blob: 0d7d20f784960467187b183e9e512435b8e3db9b [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/compositor/paint_context.h"
#include "third_party/skia/include/core/SkPictureRecorder.h"
#include "ui/gfx/canvas.h"
namespace ui {
PaintContext::PaintContext(gfx::Canvas* canvas, const gfx::Rect& invalidation)
: canvas_(canvas),
list_(nullptr),
device_scale_factor_(canvas->image_scale()),
bounds_(invalidation),
invalidation_(invalidation) {
#if DCHECK_IS_ON()
root_visited_ = nullptr;
inside_paint_recorder_ = false;
#endif
}
PaintContext::PaintContext(cc::DisplayItemList* list,
float device_scale_factor,
const gfx::Rect& bounds,
const gfx::Rect& invalidation)
: canvas_(nullptr),
list_(list),
owned_recorder_(new SkPictureRecorder),
recorder_(owned_recorder_.get()),
device_scale_factor_(device_scale_factor),
bounds_(bounds),
invalidation_(invalidation) {
#if DCHECK_IS_ON()
root_visited_ = nullptr;
inside_paint_recorder_ = false;
#endif
}
PaintContext::PaintContext(gfx::Canvas* canvas)
: PaintContext(canvas, gfx::Rect()) {
}
PaintContext::PaintContext(const PaintContext& other,
const gfx::Vector2d& offset)
: canvas_(other.canvas_),
list_(other.list_),
owned_recorder_(nullptr),
recorder_(other.recorder_),
device_scale_factor_(other.device_scale_factor_),
bounds_(other.bounds_),
invalidation_(other.invalidation_),
offset_(other.offset_ + offset) {
#if DCHECK_IS_ON()
root_visited_ = other.root_visited_;
inside_paint_recorder_ = other.inside_paint_recorder_;
#endif
}
PaintContext::PaintContext(const PaintContext& other,
CloneWithoutInvalidation c)
: canvas_(other.canvas_),
list_(other.list_),
owned_recorder_(nullptr),
recorder_(other.recorder_),
device_scale_factor_(other.device_scale_factor_),
bounds_(other.bounds_),
invalidation_(),
offset_(other.offset_) {
#if DCHECK_IS_ON()
root_visited_ = other.root_visited_;
inside_paint_recorder_ = other.inside_paint_recorder_;
#endif
}
PaintContext::~PaintContext() {
}
} // namespace ui