blob: fcdffe5dd1ba952ded2b43143902b197728c2441 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/events/event_source.h"
#include <algorithm>
#include "base/stl_util.h"
#include "ui/events/event_rewriter.h"
#include "ui/events/event_sink.h"
namespace ui {
EventSource::EventSource() {}
EventSource::~EventSource() {}
void EventSource::AddEventRewriter(EventRewriter* rewriter) {
DCHECK(rewriter);
DCHECK(!base::ContainsValue(rewriter_list_, rewriter));
rewriter_list_.push_back(rewriter);
}
void EventSource::RemoveEventRewriter(EventRewriter* rewriter) {
EventRewriterList::iterator find =
std::find(rewriter_list_.begin(), rewriter_list_.end(), rewriter);
if (find != rewriter_list_.end())
rewriter_list_.erase(find);
}
EventDispatchDetails EventSource::SendEventToSink(Event* event) {
std::unique_ptr<Event> rewritten_event;
EventRewriteStatus status = EVENT_REWRITE_CONTINUE;
EventRewriterList::const_iterator it = rewriter_list_.begin(),
end = rewriter_list_.end();
for (; it != end; ++it) {
status = (*it)->RewriteEvent(*event, &rewritten_event);
if (status == EVENT_REWRITE_DISCARD) {
CHECK(!rewritten_event);
return EventDispatchDetails();
}
if (status == EVENT_REWRITE_CONTINUE) {
CHECK(!rewritten_event);
continue;
}
break;
}
CHECK((it == end && !rewritten_event) || rewritten_event);
EventDispatchDetails details =
DeliverEventToSink(rewritten_event ? rewritten_event.get() : event);
if (details.dispatcher_destroyed)
return details;
while (status == EVENT_REWRITE_DISPATCH_ANOTHER) {
std::unique_ptr<Event> new_event;
status = (*it)->NextDispatchEvent(*rewritten_event, &new_event);
if (status == EVENT_REWRITE_DISCARD)
return EventDispatchDetails();
CHECK_NE(EVENT_REWRITE_CONTINUE, status);
CHECK(new_event);
details = DeliverEventToSink(new_event.get());
if (details.dispatcher_destroyed)
return details;
rewritten_event = std::move(new_event);
}
return EventDispatchDetails();
}
EventDispatchDetails EventSource::DeliverEventToSink(Event* event) {
EventSink* sink = GetEventSink();
CHECK(sink);
return sink->OnEventFromSource(event);
}
} // namespace ui