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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_RENDERER_WEBGRAPHICSCONTEXT3D_PROVIDER_IMPL_H_
#define CONTENT_RENDERER_WEBGRAPHICSCONTEXT3D_PROVIDER_IMPL_H_
#include "base/compiler_specific.h"
#include "base/memory/ref_counted.h"
#include "content/common/content_export.h"
#include "third_party/WebKit/public/platform/WebGraphicsContext3DProvider.h"
namespace gpu {
namespace gles2 {
class GLES2Interface;
}
}
namespace ui {
class ContextProviderCommandBuffer;
}
namespace content {
class CONTENT_EXPORT WebGraphicsContext3DProviderImpl
: public NON_EXPORTED_BASE(blink::WebGraphicsContext3DProvider) {
public:
explicit WebGraphicsContext3DProviderImpl(
scoped_refptr<ui::ContextProviderCommandBuffer> provider,
bool software_rendering);
~WebGraphicsContext3DProviderImpl() override;
// WebGraphicsContext3DProvider implementation.
bool bindToCurrentThread() override;
gpu::gles2::GLES2Interface* contextGL() override;
GrContext* grContext() override;
gpu::Capabilities getCapabilities() override;
bool isSoftwareRendering() const override;
void setLostContextCallback(const base::Closure&) override;
void setErrorMessageCallback(
const base::Callback<void(const char*, int32_t)>&) override;
void signalQuery(uint32_t, const base::Closure&) override;
ui::ContextProviderCommandBuffer* context_provider() const {
return provider_.get();
}
private:
scoped_refptr<ui::ContextProviderCommandBuffer> provider_;
const bool software_rendering_;
};
} // namespace content
#endif // CONTENT_RENDERER_WEBGRAPHICSCONTEXT3D_PROVIDER_IMPL_H_