blob: f4c13bed1856bb9f4e13f7bc7c180233d542f9d5 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gl/gl_surface_glx.h"
#include <utility>
#include "base/bind.h"
#include "base/command_line.h"
#include "base/lazy_instance.h"
#include "base/logging.h"
#include "base/macros.h"
#include "base/memory/weak_ptr.h"
#include "base/single_thread_task_runner.h"
#include "base/synchronization/cancellation_flag.h"
#include "base/synchronization/lock.h"
#include "base/threading/thread.h"
#include "base/threading/thread_checker.h"
#include "base/threading/thread_task_runner_handle.h"
#include "base/time/time.h"
#include "base/trace_event/trace_event.h"
#include "build/build_config.h"
#include "ui/events/platform/platform_event_source.h"
#include "ui/gfx/x/x11.h"
#include "ui/gfx/x/x11_connection.h"
#include "ui/gfx/x/x11_types.h"
#include "ui/gl/gl_bindings.h"
#include "ui/gl/gl_context.h"
#include "ui/gl/gl_implementation.h"
#include "ui/gl/gl_surface_presentation_helper.h"
#include "ui/gl/gl_visual_picker_glx.h"
#include "ui/gl/sync_control_vsync_provider.h"
namespace gl {
namespace {
bool g_glx_context_create = false;
bool g_glx_create_context_robustness_supported = false;
bool g_glx_create_context_profile_supported = false;
bool g_glx_create_context_profile_es2_supported = false;
bool g_glx_texture_from_pixmap_supported = false;
bool g_glx_oml_sync_control_supported = false;
// Track support of glXGetMscRateOML separately from GLX_OML_sync_control as a
// whole since on some platforms (e.g. crosbug.com/34585), glXGetMscRateOML
// always fails even though GLX_OML_sync_control is reported as being supported.
bool g_glx_get_msc_rate_oml_supported = false;
bool g_glx_ext_swap_control_supported = false;
bool g_glx_mesa_swap_control_supported = false;
bool g_glx_sgi_video_sync_supported = false;
// A 24-bit RGB visual and colormap to use when creating offscreen surfaces.
Visual* g_visual = nullptr;
int g_depth = CopyFromParent;
Colormap g_colormap = CopyFromParent;
GLXFBConfig GetConfigForWindow(Display* display,
gfx::AcceleratedWidget window) {
DCHECK(window != 0);
// This code path is expensive, but we only take it when
// attempting to use GLX_ARB_create_context_robustness, in which
// case we need a GLXFBConfig for the window in order to create a
// context for it.
//
// TODO(kbr): this is not a reliable code path. On platforms which
// support it, we should use glXChooseFBConfig in the browser
// process to choose the FBConfig and from there the X Visual to
// use when creating the window in the first place. Then we can
// pass that FBConfig down rather than attempting to reconstitute
// it.
XWindowAttributes attributes;
if (!XGetWindowAttributes(display, window, &attributes)) {
LOG(ERROR) << "XGetWindowAttributes failed for window " << window << ".";
return nullptr;
}
int visual_id = XVisualIDFromVisual(attributes.visual);
int num_elements = 0;
gfx::XScopedPtr<GLXFBConfig> configs(
glXGetFBConfigs(display, DefaultScreen(display), &num_elements));
if (!configs.get()) {
LOG(ERROR) << "glXGetFBConfigs failed.";
return nullptr;
}
if (!num_elements) {
LOG(ERROR) << "glXGetFBConfigs returned 0 elements.";
return nullptr;
}
bool found = false;
int i;
for (i = 0; i < num_elements; ++i) {
int value;
if (glXGetFBConfigAttrib(display, configs.get()[i], GLX_VISUAL_ID,
&value)) {
LOG(ERROR) << "glXGetFBConfigAttrib failed.";
return nullptr;
}
if (value == visual_id) {
found = true;
break;
}
}
if (found) {
return configs.get()[i];
}
return nullptr;
}
bool CreateDummyWindow(Display* display) {
DCHECK(display);
gfx::AcceleratedWidget parent_window =
XRootWindow(display, DefaultScreen(display));
gfx::AcceleratedWidget window =
