blob: 3da94147671890b9b80bb53ea2e71a2b63cf403c [file] [log] [blame]
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "courgette/encoded_program.h"
#include <algorithm>
#include <map>
#include <string>
#include <vector>
#include "base/environment.h"
#include "base/logging.h"
#include "base/memory/scoped_ptr.h"
#include "base/string_util.h"
#include "base/utf_string_conversions.h"
#include "courgette/courgette.h"
#include "courgette/streams.h"
#include "courgette/types_elf.h"
namespace courgette {
// Stream indexes.
const int kStreamMisc = 0;
const int kStreamOps = 1;
const int kStreamBytes = 2;
const int kStreamAbs32Indexes = 3;
const int kStreamRel32Indexes = 4;
const int kStreamAbs32Addresses = 5;
const int kStreamRel32Addresses = 6;
const int kStreamCopyCounts = 7;
const int kStreamOriginAddresses = kStreamMisc;
const int kStreamLimit = 9;
// Constructor is here rather than in the header. Although the constructor
// appears to do nothing it is fact quite large because of the implicit calls to
// field constructors. Ditto for the destructor.
EncodedProgram::EncodedProgram() : image_base_(0) {}
EncodedProgram::~EncodedProgram() {}
// Serializes a vector of integral values using Varint32 coding.
template<typename V>
CheckBool WriteVector(const V& items, SinkStream* buffer) {
size_t count = items.size();
bool ok = buffer->WriteSizeVarint32(count);
for (size_t i = 0; ok && i < count; ++i) {
COMPILE_ASSERT(sizeof(items[0]) <= sizeof(uint32), // NOLINT
T_must_fit_in_uint32);
ok = buffer->WriteSizeVarint32(items[i]);
}
return ok;
}
template<typename V>
bool ReadVector(V* items, SourceStream* buffer) {
uint32 count;
if (!buffer->ReadVarint32(&count))
return false;
items->clear();
bool ok = items->reserve(count);
for (size_t i = 0; ok && i < count; ++i) {
uint32 item;
ok = buffer->ReadVarint32(&item);
if (ok)
ok = items->push_back(static_cast<typename V::value_type>(item));
}
return ok;
}
// Serializes a vector, using delta coding followed by Varint32 coding.
template<typename V>
CheckBool WriteU32Delta(const V& set, SinkStream* buffer) {
size_t count = set.size();
bool ok = buffer->WriteSizeVarint32(count);
uint32 prev = 0;
for (size_t i = 0; ok && i < count; ++i) {
uint32 current = set[i];
uint32 delta = current - prev;
ok = buffer->WriteVarint32(delta);
prev = current;
}
return ok;
}
template <typename V>
static CheckBool ReadU32Delta(V* set, SourceStream* buffer) {
uint32 count;
if (!buffer->ReadVarint32(&count))
return false;
set->clear();
bool ok = set->reserve(count);
uint32 prev = 0;
for (size_t i = 0; ok && i < count; ++i) {
uint32 delta;
ok = buffer->ReadVarint32(&delta);
if (ok) {
uint32 current = prev + delta;
ok = set->push_back(current);
prev = current;
}
}
return ok;
}
// Write a vector as the byte representation of the contents.
//
// (This only really makes sense for a type T that has sizeof(T)==1, otherwise
// serialized representation is not endian-agnostic. But it is useful to keep
// the possibility of a greater size for experiments comparing Varint32 encoding
// of a vector of larger integrals vs a plain form.)
