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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_VIEWS_WIDGET_WIDGET_H_
#define UI_VIEWS_WIDGET_WIDGET_H_
#pragma once
#include <set>
#include <stack>
#include "base/gtest_prod_util.h"
#include "base/memory/scoped_ptr.h"
#include "base/observer_list.h"
#include "ui/base/accessibility/accessibility_types.h"
#include "ui/base/ui_base_types.h"
#include "ui/gfx/compositor/layer_type.h"
#include "ui/gfx/native_widget_types.h"
#include "ui/gfx/rect.h"
#include "ui/views/focus/focus_manager.h"
#include "ui/views/widget/native_widget_delegate.h"
#include "ui/views/window/client_view.h"
#include "ui/views/window/non_client_view.h"
#if defined(OS_WIN)
// Windows headers define macros for these function names which screw with us.
#if defined(IsMaximized)
#undef IsMaximized
#endif
#if defined(IsMinimized)
#undef IsMinimized
#endif
#if defined(CreateWindow)
#undef CreateWindow
#endif
#endif
namespace gfx {
class Canvas;
class Point;
class Rect;
}
namespace ui {
class Accelerator;
class Compositor;
class OSExchangeData;
class ThemeProvider;
enum TouchStatus;
}
using ui::ThemeProvider;
namespace views {
class DefaultThemeProvider;
class InputMethod;
class NativeWidget;
class NonClientFrameView;
class ScopedEvent;
class View;
class WidgetDelegate;
namespace internal {
class NativeWidgetPrivate;
class RootView;
}
////////////////////////////////////////////////////////////////////////////////
// Widget class
//
// Encapsulates the platform-specific rendering, event receiving and widget
// management aspects of the UI framework.
//
// Owns a RootView and thus a View hierarchy. Can contain child Widgets.
// Widget is a platform-independent type that communicates with a platform or
// context specific NativeWidget implementation.
//
// A special note on ownership:
//
// Depending on the value of the InitParams' ownership field, the Widget
// either owns or is owned by its NativeWidget:
//
// ownership = NATIVE_WIDGET_OWNS_WIDGET (default)
// The Widget instance is owned by its NativeWidget. When the NativeWidget
// is destroyed (in response to a native destruction message), it deletes
// the Widget from its destructor.
// ownership = WIDGET_OWNS_NATIVE_WIDGET (non-default)
// The Widget instance owns its NativeWidget. This state implies someone
// else wants to control the lifetime of this object. When they destroy
// the Widget it is responsible for destroying the NativeWidget (from its
// destructor).
//
class VIEWS_EXPORT Widget : public internal::NativeWidgetDelegate,
public FocusTraversable {
public:
// Observers can listen to various events on the Widgets.
class VIEWS_EXPORT Observer {
public:
virtual void OnWidgetClosing(Widget* widget) {}
virtual void OnWidgetVisibilityChanged(Widget* widget, bool visible) {}
virtual void OnWidgetActivationChanged(Widget* widget, bool active) {}
};
typedef std::set<Widget*> Widgets;
enum FrameType {
FRAME_TYPE_DEFAULT, // Use whatever the default would be.
FRAME_TYPE_FORCE_CUSTOM, // Force the custom frame.
FRAME_TYPE_FORCE_NATIVE // Force the native frame.
};
// Result from RunMoveLoop().
enum MoveLoopResult {
// The move loop completed successfully.
MOVE_LOOP_SUCCESSFUL,
// The user canceled the move loop.
MOVE_LOOP_CANCELED
};
struct VIEWS_EXPORT InitParams {
enum Type {
TYPE_WINDOW, // A decorated Window, like a frame window.
// Widgets of TYPE_WINDOW will have a NonClientView.
TYPE_PANEL, // Always on top window managed by PanelManager.
// Widgets of TYPE_PANEL will have a NonClientView.
TYPE_WINDOW_FRAMELESS,
// An undecorated Window.
TYPE_CONTROL, // A control, like a button.
TYPE_POPUP, // An undecorated Window, with transient properties.