XCreateWindow(display, parent_window, 0, 0, 1, 1, 0, CopyFromParent,
InputOutput, CopyFromParent, 0, nullptr);
if (!window) {
LOG(ERROR) << "XCreateWindow failed";
return false;
}
GLXFBConfig config = GetConfigForWindow(display, window);
if (!config) {
LOG(ERROR) << "Failed to get GLXConfig";
XDestroyWindow(display, window);
return false;
}
GLXWindow glx_window = glXCreateWindow(display, config, window, nullptr);
if (!glx_window) {
LOG(ERROR) << "glXCreateWindow failed";
XDestroyWindow(display, window);
return false;
}
glXDestroyWindow(display, glx_window);
XDestroyWindow(display, window);
return true;
}
class OMLSyncControlVSyncProvider : public SyncControlVSyncProvider {
public:
explicit OMLSyncControlVSyncProvider(GLXWindow glx_window)
: SyncControlVSyncProvider(), glx_window_(glx_window) {}
~OMLSyncControlVSyncProvider() override {}
protected:
bool GetSyncValues(int64_t* system_time,
int64_t* media_stream_counter,
int64_t* swap_buffer_counter) override {
return glXGetSyncValuesOML(gfx::GetXDisplay(), glx_window_, system_time,
media_stream_counter, swap_buffer_counter);
}
bool GetMscRate(int32_t* numerator, int32_t* denominator) override {
if (!g_glx_get_msc_rate_oml_supported)
return false;
if (!glXGetMscRateOML(gfx::GetXDisplay(), glx_window_, numerator,
denominator)) {
// Once glXGetMscRateOML has been found to fail, don't try again,
// since each failing call may spew an error message.
g_glx_get_msc_rate_oml_supported = false;
return false;
}
return true;
}
bool IsHWClock() const override { return true; }
private:
GLXWindow glx_window_;
DISALLOW_COPY_AND_ASSIGN(OMLSyncControlVSyncProvider);
};
class SGIVideoSyncThread : public base::Thread,
public base::RefCounted<SGIVideoSyncThread> {
public:
static scoped_refptr<SGIVideoSyncThread> Create() {
if (!g_video_sync_thread) {
g_video_sync_thread = new SGIVideoSyncThread();
g_video_sync_thread->Start();
}
return g_video_sync_thread;
}
private:
friend class base::RefCounted<SGIVideoSyncThread>;
SGIVideoSyncThread() : base::Thread("SGI_video_sync") {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
}
~SGIVideoSyncThread() override {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
g_video_sync_thread = nullptr;
Stop();
}
static SGIVideoSyncThread* g_video_sync_thread;
THREAD_CHECKER(thread_checker_);
DISALLOW_COPY_AND_ASSIGN(SGIVideoSyncThread);
};
class SGIVideoSyncProviderThreadShim {
public:
explicit SGIVideoSyncProviderThreadShim(gfx::AcceleratedWidget parent_window)
: parent_window_(parent_window),
window_(0),
glx_window_(0),
task_runner_(base::ThreadTaskRunnerHandle::Get()),
cancel_vsync_flag_(),
vsync_lock_() {
// This ensures that creation of |parent_window_| has occured when this shim
// is executing in the same thread as the call to create |parent_window_|.
XSync(gfx::GetXDisplay(), x11::False);
}
virtual ~SGIVideoSyncProviderThreadShim() {
if (glx_window_)
glXDestroyWindow(display_, glx_window_);
if (window_)
XDestroyWindow(display_, window_);
}
base::CancellationFlag* cancel_vsync_flag() { return &cancel_vsync_flag_; }
base::Lock* vsync_lock() { return &vsync_lock_; }
void Initialize() {
DCHECK(display_);
window_ =
XCreateWindow(display_, parent_window_, 0, 0, 1, 1, 0, CopyFromParent,
InputOutput, CopyFromParent, 0, nullptr);
if (!window_) {
LOG(ERROR) << "video_sync: XCreateWindow failed";
return;
}
GLXFBConfig config = GetConfigForWindow(display_, window_);
if (!config) {
LOG(ERROR) << "video_sync: Failed to get GLXConfig";
return;
}
glx_window_ = glXCreateWindow(display_, config, window_, nullptr);
if (!glx_window_) {
LOG(ERROR) << "video_sync: glXCreateWindow failed";
return;
}
// Create the context only once for all vsync providers.