//
template<typename V>
CheckBool WriteVectorU8(const V& items, SinkStream* buffer) {
size_t count = items.size();
bool ok = buffer->WriteSizeVarint32(count);
if (count != 0 && ok) {
size_t byte_count = count * sizeof(typename V::value_type);
ok = buffer->Write(static_cast<const void*>(&items[0]), byte_count);
}
return ok;
}
template<typename V>
bool ReadVectorU8(V* items, SourceStream* buffer) {
uint32 count;
if (!buffer->ReadVarint32(&count))
return false;
items->clear();
bool ok = items->resize(count, 0);
if (ok && count != 0) {
size_t byte_count = count * sizeof(typename V::value_type);
return buffer->Read(static_cast<void*>(&((*items)[0])), byte_count);
}
return ok;
}
////////////////////////////////////////////////////////////////////////////////
CheckBool EncodedProgram::DefineRel32Label(int index, RVA value) {
return DefineLabelCommon(&rel32_rva_, index, value);
}
CheckBool EncodedProgram::DefineAbs32Label(int index, RVA value) {
return DefineLabelCommon(&abs32_rva_, index, value);
}
static const RVA kUnassignedRVA = static_cast<RVA>(-1);
CheckBool EncodedProgram::DefineLabelCommon(RvaVector* rvas,
int index,
RVA rva) {
bool ok = true;
if (static_cast<int>(rvas->size()) <= index)
ok = rvas->resize(index + 1, kUnassignedRVA);
if (ok) {
DCHECK_EQ((*rvas)[index], kUnassignedRVA)
<< "DefineLabel double assigned " << index;
(*rvas)[index] = rva;
}
return ok;
}
void EncodedProgram::EndLabels() {
FinishLabelsCommon(&abs32_rva_);
FinishLabelsCommon(&rel32_rva_);
}
void EncodedProgram::FinishLabelsCommon(RvaVector* rvas) {
// Replace all unassigned slots with the value at the previous index so they
// delta-encode to zero. (There might be better values than zero. The way to
// get that is have the higher level assembly program assign the unassigned
// slots.)
RVA previous = 0;
size_t size = rvas->size();
for (size_t i = 0; i < size; ++i) {
if ((*rvas)[i] == kUnassignedRVA)
(*rvas)[i] = previous;
else
previous = (*rvas)[i];
}
}
CheckBool EncodedProgram::AddOrigin(RVA origin) {
return ops_.push_back(ORIGIN) && origins_.push_back(origin);
}
CheckBool EncodedProgram::AddCopy(uint32 count, const void* bytes) {
const uint8* source = static_cast<const uint8*>(bytes);
bool ok = true;
// Fold adjacent COPY instructions into one. This nearly halves the size of
// an EncodedProgram with only COPY1 instructions since there are approx plain
// 16 bytes per reloc. This has a working-set benefit during decompression.
// For compression of files with large differences this makes a small (4%)
// improvement in size. For files with small differences this degrades the
// compressed size by 1.3%
if (!ops_.empty()) {
if (ops_.back() == COPY1) {
ops_.back() = COPY;
ok = copy_counts_.push_back(1);
}
if (ok && ops_.back() == COPY) {
copy_counts_.back() += count;
for (uint32 i = 0; ok && i < count; ++i) {
ok = copy_bytes_.push_back(source[i]);
}
return ok;
}
}
if (ok) {
if (count == 1) {
ok = ops_.push_back(COPY1) && copy_bytes_.push_back(source[0]);
} else {
ok = ops_.push_back(COPY) && copy_counts_.push_back(count);
for (uint32 i = 0; ok && i < count; ++i) {
ok = copy_bytes_.push_back(source[i]);
}
}
}
return ok;
}
CheckBool EncodedProgram::AddAbs32(int label_index) {
return ops_.push_back(ABS32) && abs32_ix_.push_back(label_index);
}
CheckBool EncodedProgram::AddRel32(int label_index) {
return ops_.push_back(REL32) && rel32_ix_.push_back(label_index);
}
CheckBool EncodedProgram::AddPeMakeRelocs() {
return ops_.push_back(MAKE_PE_RELOCATION_TABLE);
}
CheckBool EncodedProgram::AddElfMakeRelocs() {
return ops_.push_back(MAKE_ELF_RELOCATION_TABLE);
}
void EncodedProgram::DebuggingSummary() {
VLOG(1) << "EncodedProgram Summary"
<< "\n image base " << image_base_
<< "\n abs32 rvas " << abs32_rva_.size()
<< "\n rel32 rvas " << rel32_rva_.size()
<< "\n ops " << ops_.size()
<< "\n origins " << origins_.size()
<< "\n copy_counts " << copy_counts_.size()
<< "\n copy_bytes " << copy_bytes_.size()
<< "\n abs32_ix " << abs32_ix_.size()
<< "\n rel32_ix " << rel32_ix_.size();
}
////////////////////////////////////////////////////////////////////////////////
// For algorithm refinement purposes it is useful to write subsets of the file
// format. This gives us the ability to estimate the entropy of the
// differential compression of the individual streams, which can provide
// invaluable insights. The default, of course, is to include all the streams.