TYPE_MENU, // An undecorated Window, with transient properties
// specialized to menus.
TYPE_TOOLTIP,
TYPE_BUBBLE,
};
enum Ownership {
// Default. Creator is not responsible for managing the lifetime of the
// Widget, it is destroyed when the corresponding NativeWidget is
// destroyed.
NATIVE_WIDGET_OWNS_WIDGET,
// Used when the Widget is owned by someone other than the NativeWidget,
// e.g. a scoped_ptr in tests.
WIDGET_OWNS_NATIVE_WIDGET
};
InitParams();
explicit InitParams(Type type);
// If |parent_widget| is non-null, its native view is returned, otherwise
// |parent| is returned.
gfx::NativeView GetParent() const;
Type type;
// If NULL, a default implementation will be constructed.
WidgetDelegate* delegate;
bool child;
bool transient;
// If true, the widget may be fully or partially transparent. If false,
// we can perform optimizations based on the widget being fully opaque.
// For window widgets, defaults to ViewsDelegate::UseTransparentWindows().
// Defaults to false for non-window widgets.
bool transparent;
bool accept_events;
bool can_activate;
bool keep_on_top;
Ownership ownership;
bool mirror_origin_in_rtl;
bool has_dropshadow;
// Only used by NativeWidgetWin. Specifies that the system default caption
// and icon should not be rendered, and that the client area should be
// equivalent to the window area.
bool remove_standard_frame;
// Whether the widget should be maximized or minimized.
ui::WindowShowState show_state;
// Should the widget be double buffered? Default is false.
bool double_buffer;
gfx::NativeView parent;
Widget* parent_widget;
// Specifies the initial bounds of the Widget. Default is empty, which means
// the NativeWidget may specify a default size.
gfx::Rect bounds;
// When set, this value is used as the Widget's NativeWidget implementation.
// The Widget will not construct a default one. Default is NULL.
NativeWidget* native_widget;
bool top_level;
// Only used by NativeWidgetAura. Specifies the type of layer for the
// aura::Window. Default is LAYER_TEXTURED.
ui::LayerType layer_type;
};
Widget();
virtual ~Widget();
// Creates a decorated window Widget with the specified properties.
static Widget* CreateWindow(WidgetDelegate* delegate);
static Widget* CreateWindowWithParent(WidgetDelegate* delegate,
gfx::NativeWindow parent);
static Widget* CreateWindowWithBounds(WidgetDelegate* delegate,
const gfx::Rect& bounds);
static Widget* CreateWindowWithParentAndBounds(WidgetDelegate* delegate,
gfx::NativeWindow parent,
const gfx::Rect& bounds);
// Enumerates all windows pertaining to us and notifies their
// view hierarchies that the locale has changed.
// TODO(beng): remove post-Aurafication of ChromeOS.
static void NotifyLocaleChanged();
// Closes all Widgets that aren't identified as "secondary widgets". Called
// during application shutdown when the last non-secondary widget is closed.
static void CloseAllSecondaryWidgets();
// Converts a rectangle from one Widget's coordinate system to another's.
// Returns false if the conversion couldn't be made, because either these two
// Widgets do not have a common ancestor or they are not on the screen yet.
// The value of |*rect| won't be changed when false is returned.
static bool ConvertRect(const Widget* source,
const Widget* target,
gfx::Rect* rect);
// Retrieves the Widget implementation associated with the given
// NativeView or Window, or NULL if the supplied handle has no associated
// Widget.
static Widget* GetWidgetForNativeView(gfx::NativeView native_view);
static Widget* GetWidgetForNativeWindow(gfx::NativeWindow native_window);
// Retrieves the top level widget in a native view hierarchy
// starting at |native_view|. Top level widget is a widget with TYPE_WINDOW,
// TYPE_PANEL, TYPE_WINDOW_FRAMELESS, POPUP or MENU and has its own
// focus manager. This may be itself if the |native_view| is top level,
// or NULL if there is no toplevel in a native view hierarchy.
static Widget* GetTopLevelWidgetForNativeView(gfx::NativeView native_view);
// Returns all Widgets in |native_view|'s hierarchy, including itself if
// it is one.
static void GetAllChildWidgets(gfx::NativeView native_view,
Widgets* children);
// Re-parent a NativeView and notify all Widgets in |native_view|'s hierarchy
// of the change.
static void ReparentNativeView(gfx::NativeView native_view,
gfx::NativeView new_parent);
// Returns the preferred size of the contents view of this window based on
// its localized size data. The width in cols is held in a localized string
// resource identified by |col_resource_id|, the height in the same fashion.
