| /* |
| * Copyright (C) 2013 Google Inc. All rights reserved. |
| * Copyright (C) 2014 Apple Inc. All rights reserved. |
| * Copyright (C) 2014 Samsung Electronics. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef AttributeCollection_h |
| #define AttributeCollection_h |
| |
| #include "core/dom/Attribute.h" |
| #include "wtf/Allocator.h" |
| #include "wtf/Vector.h" |
| |
| namespace blink { |
| |
| template <typename Container, typename ContainerMemberType = Container> |
| class AttributeCollectionGeneric { |
| STACK_ALLOCATED(); |
| |
| public: |
| using ValueType = typename Container::ValueType; |
| using iterator = ValueType*; |
| |
| AttributeCollectionGeneric(Container& attributes) |
| : m_attributes(attributes) {} |
| |
| ValueType& operator[](unsigned index) const { return at(index); } |
| ValueType& at(unsigned index) const { |
| CHECK_LT(index, size()); |
| return begin()[index]; |
| } |
| |
| iterator begin() const { return m_attributes.data(); } |
| iterator end() const { return begin() + size(); } |
| |
| unsigned size() const { return m_attributes.size(); } |
| bool isEmpty() const { return !size(); } |
| |
| iterator find(const QualifiedName&) const; |
| iterator find(const AtomicString& name, bool shouldIgnoreCase) const; |
| size_t findIndex(const QualifiedName&, bool shouldIgnoreCase = false) const; |
| size_t findIndex(const AtomicString& name, bool shouldIgnoreCase) const; |
| |
| protected: |
| size_t findSlowCase(const AtomicString& name, |
| bool shouldIgnoreAttributeCase) const; |
| |
| ContainerMemberType m_attributes; |
| }; |
| |
| class AttributeArray { |
| DISALLOW_NEW(); |
| |
| public: |
| using ValueType = const Attribute; |
| |
| AttributeArray(const Attribute* array, unsigned size) |
| : m_array(array), m_size(size) {} |
| |
| const Attribute* data() const { return m_array; } |
| unsigned size() const { return m_size; } |
| |
| private: |
| const Attribute* m_array; |
| unsigned m_size; |
| }; |
| |
| class AttributeCollection |
| : public AttributeCollectionGeneric<const AttributeArray> { |
| public: |
| AttributeCollection() |
| : AttributeCollectionGeneric<const AttributeArray>( |
| AttributeArray(nullptr, 0)) {} |
| |
| AttributeCollection(const Attribute* array, unsigned size) |
| : AttributeCollectionGeneric<const AttributeArray>( |
| AttributeArray(array, size)) {} |
| }; |
| |
| using AttributeVector = Vector<Attribute, 4>; |
| class MutableAttributeCollection |
| : public AttributeCollectionGeneric<AttributeVector, AttributeVector&> { |
| public: |
| explicit MutableAttributeCollection(AttributeVector& attributes) |
| : AttributeCollectionGeneric<AttributeVector, AttributeVector&>( |
| attributes) {} |
| |
| // These functions do no error/duplicate checking. |
| void append(const QualifiedName&, const AtomicString& value); |
| void remove(unsigned index); |
| }; |
| |
| inline void MutableAttributeCollection::append(const QualifiedName& name, |
| const AtomicString& value) { |
| m_attributes.push_back(Attribute(name, value)); |
| } |
| |
| inline void MutableAttributeCollection::remove(unsigned index) { |
| m_attributes.remove(index); |
| } |
| |
| template <typename Container, typename ContainerMemberType> |
| inline typename AttributeCollectionGeneric<Container, |
| ContainerMemberType>::iterator |
| AttributeCollectionGeneric<Container, ContainerMemberType>::find( |
| const AtomicString& name, |
| bool shouldIgnoreCase) const { |
| size_t index = findIndex(name, shouldIgnoreCase); |
| return index != kNotFound ? &at(index) : nullptr; |
| } |
| |
| template <typename Container, typename ContainerMemberType> |
| inline size_t |
| AttributeCollectionGeneric<Container, ContainerMemberType>::findIndex( |
| const QualifiedName& name, |
| bool shouldIgnoreCase) const { |
| iterator end = this->end(); |
| unsigned index = 0; |
| for (iterator it = begin(); it != end; ++it, ++index) { |
| if (it->name().matchesPossiblyIgnoringCase(name, shouldIgnoreCase)) |
| return index; |
| } |
| return kNotFound; |
| } |
| |
| // We use a boolean parameter instead of calling shouldIgnoreAttributeCase so |
| // that the caller can tune the behavior (hasAttribute is case sensitive whereas |
| // getAttribute is not). |
| template <typename Container, typename ContainerMemberType> |
| inline size_t |
| AttributeCollectionGeneric<Container, ContainerMemberType>::findIndex( |
| const AtomicString& name, |
| bool shouldIgnoreCase) const { |
| bool doSlowCheck = shouldIgnoreCase; |
| |
| // Optimize for the case where the attribute exists and its name exactly |
| // matches. |
| iterator end = this->end(); |
| unsigned index = 0; |
| for (iterator it = begin(); it != end; ++it, ++index) { |
| // FIXME: Why check the prefix? Namespaces should be all that matter. |
| // Most attributes (all of HTML and CSS) have no namespace. |
| if (!it->name().hasPrefix()) { |
| if (name == it->localName()) |
| return index; |
| } else { |
| doSlowCheck = true; |
| } |
| } |
| |
| if (doSlowCheck) |
| return findSlowCase(name, shouldIgnoreCase); |
| return kNotFound; |
| } |
| |
| template <typename Container, typename ContainerMemberType> |
| inline typename AttributeCollectionGeneric<Container, |
| ContainerMemberType>::iterator |
| AttributeCollectionGeneric<Container, ContainerMemberType>::find( |
| const QualifiedName& name) const { |
| iterator end = this->end(); |
| for (iterator it = begin(); it != end; ++it) { |
| if (it->name().matches(name)) |
| return it; |
| } |
| return nullptr; |
| } |
| |
| template <typename Container, typename ContainerMemberType> |
| size_t AttributeCollectionGeneric<Container, ContainerMemberType>::findSlowCase( |
| const AtomicString& name, |
| bool shouldIgnoreAttributeCase) const { |
| // Continue to checking case-insensitively and/or full namespaced names if |
| // necessary: |
| iterator end = this->end(); |
| unsigned index = 0; |
| for (iterator it = begin(); it != end; ++it, ++index) { |
| // FIXME: Why check the prefix? Namespace is all that should matter |
| // and all HTML/SVG attributes have a null namespace! |
| if (!it->name().hasPrefix()) { |
| if (shouldIgnoreAttributeCase && equalIgnoringCase(name, it->localName())) |
| return index; |
| } else { |
| // FIXME: Would be faster to do this comparison without calling toString, |
| // which generates a temporary string by concatenation. But this branch is |
| // only reached if the attribute name has a prefix, which is rare in HTML. |
| if (equalPossiblyIgnoringCase(name, it->name().toString(), |
| shouldIgnoreAttributeCase)) |
| return index; |
| } |
| } |
| return kNotFound; |
| } |
| |
| } // namespace blink |
| |
| #endif // AttributeCollection_h |