//
enum FieldSelect {
INCLUDE_ABS32_ADDRESSES = 0x0001,
INCLUDE_REL32_ADDRESSES = 0x0002,
INCLUDE_ABS32_INDEXES = 0x0010,
INCLUDE_REL32_INDEXES = 0x0020,
INCLUDE_OPS = 0x0100,
INCLUDE_BYTES = 0x0200,
INCLUDE_COPY_COUNTS = 0x0400,
INCLUDE_MISC = 0x1000
};
static FieldSelect GetFieldSelect() {
#if 1
// TODO(sra): Use better configuration.
scoped_ptr<base::Environment> env(base::Environment::Create());
std::string s;
env->GetVar("A_FIELDS", &s);
if (!s.empty()) {
return static_cast<FieldSelect>(wcstoul(ASCIIToWide(s).c_str(), 0, 0));
}
#endif
return static_cast<FieldSelect>(~0);
}
CheckBool EncodedProgram::WriteTo(SinkStreamSet* streams) {
FieldSelect select = GetFieldSelect();
// The order of fields must be consistent in WriteTo and ReadFrom, regardless
// of the streams used. The code can be configured with all kStreamXXX
// constants the same.
//
// If we change the code to pipeline reading with assembly (to avoid temporary
// storage vectors by consuming operands directly from the stream) then we
// need to read the base address and the random access address tables first,
// the rest can be interleaved.
if (select & INCLUDE_MISC) {
// TODO(sra): write 64 bits.
if (!streams->stream(kStreamMisc)->WriteVarint32(
static_cast<uint32>(image_base_))) {
return false;
}
}
bool success = true;
if (select & INCLUDE_ABS32_ADDRESSES) {
success &= WriteU32Delta(abs32_rva_,
streams->stream(kStreamAbs32Addresses));
}
if (select & INCLUDE_REL32_ADDRESSES) {
success &= WriteU32Delta(rel32_rva_,
streams->stream(kStreamRel32Addresses));
}
if (select & INCLUDE_MISC)
success &= WriteVector(origins_, streams->stream(kStreamOriginAddresses));
if (select & INCLUDE_OPS) {
// 5 for length.
success &= streams->stream(kStreamOps)->Reserve(ops_.size() + 5);
success &= WriteVector(ops_, streams->stream(kStreamOps));
}
if (select & INCLUDE_COPY_COUNTS)
success &= WriteVector(copy_counts_, streams->stream(kStreamCopyCounts));
if (select & INCLUDE_BYTES)
success &= WriteVectorU8(copy_bytes_, streams->stream(kStreamBytes));
if (select & INCLUDE_ABS32_INDEXES)
success &= WriteVector(abs32_ix_, streams->stream(kStreamAbs32Indexes));
if (select & INCLUDE_REL32_INDEXES)
success &= WriteVector(rel32_ix_, streams->stream(kStreamRel32Indexes));
return success;
}
bool EncodedProgram::ReadFrom(SourceStreamSet* streams) {
// TODO(sra): read 64 bits.
uint32 temp;
if (!streams->stream(kStreamMisc)->ReadVarint32(&temp))
return false;
image_base_ = temp;
if (!ReadU32Delta(&abs32_rva_, streams->stream(kStreamAbs32Addresses)))
return false;
if (!ReadU32Delta(&rel32_rva_, streams->stream(kStreamRel32Addresses)))
return false;
if (!ReadVector(&origins_, streams->stream(kStreamOriginAddresses)))
return false;
if (!ReadVector(&ops_, streams->stream(kStreamOps)))
return false;
if (!ReadVector(&copy_counts_, streams->stream(kStreamCopyCounts)))
return false;
if (!ReadVectorU8(&copy_bytes_, streams->stream(kStreamBytes)))
return false;
if (!ReadVector(&abs32_ix_, streams->stream(kStreamAbs32Indexes)))
return false;
if (!ReadVector(&rel32_ix_, streams->stream(kStreamRel32Indexes)))
return false;
// Check that streams have been completely consumed.