// TODO(beng): This should eventually live somewhere else, probably closer to
// ClientView.
static int GetLocalizedContentsWidth(int col_resource_id);
static int GetLocalizedContentsHeight(int row_resource_id);
static gfx::Size GetLocalizedContentsSize(int col_resource_id,
int row_resource_id);
// Returns true if the specified type requires a NonClientView.
static bool RequiresNonClientView(InitParams::Type type);
void Init(const InitParams& params);
// Returns the gfx::NativeView associated with this Widget.
gfx::NativeView GetNativeView() const;
// Returns the gfx::NativeWindow associated with this Widget. This may return
// NULL on some platforms if the widget was created with a type other than
// TYPE_WINDOW or TYPE_PANEL.
gfx::NativeWindow GetNativeWindow() const;
// Add/remove observer.
void AddObserver(Observer* observer);
void RemoveObserver(Observer* observer);
bool HasObserver(Observer* observer);
// Returns the accelerator given a command id. Returns false if there is
// no accelerator associated with a given id, which is a common condition.
virtual bool GetAccelerator(int cmd_id, ui::Accelerator* accelerator);
// Forwarded from the RootView so that the widget can do any cleanup.
void ViewHierarchyChanged(bool is_add, View* parent, View* child);
// Performs any necessary cleanup and forwards to RootView.
void NotifyNativeViewHierarchyChanged(bool attached,
gfx::NativeView native_view);
// Returns the top level widget in a hierarchy (see is_top_level() for
// the definition of top level widget.) Will return NULL if called
// before the widget is attached to the top level widget's hierarchy.
Widget* GetTopLevelWidget();
const Widget* GetTopLevelWidget() const;
// Gets/Sets the WidgetDelegate.
WidgetDelegate* widget_delegate() const { return widget_delegate_; }
// Sets the specified view as the contents of this Widget. There can only
// be one contents view child of this Widget's RootView. This view is sized to
// fit the entire size of the RootView. The RootView takes ownership of this
// View, unless it is set as not being parent-owned.
void SetContentsView(View* view);
View* GetContentsView();
// Returns the bounds of the Widget in screen coordinates.
gfx::Rect GetWindowScreenBounds() const;
// Returns the bounds of the Widget's client area in screen coordinates.
gfx::Rect GetClientAreaScreenBounds() const;
// Retrieves the restored bounds for the window.
gfx::Rect GetRestoredBounds() const;
// Sizes and/or places the widget to the specified bounds, size or position.
void SetBounds(const gfx::Rect& bounds);
void SetSize(const gfx::Size& size);
// Sizes the window to the specified size and centerizes it.
void CenterWindow(const gfx::Size& size);
// Like SetBounds(), but ensures the Widget is fully visible on screen,
// resizing and/or repositioning as necessary. This is only useful for
// non-child widgets.
void SetBoundsConstrained(const gfx::Rect& bounds);
// Sets whether animations that occur when visibility is changed are enabled.
// Default is true.
void SetVisibilityChangedAnimationsEnabled(bool value);
// Starts a nested message loop that moves the window. This can be used to
// start a window move operation from a mouse moved event. This returns when
// the move completes.
MoveLoopResult RunMoveLoop();
// Stops a previously started move loop. This is not immediate.
void EndMoveLoop();
// Places the widget in front of the specified widget in z-order.
void StackAboveWidget(Widget* widget);
void StackAbove(gfx::NativeView native_view);
void StackAtTop();
// Places the widget below the specified NativeView.
void StackBelow(gfx::NativeView native_view);
// Sets a shape on the widget. This takes ownership of shape.
void SetShape(gfx::NativeRegion shape);
// Hides the widget then closes it after a return to the message loop.
virtual void Close();
// TODO(beng): Move off public API.