if (!context_) {
context_ = glXCreateNewContext(display_, config, GLX_RGBA_TYPE, nullptr,
x11::True);
if (!context_)
LOG(ERROR) << "video_sync: glXCreateNewContext failed";
}
}
void GetVSyncParameters(gfx::VSyncProvider::UpdateVSyncCallback callback) {
base::TimeTicks now;
{
// Don't allow |window_| destruction while we're probing vsync.
base::AutoLock locked(vsync_lock_);
if (!context_ || cancel_vsync_flag_.IsSet())
return;
glXMakeContextCurrent(display_, glx_window_, glx_window_, context_);
unsigned int retrace_count = 0;
if (glXWaitVideoSyncSGI(1, 0, &retrace_count) != 0)
return;
TRACE_EVENT_INSTANT0("gpu", "vblank", TRACE_EVENT_SCOPE_THREAD);
now = base::TimeTicks::Now();
glXMakeContextCurrent(display_, 0, 0, nullptr);
}
const base::TimeDelta kDefaultInterval =
base::TimeDelta::FromSeconds(1) / 60;
task_runner_->PostTask(
FROM_HERE, base::BindOnce(std::move(callback), now, kDefaultInterval));
}
private:
// For initialization of display_ in GLSurface::InitializeOneOff before
// the sandbox goes up.
friend class gl::GLSurfaceGLX;
// We only need one Display and GLXContext because we only use one thread for
// SGI_video_sync. The display is created in GLSurfaceGLX::InitializeOneOff
// and the context is created the first time a vsync provider is initialized.
static Display* display_;
static GLXContext context_;
gfx::AcceleratedWidget parent_window_;
gfx::AcceleratedWidget window_;
GLXWindow glx_window_;
scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
base::CancellationFlag cancel_vsync_flag_;
base::Lock vsync_lock_;
DISALLOW_COPY_AND_ASSIGN(SGIVideoSyncProviderThreadShim);
};
class SGIVideoSyncVSyncProvider
: public gfx::VSyncProvider,
public base::SupportsWeakPtr<SGIVideoSyncVSyncProvider> {
public:
explicit SGIVideoSyncVSyncProvider(gfx::AcceleratedWidget parent_window)
: vsync_thread_(SGIVideoSyncThread::Create()),
shim_(new SGIVideoSyncProviderThreadShim(parent_window)),
cancel_vsync_flag_(shim_->cancel_vsync_flag()),
vsync_lock_(shim_->vsync_lock()) {
vsync_thread_->task_runner()->PostTask(
FROM_HERE, base::BindOnce(&SGIVideoSyncProviderThreadShim::Initialize,
base::Unretained(shim_.get())));
}
~SGIVideoSyncVSyncProvider() override {
{
base::AutoLock locked(*vsync_lock_);
cancel_vsync_flag_->Set();
}
// Hand-off |shim_| to be deleted on the |vsync_thread_|.
vsync_thread_->task_runner()->DeleteSoon(FROM_HERE, shim_.release());
}
void GetVSyncParameters(
gfx::VSyncProvider::UpdateVSyncCallback callback) override {
// Only one outstanding request per surface.
if (!pending_callback_) {
DCHECK(callback);
pending_callback_ = std::move(callback);
vsync_thread_->task_runner()->PostTask(
FROM_HERE,
base::BindOnce(&SGIVideoSyncProviderThreadShim::GetVSyncParameters,
base::Unretained(shim_.get()),
base::BindRepeating(
&SGIVideoSyncVSyncProvider::PendingCallbackRunner,
AsWeakPtr())));
}
}
bool GetVSyncParametersIfAvailable(base::TimeTicks* timebase,
base::TimeDelta* interval) override {
return false;
}
bool SupportGetVSyncParametersIfAvailable() const override { return false; }
bool IsHWClock() const override { return false; }
private:
void PendingCallbackRunner(const base::TimeTicks timebase,
const base::TimeDelta interval) {
DCHECK(pending_callback_);
std::move(pending_callback_).Run(timebase, interval);
}
scoped_refptr<SGIVideoSyncThread> vsync_thread_;
// Thread shim through which the sync provider is accessed on |vsync_thread_|.
std::unique_ptr<SGIVideoSyncProviderThreadShim> shim_;
gfx::VSyncProvider::UpdateVSyncCallback pending_callback_;
// Raw pointers to sync primitives owned by the shim_.