for (int i = 0; i < kStreamLimit; ++i) {
if (streams->stream(i)->Remaining() > 0)
return false;
}
return true;
}
// Safe, non-throwing version of std::vector::at(). Returns 'true' for success,
// 'false' for out-of-bounds index error.
template<typename V, typename T>
bool VectorAt(const V& v, size_t index, T* output) {
if (index >= v.size())
return false;
*output = v[index];
return true;
}
CheckBool EncodedProgram::AssembleTo(SinkStream* final_buffer) {
// For the most part, the assembly process walks the various tables.
// ix_mumble is the index into the mumble table.
size_t ix_origins = 0;
size_t ix_copy_counts = 0;
size_t ix_copy_bytes = 0;
size_t ix_abs32_ix = 0;
size_t ix_rel32_ix = 0;
RVA current_rva = 0;
bool pending_pe_relocation_table = false;
bool pending_elf_relocation_table = false;
SinkStream bytes_following_relocation_table;
SinkStream* output = final_buffer;
for (size_t ix_ops = 0; ix_ops < ops_.size(); ++ix_ops) {
OP op = ops_[ix_ops];
switch (op) {
default:
return false;
case ORIGIN: {
RVA section_rva;
if (!VectorAt(origins_, ix_origins, &section_rva))
return false;
++ix_origins;
current_rva = section_rva;
break;
}
case COPY: {
uint32 count;
if (!VectorAt(copy_counts_, ix_copy_counts, &count))
return false;
++ix_copy_counts;
for (uint32 i = 0; i < count; ++i) {
uint8 b;
if (!VectorAt(copy_bytes_, ix_copy_bytes, &b))
return false;
++ix_copy_bytes;
if (!output->Write(&b, 1))
return false;
}
current_rva += count;
break;
}
case COPY1: {
uint8 b;
if (!VectorAt(copy_bytes_, ix_copy_bytes, &b))
return false;
++ix_copy_bytes;
if (!output->Write(&b, 1))
return false;
current_rva += 1;
break;
}
case REL32: {
uint32 index;
if (!VectorAt(rel32_ix_, ix_rel32_ix, &index))
return false;
++ix_rel32_ix;
RVA rva;
if (!VectorAt(rel32_rva_, index, &rva))
return false;
uint32 offset = (rva - (current_rva + 4));
if (!output->Write(&offset, 4))
return false;
current_rva += 4;
break;
}
case ABS32: {
uint32 index;
if (!VectorAt(abs32_ix_, ix_abs32_ix, &index))
return false;
++ix_abs32_ix;
RVA rva;
if (!VectorAt(abs32_rva_, index, &rva))
return false;
uint32 abs32 = static_cast<uint32>(rva + image_base_);
if (!abs32_relocs_.push_back(current_rva) || !output->Write(&abs32, 4))
return false;
current_rva += 4;
break;
}
case MAKE_PE_RELOCATION_TABLE: {
// We can see the base relocation anywhere, but we only have the
// information to generate it at the very end. So we divert the bytes
// we are generating to a temporary stream.
if (pending_pe_relocation_table) // Can't have two base relocation
// tables.
return false;
pending_pe_relocation_table = true;
output = &bytes_following_relocation_table;
break;
// There is a potential problem *if* the instruction stream contains
// some REL32 relocations following the base relocation and in the same
// section. We don't know the size of the table, so 'current_rva' will
// be wrong, causing REL32 offsets to be miscalculated. This never
// happens; the base relocation table is usually in a section of its
// own, a data-only section, and following everything else in the
// executable except some padding zero bytes. We could fix this by
// emitting an ORIGIN after the MAKE_BASE_RELOCATION_TABLE.