// Closes the widget immediately. Compare to |Close|. This will destroy the
// window handle associated with this Widget, so should not be called from
// any code that expects it to be valid beyond this call.
void CloseNow();
// Shows or hides the widget, without changing activation state.
virtual void Show();
void Hide();
// Like Show(), but does not activate the window.
void ShowInactive();
// Activates the widget, assuming it already exists and is visible.
void Activate();
// Deactivates the widget, making the next window in the Z order the active
// window.
void Deactivate();
// Returns whether the Widget is the currently active window.
virtual bool IsActive() const;
// Prevents the window from being rendered as deactivated. This state is
// reset automatically as soon as the window becomes activated again. There is
// no ability to control the state through this API as this leads to sync
// problems.
void DisableInactiveRendering();
// Sets the widget to be on top of all other widgets in the windowing system.
void SetAlwaysOnTop(bool on_top);
// Maximizes/minimizes/restores the window.
void Maximize();
void Minimize();
void Restore();
// Whether or not the window is maximized or minimized.
virtual bool IsMaximized() const;
bool IsMinimized() const;
// Accessors for fullscreen state.
void SetFullscreen(bool fullscreen);
bool IsFullscreen() const;
// Sets the opacity of the widget. This may allow widgets behind the widget
// in the Z-order to become visible, depending on the capabilities of the
// underlying windowing system. Note that the caller must then schedule a
// repaint to allow this change to take effect.
void SetOpacity(unsigned char opacity);
// Sets whether or not the window should show its frame as a "transient drag
// frame" - slightly transparent and without the standard window controls.
void SetUseDragFrame(bool use_drag_frame);
// Flashes the frame of the window to draw attention to it. Currently only
// implemented on Windows for non-Aura.
void FlashFrame(bool flash);
// Returns the View at the root of the View hierarchy contained by this
// Widget.
View* GetRootView();
const View* GetRootView() const;
// A secondary widget is one that is automatically closed (via Close()) when
// all non-secondary widgets are closed.
// Default is true.
// TODO(beng): This is an ugly API, should be handled implicitly via
// transience.
void set_is_secondary_widget(bool is_secondary_widget) {
is_secondary_widget_ = is_secondary_widget;
}
bool is_secondary_widget() const { return is_secondary_widget_; }
// Returns whether the Widget is visible to the user.
virtual bool IsVisible() const;
// Returns whether the Widget is customized for accessibility.
bool IsAccessibleWidget() const;
// Returns the ThemeProvider that provides theme resources for this Widget.
virtual ThemeProvider* GetThemeProvider() const;
// Returns the FocusManager for this widget.
// Note that all widgets in a widget hierarchy share the same focus manager.
FocusManager* GetFocusManager();
const FocusManager* GetFocusManager() const;
// Returns the InputMethod for this widget.
// Note that all widgets in a widget hierarchy share the same input method.
InputMethod* GetInputMethod();
// Starts a drag operation for the specified view. This blocks until the drag
// operation completes. |view| can be NULL.
// If the view is non-NULL it can be accessed during the drag by calling
// dragged_view(). If the view has not been deleted during the drag,
// OnDragDone() is called on it. |location| is in the widget's coordinate
// system.
void RunShellDrag(View* view,
const ui::OSExchangeData& data,
const gfx::Point& location,
int operation);
// Returns the view that requested the current drag operation via
// RunShellDrag(), or NULL if there is no such view or drag operation.
View* dragged_view() { return dragged_view_; }
// Adds the specified |rect| in client area coordinates to the rectangle to be
// redrawn.
void SchedulePaintInRect(const gfx::Rect& rect);
// Sets the currently visible cursor. If |cursor| is NULL, the cursor used
// before the current is restored.
void SetCursor(gfx::NativeCursor cursor);
// Resets the last move flag so that we can go around the optimization
// that disregards duplicate mouse moves when ending animation requires
// a new hit-test to do some highlighting as in TabStrip::RemoveTabAnimation
// to cause the close button to highlight.
void ResetLastMouseMoveFlag();
// Sets/Gets a native window property on the underlying native window object.