// These will only be referenced before we post a task to destroy
// the shim_, so they are safe to access.
base::CancellationFlag* cancel_vsync_flag_;
base::Lock* vsync_lock_;
DISALLOW_COPY_AND_ASSIGN(SGIVideoSyncVSyncProvider);
};
SGIVideoSyncThread* SGIVideoSyncThread::g_video_sync_thread = nullptr;
// In order to take advantage of GLX_SGI_video_sync, we need a display
// for use on a separate thread. We must allocate this before the sandbox
// goes up (rather than on-demand when we start the thread).
Display* SGIVideoSyncProviderThreadShim::display_ = nullptr;
GLXContext SGIVideoSyncProviderThreadShim::context_ = 0;
} // namespace
bool GLSurfaceGLX::initialized_ = false;
GLSurfaceGLX::GLSurfaceGLX() {}
bool GLSurfaceGLX::InitializeOneOff() {
if (initialized_)
return true;
// http://crbug.com/245466
setenv("force_s3tc_enable", "true", 1);
// SGIVideoSyncProviderShim (if instantiated) will issue X commands on
// it's own thread.
gfx::InitializeThreadedX11();
if (!gfx::GetXDisplay()) {
LOG(ERROR) << "XOpenDisplay failed.";
return false;
}
int major = 0, minor = 0;
if (!glXQueryVersion(gfx::GetXDisplay(), &major, &minor)) {
LOG(ERROR) << "glxQueryVersion failed";
return false;
}
if (major == 1 && minor < 3) {
LOG(ERROR) << "GLX 1.3 or later is required.";
return false;
}
const XVisualInfo& visual_info =
gl::GLVisualPickerGLX::GetInstance()->rgba_visual();
g_visual = visual_info.visual;
g_depth = visual_info.depth;
g_colormap =
XCreateColormap(gfx::GetXDisplay(), DefaultRootWindow(gfx::GetXDisplay()),
visual_info.visual, AllocNone);
// We create a dummy unmapped window for both the main Display and the video
// sync Display so that the Nvidia driver can initialize itself before the
// sandbox is set up.
// Unfortunately some fds e.g. /dev/nvidia0 are cached per thread and because
// we can't start threads before the sandbox is set up, these are accessed
// through the broker process. See GpuProcessPolicy::InitGpuBrokerProcess.
if (!CreateDummyWindow(gfx::GetXDisplay())) {
LOG(ERROR) << "CreateDummyWindow(gfx::GetXDisplay()) failed";
return false;
}
initialized_ = true;
return true;
}
// static
bool GLSurfaceGLX::InitializeExtensionSettingsOneOff() {
if (!initialized_)
return false;
g_driver_glx.InitializeExtensionBindings();
g_glx_context_create = HasGLXExtension("GLX_ARB_create_context");
g_glx_create_context_robustness_supported =
HasGLXExtension("GLX_ARB_create_context_robustness");
g_glx_create_context_profile_supported =
HasGLXExtension("GLX_ARB_create_context_profile");
g_glx_create_context_profile_es2_supported =
HasGLXExtension("GLX_ARB_create_context_es2_profile");
g_glx_texture_from_pixmap_supported =
HasGLXExtension("GLX_EXT_texture_from_pixmap");
g_glx_oml_sync_control_supported = HasGLXExtension("GLX_OML_sync_control");
g_glx_get_msc_rate_oml_supported = g_glx_oml_sync_control_supported;
g_glx_ext_swap_control_supported = HasGLXExtension("GLX_EXT_swap_control");
g_glx_mesa_swap_control_supported = HasGLXExtension("GLX_MESA_swap_control");
g_glx_sgi_video_sync_supported = HasGLXExtension("GLX_SGI_video_sync");
if (!g_glx_get_msc_rate_oml_supported && g_glx_sgi_video_sync_supported) {
Display* video_sync_display = gfx::OpenNewXDisplay();
if (!video_sync_display) {
LOG(ERROR) << "Could not open video sync display";
return false;
}
if (!CreateDummyWindow(video_sync_display)) {
LOG(ERROR) << "CreateDummyWindow(video_sync_display) failed";
return false;
}
SGIVideoSyncProviderThreadShim::display_ = video_sync_display;
}
return true;
}
// static
void GLSurfaceGLX::ShutdownOneOff() {
initialized_ = false;
g_glx_context_create = false;
g_glx_create_context_robustness_supported = false;
