFramebufferTexture2DEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
textures_[current_surface_], 0);
}
bool GLSurfaceOzoneSurfacelessSurfaceImpl::CreatePixmaps() {
if (!fbo_)
return true;
for (size_t i = 0; i < arraysize(textures_); i++) {
scoped_refptr<ui::NativePixmap> pixmap =
ui::OzonePlatform::GetInstance()
->GetSurfaceFactoryOzone()
->CreateNativePixmap(widget_, GetSize(),
gfx::BufferFormat::BGRA_8888,
gfx::BufferUsage::SCANOUT);
if (!pixmap)
return false;
scoped_refptr<GLImageOzoneNativePixmap> image =
new GLImageOzoneNativePixmap(GetSize(), GL_BGRA_EXT);
if (!image->Initialize(pixmap.get(), gfx::BufferFormat::BGRA_8888))
return false;
images_[i] = image;
// Bind image to texture.
ScopedTextureBinder binder(GL_TEXTURE_2D, textures_[i]);
if (!images_[i]->BindTexImage(GL_TEXTURE_2D))
return false;
}
return true;
}
scoped_refptr<GLSurface> CreateViewGLSurfaceOzone(
gfx::AcceleratedWidget window) {
scoped_ptr<ui::SurfaceOzoneEGL> surface_ozone =
ui::OzonePlatform::GetInstance()
->GetSurfaceFactoryOzone()
->CreateEGLSurfaceForWidget(window);
if (!surface_ozone)
return nullptr;
scoped_refptr<GLSurface> surface =
new GLSurfaceOzoneEGL(std::move(surface_ozone), window);
if (!surface->Initialize())
return nullptr;
return surface;
}
scoped_refptr<GLSurface> CreateViewGLSurfaceOzoneSurfacelessSurfaceImpl(
gfx::AcceleratedWidget window) {
scoped_ptr<ui::SurfaceOzoneEGL> surface_ozone =
ui::OzonePlatform::GetInstance()
->GetSurfaceFactoryOzone()
->CreateSurfacelessEGLSurfaceForWidget(window);
if (!surface_ozone)
return nullptr;
scoped_refptr<GLSurface> surface = new GLSurfaceOzoneSurfacelessSurfaceImpl(
std::move(surface_ozone), window);
if (!surface->Initialize())
return nullptr;
return surface;
}
} // namespace
// static
bool GLSurface::InitializeOneOffInternal() {
switch (GetGLImplementation()) {
case kGLImplementationEGLGLES2:
if (!GLSurfaceEGL::InitializeOneOff()) {
LOG(ERROR) << "GLSurfaceEGL::InitializeOneOff failed.";
return false;
}
return true;
case kGLImplementationOSMesaGL:
case kGLImplementationMockGL:
return true;
default:
return false;
}
}
// static
scoped_refptr<GLSurface> GLSurface::CreateSurfacelessViewGLSurface(
gfx::AcceleratedWidget window) {
if (GetGLImplementation() == kGLImplementationEGLGLES2 &&
window != kNullAcceleratedWidget &&
GLSurfaceEGL::IsEGLSurfacelessContextSupported()) {
scoped_ptr<ui::SurfaceOzoneEGL> surface_ozone =
ui::OzonePlatform::GetInstance()
->GetSurfaceFactoryOzone()
->CreateSurfacelessEGLSurfaceForWidget(window);
if (!surface_ozone)
return nullptr;
scoped_refptr<GLSurface> surface;
surface = new GLSurfaceOzoneSurfaceless(std::move(surface_ozone), window);
if (surface->Initialize())
return surface;
}
return nullptr;
}
// static
scoped_refptr<GLSurface> GLSurface::CreateViewGLSurface(
gfx::AcceleratedWidget window) {
if (GetGLImplementation() == kGLImplementationOSMesaGL) {
scoped_refptr<GLSurface> surface(new GLSurfaceOSMesaHeadless());
if (!surface->Initialize())
return nullptr;
return surface;
}
DCHECK(GetGLImplementation() == kGLImplementationEGLGLES2);
if (window != kNullAcceleratedWidget) {
scoped_refptr<GLSurface> surface;
if (GLSurfaceEGL::IsEGLSurfacelessContextSupported())
surface = CreateViewGLSurfaceOzoneSurfacelessSurfaceImpl(window);
if (!surface)
surface = CreateViewGLSurfaceOzone(window);
return surface;
} else {
scoped_refptr<GLSurface> surface = new GLSurfaceStub();
if (surface->Initialize())
return surface;
}
return nullptr;
}
// static
scoped_refptr<GLSurface> GLSurface::CreateOffscreenGLSurface(
const gfx::Size& size) {
switch (GetGLImplementation()) {
case kGLImplementationOSMesaGL: {
scoped_refptr<GLSurface> surface(
new GLSurfaceOSMesa(SURFACE_OSMESA_BGRA, size));
if (!surface->Initialize())
return nullptr;
return surface;
}
case kGLImplementationEGLGLES2: {
scoped_refptr<GLSurface> surface;
if (GLSurfaceEGL::IsEGLSurfacelessContextSupported() &&
(size.width() == 0 && size.height() == 0)) {
surface = new SurfacelessEGL(size);
} else {
surface = new PbufferGLSurfaceEGL(size);
}
if (!surface->Initialize())
return nullptr;
return surface;
}
case kGLImplementationMockGL:
return new GLSurfaceStub;
default:
NOTREACHED();
return nullptr;
}
}
EGLNativeDisplayType GetPlatformDefaultEGLNativeDisplay() {
return ui::OzonePlatform::GetInstance()
->GetSurfaceFactoryOzone()
->GetNativeDisplay();
}
} // namespace gfx