// Returns NULL if the property does not exist. Setting the property value to
// NULL removes the property.
void SetNativeWindowProperty(const char* name, void* value);
void* GetNativeWindowProperty(const char* name) const;
// Tell the window to update its title from the delegate.
void UpdateWindowTitle();
// Tell the window to update its icon from the delegate.
void UpdateWindowIcon();
// Retrieves the focus traversable for this widget.
FocusTraversable* GetFocusTraversable();
// Notifies the view hierarchy contained in this widget that theme resources
// changed.
void ThemeChanged();
// Notifies the view hierarchy contained in this widget that locale resources
// changed.
void LocaleChanged();
void SetFocusTraversableParent(FocusTraversable* parent);
void SetFocusTraversableParentView(View* parent_view);
// Clear native focus set to the Widget's NativeWidget.
void ClearNativeFocus();
// Sets the focus to |native_view|.
void FocusNativeView(gfx::NativeView native_view);
// Updates the frame after an event caused it to be changed.
virtual void UpdateFrameAfterFrameChange();
void set_frame_type(FrameType frame_type) { frame_type_ = frame_type; }
FrameType frame_type() const { return frame_type_; }
// Creates an appropriate NonClientFrameView for this widget. The
// WidgetDelegate is given the first opportunity to create one, followed by
// the NativeWidget implementation. If both return NULL, a default one is
// created.
virtual NonClientFrameView* CreateNonClientFrameView();
// Whether we should be using a native frame.
bool ShouldUseNativeFrame() const;
// Forces the frame into the alternate frame type (custom or native) depending
// on its current state.
void DebugToggleFrameType();
// Tell the window that something caused the frame type to change.
void FrameTypeChanged();
NonClientView* non_client_view() {
return const_cast<NonClientView*>(
const_cast<const Widget*>(this)->non_client_view());
}
const NonClientView* non_client_view() const {
return non_client_view_;
}
ClientView* client_view() {
return const_cast<ClientView*>(
const_cast<const Widget*>(this)->client_view());
}
const ClientView* client_view() const {
// non_client_view_ may be NULL, especially during creation.
return non_client_view_ ? non_client_view_->client_view() : NULL;
}
const ui::Compositor* GetCompositor() const;
ui::Compositor* GetCompositor();
// Invokes method of same name on the NativeWidget.
void CalculateOffsetToAncestorWithLayer(gfx::Point* offset,
ui::Layer** layer_parent);
// Invokes method of same name on the NativeWidget.
void ReorderLayers();
// Notifies assistive technology that an accessibility event has
// occurred on |view|, such as when the view is focused or when its
// value changes. Pass true for |send_native_event| except for rare
// cases where the view is a native control that's already sending a
// native accessibility event and the duplicate event would cause
// problems.
void NotifyAccessibilityEvent(
View* view,
ui::AccessibilityTypes::Event event_type,
bool send_native_event);
const NativeWidget* native_widget() const;
NativeWidget* native_widget();
internal::NativeWidgetPrivate* native_widget_private() {
return native_widget_;
}
const internal::NativeWidgetPrivate* native_widget_private() const {
return native_widget_;
}
// Sets mouse capture on the specified view.
void SetMouseCapture(views::View* view);
// Releases mouse capture.
void ReleaseMouseCapture();
// Returns the current event being processed. If there are multiple events
// being processed at the same time (e.g. one event triggers another event),
// then the most recent event is returned. Returns NULL if no event is being
// processed.
const Event* GetCurrentEvent();
// Invoked when the tooltip text changes for the specified views.
void TooltipTextChanged(View* view);
// Sets-up the focus manager with the view that should have focus when the
// window is shown the first time. Returns true if the initial focus has been
// set or the widget should not set the initial focus, or false if the caller
// should set the initial focus (if any).