g_glx_create_context_profile_supported = false;
g_glx_create_context_profile_es2_supported = false;
g_glx_texture_from_pixmap_supported = false;
g_glx_oml_sync_control_supported = false;
g_glx_get_msc_rate_oml_supported = false;
g_glx_ext_swap_control_supported = false;
g_glx_mesa_swap_control_supported = false;
g_glx_sgi_video_sync_supported = false;
g_visual = nullptr;
g_depth = CopyFromParent;
g_colormap = CopyFromParent;
}
// static
const char* GLSurfaceGLX::GetGLXExtensions() {
return glXQueryExtensionsString(gfx::GetXDisplay(), 0);
}
// static
bool GLSurfaceGLX::HasGLXExtension(const char* name) {
return ExtensionsContain(GetGLXExtensions(), name);
}
// static
bool GLSurfaceGLX::IsCreateContextSupported() {
return g_glx_context_create;
}
// static
bool GLSurfaceGLX::IsCreateContextRobustnessSupported() {
return g_glx_create_context_robustness_supported;
}
// static
bool GLSurfaceGLX::IsCreateContextProfileSupported() {
return g_glx_create_context_profile_supported;
}
// static
bool GLSurfaceGLX::IsCreateContextES2ProfileSupported() {
return g_glx_create_context_profile_es2_supported;
}
// static
bool GLSurfaceGLX::IsTextureFromPixmapSupported() {
return g_glx_texture_from_pixmap_supported;
}
// static
bool GLSurfaceGLX::IsEXTSwapControlSupported() {
return g_glx_ext_swap_control_supported;
}
// static
bool GLSurfaceGLX::IsMESASwapControlSupported() {
return g_glx_mesa_swap_control_supported;
}
// static
bool GLSurfaceGLX::IsOMLSyncControlSupported() {
return g_glx_oml_sync_control_supported;
}
void* GLSurfaceGLX::GetDisplay() {
return gfx::GetXDisplay();
}
GLSurfaceGLX::~GLSurfaceGLX() {}
NativeViewGLSurfaceGLX::NativeViewGLSurfaceGLX(gfx::AcceleratedWidget window)
: parent_window_(window),
window_(0),
glx_window_(0),
config_(nullptr),
has_swapped_buffers_(false) {}
bool NativeViewGLSurfaceGLX::Initialize(GLSurfaceFormat format) {
XWindowAttributes attributes;
if (!XGetWindowAttributes(gfx::GetXDisplay(), parent_window_, &attributes)) {
LOG(ERROR) << "XGetWindowAttributes failed for window " << parent_window_
<< ".";
return false;
}
size_ = gfx::Size(attributes.width, attributes.height);
XSetWindowAttributes swa;
memset(&swa, 0, sizeof(swa));
swa.background_pixmap = 0;
swa.bit_gravity = NorthWestGravity;
swa.colormap = g_colormap;
swa.background_pixel = 0;
swa.border_pixel = 0;
window_ = XCreateWindow(
gfx::GetXDisplay(), parent_window_, 0 /* x */, 0 /* y */, size_.width(),
size_.height(), 0 /* border_width */, g_depth, InputOutput, g_visual,
CWBackPixmap | CWBitGravity | CWColormap | CWBackPixel | CWBorderPixel,
&swa);
if (!window_) {
LOG(ERROR) << "XCreateWindow failed";
return false;
}
XMapWindow(gfx::GetXDisplay(), window_);
RegisterEvents();
XFlush(gfx::GetXDisplay());
GetConfig();
if (!config_) {
LOG(ERROR) << "Failed to get GLXConfig";
return false;
}
glx_window_ = glXCreateWindow(gfx::GetXDisplay(), config_, window_, NULL);
if (!glx_window_) {
LOG(ERROR) << "glXCreateWindow failed";
return false;
}
if (g_glx_oml_sync_control_supported) {
vsync_provider_ =
std::make_unique<OMLSyncControlVSyncProvider>(glx_window_);
presentation_helper_ =
std::make_unique<GLSurfacePresentationHelper>(vsync_provider_.get());
} else if (g_glx_sgi_video_sync_supported) {
vsync_provider_ =
std::make_unique<SGIVideoSyncVSyncProvider>(parent_window_);
presentation_helper_ =
std::make_unique<GLSurfacePresentationHelper>(vsync_provider_.get());
} else {
// Assume a refresh rate of 59.9 Hz, which will cause us to skip
// 1 frame every 10 seconds on a 60Hz monitor, but will prevent us
// from blocking the GPU service due to back pressure. This would still
// encounter backpressure on a <60Hz monitor, but hopefully that is
// not common.