}
case MAKE_ELF_RELOCATION_TABLE: {
// We can see the base relocation anywhere, but we only have the
// information to generate it at the very end. So we divert the bytes
// we are generating to a temporary stream.
if (pending_elf_relocation_table) // Can't have two relocation
// tables.
return false;
pending_elf_relocation_table = true;
output = &bytes_following_relocation_table;
break;
}
}
}
if (pending_pe_relocation_table) {
if (!GeneratePeRelocations(final_buffer) ||
!final_buffer->Append(&bytes_following_relocation_table))
return false;
}
if (pending_elf_relocation_table) {
if (!GenerateElfRelocations(final_buffer) ||
!final_buffer->Append(&bytes_following_relocation_table))
return false;
}
// Final verification check: did we consume all lists?
if (ix_copy_counts != copy_counts_.size())
return false;
if (ix_copy_bytes != copy_bytes_.size())
return false;
if (ix_abs32_ix != abs32_ix_.size())
return false;
if (ix_rel32_ix != rel32_ix_.size())
return false;
return true;
}
// RelocBlock has the layout of a block of relocations in the base relocation
// table file format.
//
struct RelocBlockPOD {
uint32 page_rva;
uint32 block_size;
uint16 relocs[4096]; // Allow up to one relocation per byte of a 4k page.
};
COMPILE_ASSERT(offsetof(RelocBlockPOD, relocs) == 8, reloc_block_header_size);
class RelocBlock {
public:
RelocBlock() {
pod.page_rva = ~0;
pod.block_size = 8;
}
void Add(uint16 item) {
pod.relocs[(pod.block_size-8)/2] = item;
pod.block_size += 2;
}
CheckBool Flush(SinkStream* buffer) WARN_UNUSED_RESULT {
bool ok = true;
if (pod.block_size != 8) {
if (pod.block_size % 4 != 0) { // Pad to make size multiple of 4 bytes.
Add(0);
}
ok = buffer->Write(&pod, pod.block_size);
pod.block_size = 8;
}
return ok;
}
RelocBlockPOD pod;
};
CheckBool EncodedProgram::GeneratePeRelocations(SinkStream* buffer) {
std::sort(abs32_relocs_.begin(), abs32_relocs_.end());
RelocBlock block;
bool ok = true;
for (size_t i = 0; ok && i < abs32_relocs_.size(); ++i) {
uint32 rva = abs32_relocs_[i];
uint32 page_rva = rva & ~0xFFF;
if (page_rva != block.pod.page_rva) {
ok &= block.Flush(buffer);
block.pod.page_rva = page_rva;
}
if (ok)
block.Add(0x3000 | (rva & 0xFFF));
}
ok &= block.Flush(buffer);
return ok;
}
CheckBool EncodedProgram::GenerateElfRelocations(SinkStream* buffer) {
std::sort(abs32_relocs_.begin(), abs32_relocs_.end());
Elf32_Rel relocation_block;
// We only handle this specific type of relocation, so far.
relocation_block.r_info = R_386_RELATIVE;
bool ok = true;
for (size_t i = 0; ok && i < abs32_relocs_.size(); ++i) {
relocation_block.r_offset = abs32_relocs_[i];
ok = buffer->Write(&relocation_block, sizeof(Elf32_Rel));
}
return ok;
}
////////////////////////////////////////////////////////////////////////////////
Status WriteEncodedProgram(EncodedProgram* encoded, SinkStreamSet* sink) {
if (!encoded->WriteTo(sink))
return C_STREAM_ERROR;
return C_OK;
}
Status ReadEncodedProgram(SourceStreamSet* streams, EncodedProgram** output) {
EncodedProgram* encoded = new EncodedProgram();
if (encoded->ReadFrom(streams)) {
*output = encoded;
return C_OK;
}
delete encoded;
return C_DESERIALIZATION_FAILED;
}
Status Assemble(EncodedProgram* encoded, SinkStream* buffer) {
bool assembled = encoded->AssembleTo(buffer);
if (assembled)
return C_OK;
return C_ASSEMBLY_FAILED;
}
void DeleteEncodedProgram(EncodedProgram* encoded) {
delete encoded;
}
} // end namespace