bool SetInitialFocus();
void set_focus_on_creation(bool focus_on_creation) {
focus_on_creation_ = focus_on_creation;
}
// Returns a View* that any child Widgets backed by NativeWidgetViews
// are added to. The default implementation returns the contents view
// if it exists and the root view otherwise.
virtual View* GetChildViewParent();
// True if the widget is considered top level widget. Top level widget
// is a widget of TYPE_WINDOW, TYPE_PANEL, TYPE_WINDOW_FRAMELESS, BUBBLE,
// POPUP or MENU, and has a focus manager and input method object associated
// with it. TYPE_CONTROL and TYPE_TOOLTIP is not considered top level.
bool is_top_level() const { return is_top_level_; }
// Returns the bounds of work area in the screen that Widget belongs to.
gfx::Rect GetWorkAreaBoundsInScreen() const;
// Overridden from NativeWidgetDelegate:
virtual bool IsModal() const OVERRIDE;
virtual bool IsDialogBox() const OVERRIDE;
virtual bool CanActivate() const OVERRIDE;
virtual bool IsInactiveRenderingDisabled() const OVERRIDE;
virtual void EnableInactiveRendering() OVERRIDE;
virtual void OnNativeWidgetActivationChanged(bool active) OVERRIDE;
virtual void OnNativeFocus(gfx::NativeView focused_view) OVERRIDE;
virtual void OnNativeBlur(gfx::NativeView focused_view) OVERRIDE;
virtual void OnNativeWidgetVisibilityChanged(bool visible) OVERRIDE;
virtual void OnNativeWidgetCreated() OVERRIDE;
virtual void OnNativeWidgetDestroying() OVERRIDE;
virtual void OnNativeWidgetDestroyed() OVERRIDE;
virtual gfx::Size GetMinimumSize() OVERRIDE;
virtual gfx::Size GetMaximumSize() OVERRIDE;
virtual void OnNativeWidgetSizeChanged(const gfx::Size& new_size) OVERRIDE;
virtual void OnNativeWidgetBeginUserBoundsChange() OVERRIDE;
virtual void OnNativeWidgetEndUserBoundsChange() OVERRIDE;
virtual bool HasFocusManager() const OVERRIDE;
virtual bool OnNativeWidgetPaintAccelerated(
const gfx::Rect& dirty_region) OVERRIDE;
virtual void OnNativeWidgetPaint(gfx::Canvas* canvas) OVERRIDE;
virtual int GetNonClientComponent(const gfx::Point& point) OVERRIDE;
virtual bool OnKeyEvent(const KeyEvent& event) OVERRIDE;
virtual bool OnMouseEvent(const MouseEvent& event) OVERRIDE;
virtual void OnMouseCaptureLost() OVERRIDE;
virtual ui::TouchStatus OnTouchEvent(const TouchEvent& event) OVERRIDE;
virtual ui::GestureStatus OnGestureEvent(const GestureEvent& event) OVERRIDE;
virtual bool ExecuteCommand(int command_id) OVERRIDE;
virtual InputMethod* GetInputMethodDirect() OVERRIDE;
virtual Widget* AsWidget() OVERRIDE;
virtual const Widget* AsWidget() const OVERRIDE;
// Overridden from FocusTraversable:
virtual FocusSearch* GetFocusSearch() OVERRIDE;
virtual FocusTraversable* GetFocusTraversableParent() OVERRIDE;
virtual View* GetFocusTraversableParentView() OVERRIDE;
protected:
// Creates the RootView to be used within this Widget. Subclasses may override
// to create custom RootViews that do specialized event processing.
// TODO(beng): Investigate whether or not this is needed.
virtual internal::RootView* CreateRootView();
// Provided to allow the NativeWidget implementations to destroy the RootView
// _before_ the focus manager/tooltip manager.