const base::TimeTicks kDefaultTimebase;
const base::TimeDelta kDefaultInterval =
base::TimeDelta::FromSeconds(1) / 59.9;
vsync_provider_ = std::make_unique<gfx::FixedVSyncProvider>(
kDefaultTimebase, kDefaultInterval);
presentation_helper_ = std::make_unique<GLSurfacePresentationHelper>(
kDefaultTimebase, kDefaultInterval);
}
return true;
}
void NativeViewGLSurfaceGLX::Destroy() {
presentation_helper_ = nullptr;
vsync_provider_ = nullptr;
if (glx_window_) {
glXDestroyWindow(gfx::GetXDisplay(), glx_window_);
glx_window_ = 0;
}
if (window_) {
UnregisterEvents();
XDestroyWindow(gfx::GetXDisplay(), window_);
window_ = 0;
XFlush(gfx::GetXDisplay());
}
}
bool NativeViewGLSurfaceGLX::Resize(const gfx::Size& size,
float scale_factor,
ColorSpace color_space,
bool has_alpha) {
size_ = size;
glXWaitGL();
XResizeWindow(gfx::GetXDisplay(), window_, size.width(), size.height());
glXWaitX();
return true;
}
bool NativeViewGLSurfaceGLX::IsOffscreen() {
return false;
}
gfx::SwapResult NativeViewGLSurfaceGLX::SwapBuffers(
PresentationCallback callback) {
TRACE_EVENT2("gpu", "NativeViewGLSurfaceGLX:RealSwapBuffers", "width",
GetSize().width(), "height", GetSize().height());
GLSurfacePresentationHelper::ScopedSwapBuffers scoped_swap_buffers(
presentation_helper_.get(), std::move(callback));
XDisplay* display = gfx::GetXDisplay();
glXSwapBuffers(display, GetDrawableHandle());
// We need to restore the background pixel that we set to WhitePixel on
// views::DesktopWindowTreeHostX11::InitX11Window back to None for the
// XWindow associated to this surface after the first SwapBuffers has
// happened, to avoid showing a weird white background while resizing.
if (!has_swapped_buffers_) {
XSetWindowBackgroundPixmap(display, parent_window_, 0);
has_swapped_buffers_ = true;
}
return scoped_swap_buffers.result();
}
gfx::Size NativeViewGLSurfaceGLX::GetSize() {
return size_;
}
void* NativeViewGLSurfaceGLX::GetHandle() {
return reinterpret_cast<void*>(GetDrawableHandle());
}
bool NativeViewGLSurfaceGLX::SupportsPresentationCallback() {
return true;
}
bool NativeViewGLSurfaceGLX::SupportsPostSubBuffer() {
return g_driver_glx.ext.b_GLX_MESA_copy_sub_buffer;
}
void* NativeViewGLSurfaceGLX::GetConfig() {
if (!config_)
config_ = GetConfigForWindow(gfx::GetXDisplay(), window_);
return config_;
}
GLSurfaceFormat NativeViewGLSurfaceGLX::GetFormat() {
return GLSurfaceFormat();
}
unsigned long NativeViewGLSurfaceGLX::GetCompatibilityKey() {
return XVisualIDFromVisual(g_visual);
}
gfx::SwapResult NativeViewGLSurfaceGLX::PostSubBuffer(
int x,
int y,
int width,
int height,
PresentationCallback callback) {
DCHECK(g_driver_glx.ext.b_GLX_MESA_copy_sub_buffer);
GLSurfacePresentationHelper::ScopedSwapBuffers scoped_swap_buffers(
presentation_helper_.get(), std::move(callback));
glXCopySubBufferMESA(gfx::GetXDisplay(), GetDrawableHandle(), x, y, width,
height);
return scoped_swap_buffers.result();
}
bool NativeViewGLSurfaceGLX::OnMakeCurrent(GLContext* context) {
presentation_helper_->OnMakeCurrent(context, this);
return GLSurfaceGLX::OnMakeCurrent(context);
}
gfx::VSyncProvider* NativeViewGLSurfaceGLX::GetVSyncProvider() {
return vsync_provider_.get();
}
void NativeViewGLSurfaceGLX::SetVSyncEnabled(bool enabled) {
DCHECK(GLContext::GetCurrent() && GLContext::GetCurrent()->IsCurrent(this));
int interval = enabled ? 1 : 0;
if (GLSurfaceGLX::IsEXTSwapControlSupported()) {
glXSwapIntervalEXT(gfx::GetXDisplay(), glx_window_, interval);
} else if (GLSurfaceGLX::IsMESASwapControlSupported()) {
glXSwapIntervalMESA(interval);
} else if (interval == 0) {
LOG(WARNING)
<< "Could not disable vsync: driver does not support swap control";
}
}
NativeViewGLSurfaceGLX::~NativeViewGLSurfaceGLX() {
Destroy();
}
void NativeViewGLSurfaceGLX::ForwardExposeEvent(XEvent* event) {
XEvent forwarded_event = *event;
forwarded_event.xexpose.window = parent_window_;
XSendEvent(gfx::GetXDisplay(), parent_window_, x11::False, ExposureMask,
&forwarded_event);
XFlush(gfx::GetXDisplay());
}
bool NativeViewGLSurfaceGLX::CanHandleEvent(XEvent* event) {
return event->type == Expose &&
event->xexpose.window == static_cast<Window>(window_);
}
GLXDrawable NativeViewGLSurfaceGLX::GetDrawableHandle() const {
return glx_window_;
}
UnmappedNativeViewGLSurfaceGLX::UnmappedNativeViewGLSurfaceGLX(
const gfx::Size& size)
: size_(size), config_(nullptr), window_(0), glx_window_(0) {
// Ensure that we don't create a window with zero size.
if (size_.GetArea() == 0)
size_.SetSize(1, 1);
}
bool UnmappedNativeViewGLSurfaceGLX::Initialize(GLSurfaceFormat format) {
DCHECK(!window_);
gfx::AcceleratedWidget parent_window = DefaultRootWindow(gfx::GetXDisplay());
XSetWindowAttributes attrs;
attrs.border_pixel = 0;
attrs.colormap = g_colormap;
window_ = XCreateWindow(
gfx::GetXDisplay(), parent_window, 0, 0, size_.width(), size_.height(), 0,
g_depth, InputOutput, g_visual, CWBorderPixel | CWColormap, &attrs);
if (!window_) {
LOG(ERROR) << "XCreateWindow failed";
return false;
}
GetConfig();
if (!config_) {
LOG(ERROR) << "Failed to get GLXConfig";
return false;
}
glx_window_ = glXCreateWindow(gfx::GetXDisplay(), config_, window_, NULL);
if (!glx_window_) {
LOG(ERROR) << "glXCreateWindow failed";
return false;
}
return true;
}
void UnmappedNativeViewGLSurfaceGLX::Destroy() {
config_ = nullptr;
if (glx_window_) {
glXDestroyWindow(gfx::GetXDisplay(), glx_window_);
glx_window_ = 0;
}
if (window_) {
XDestroyWindow(gfx::GetXDisplay(), window_);
window_ = 0;
}
}
bool UnmappedNativeViewGLSurfaceGLX::IsOffscreen() {
return true;
}
gfx::SwapResult UnmappedNativeViewGLSurfaceGLX::SwapBuffers(
PresentationCallback callback) {
NOTREACHED() << "Attempted to call SwapBuffers on an unmapped window.";
return gfx::SwapResult::SWAP_FAILED;
}
gfx::Size UnmappedNativeViewGLSurfaceGLX::GetSize() {
return size_;
}
void* UnmappedNativeViewGLSurfaceGLX::GetHandle() {
return reinterpret_cast<void*>(glx_window_);
}
void* UnmappedNativeViewGLSurfaceGLX::GetConfig() {
if (!config_)
config_ = GetConfigForWindow(gfx::GetXDisplay(), window_);
return config_;
}
GLSurfaceFormat UnmappedNativeViewGLSurfaceGLX::GetFormat() {
return GLSurfaceFormat();
}
unsigned long UnmappedNativeViewGLSurfaceGLX::GetCompatibilityKey() {
return XVisualIDFromVisual(g_visual);
}
UnmappedNativeViewGLSurfaceGLX::~UnmappedNativeViewGLSurfaceGLX() {
Destroy();
}
} // namespace gl