// TODO(beng): remove once we fold those objects onto this one.
void DestroyRootView();
private:
friend class NativeTextfieldViewsTest;
friend class NativeComboboxViewsTest;
friend class ScopedEvent;
// Returns whether capture should be released on mouse release.
virtual bool ShouldReleaseCaptureOnMouseReleased() const;
// Sets the value of |disable_inactive_rendering_|. If the value changes,
// both the NonClientView and WidgetDelegate are notified.
void SetInactiveRenderingDisabled(bool value);
// Persists the window's restored position and "show" state using the
// window delegate.
void SaveWindowPlacement();
// Sizes and positions the window just after it is created.
void SetInitialBounds(const gfx::Rect& bounds);
// Sizes and positions the frameless window just after it is created.
void SetInitialBoundsForFramelessWindow(const gfx::Rect& bounds);
// Returns the bounds and "show" state from the delegate. Returns true if
// the delegate wants to use a specified bounds.
bool GetSavedWindowPlacement(gfx::Rect* bounds,
ui::WindowShowState* show_state);
// Sets a different InputMethod instance to this widget. The instance
// must not be initialized, the ownership will be assumed by the widget.
// It's only for testing purpose.
void ReplaceInputMethod(InputMethod* input_method);
internal::NativeWidgetPrivate* native_widget_;
ObserverList<Observer> observers_;
// Non-owned pointer to the Widget's delegate. May be NULL if no delegate is
// being used.
WidgetDelegate* widget_delegate_;
// The root of the View hierarchy attached to this window.
// WARNING: see warning in tooltip_manager_ for ordering dependencies with
// this and tooltip_manager_.
scoped_ptr<internal::RootView> root_view_;
// The View that provides the non-client area of the window (title bar,
// window controls, sizing borders etc). To use an implementation other than
// the default, this class must be sub-classed and this value set to the
// desired implementation before calling |InitWindow()|.
NonClientView* non_client_view_;
// The focus manager keeping track of focus for this Widget and any of its
// children. NULL for non top-level widgets.
// WARNING: RootView's destructor calls into the FocusManager. As such, this
// must be destroyed AFTER root_view_. This is enforced in DestroyRootView().
scoped_ptr<FocusManager> focus_manager_;
// A theme provider to use when no other theme provider is specified.
scoped_ptr<DefaultThemeProvider> default_theme_provider_;
// Valid for the lifetime of RunShellDrag(), indicates the view the drag
// started from.
View* dragged_view_;
// The event stack.
std::stack<ScopedEvent*> event_stack_;
// See class documentation for Widget above for a note about ownership.
InitParams::Ownership ownership_;
// See set_is_secondary_widget().
bool is_secondary_widget_;
// The current frame type in use by this window. Defaults to
// FRAME_TYPE_DEFAULT.
FrameType frame_type_;
// True when the window should be rendered as active, regardless of whether
// or not it actually is.
bool disable_inactive_rendering_;
// Set to true if the widget is in the process of closing.
bool widget_closed_;
// The saved "show" state for this window. See note in SetInitialBounds
// that explains why we save this.
ui::WindowShowState saved_show_state_;
// The restored bounds used for the initial show. This is only used if
// |saved_show_state_| is maximized.
gfx::Rect initial_restored_bounds_;
// Focus is automatically set to the view provided by the delegate
// when the widget is shown. Set this value to false to override
// initial focus for the widget.
bool focus_on_creation_;
scoped_ptr<InputMethod> input_method_;
// See |is_top_level()| accessor.
bool is_top_level_;
// Tracks whether native widget has been initialized.
bool native_widget_initialized_;
// Whether native widget has been destroyed.
bool native_widget_destroyed_;
// TODO(beng): Remove NativeWidgetGtk's dependence on these:
// If true, the mouse is currently down.
bool is_mouse_button_pressed_;
// TODO(beng): Remove NativeWidgetGtk's dependence on these:
// The following are used to detect duplicate mouse move events and not
// deliver them. Displaying a window may result in the system generating
// duplicate move events even though the mouse hasn't moved.
bool last_mouse_event_was_move_;
gfx::Point last_mouse_event_position_;
DISALLOW_COPY_AND_ASSIGN(Widget);
};
} // namespace views
#endif // UI_VIEWS_WIDGET_WIDGET_H_