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/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* (C) 2000 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights
* reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef ListedElement_h
#define ListedElement_h
#include "core/CoreExport.h"
#include "platform/heap/Handle.h"
#include "wtf/text/WTFString.h"
namespace blink {
class ContainerNode;
class Document;
class FormAttributeTargetObserver;
class FormData;
class HTMLElement;
class HTMLFormElement;
class Node;
class ValidityState;
// https://html.spec.whatwg.org/multipage/forms.html#category-listed
class CORE_EXPORT ListedElement : public GarbageCollectedMixin {
public:
virtual ~ListedElement();
static HTMLFormElement* findAssociatedForm(const HTMLElement*);
HTMLFormElement* form() const { return m_form.get(); }
ValidityState* validity();
virtual bool isFormControlElement() const = 0;
virtual bool isFormControlElementWithState() const;
virtual bool isEnumeratable() const = 0;
// Returns the 'name' attribute value. If this element has no name
// attribute, it returns an empty string instead of null string.
// Note that the 'name' IDL attribute doesn't use this function.
virtual const AtomicString& name() const;
// Override in derived classes to get the encoded name=value pair for
// submitting.
virtual void appendToFormData(FormData&) {}
void resetFormOwner();
void formRemovedFromTree(const Node& formRoot);
// ValidityState attribute implementations
bool customError() const;
// Override functions for patterMismatch, rangeOverflow, rangerUnderflow,
// stepMismatch, tooLong, tooShort and valueMissing must call willValidate
// method.
virtual bool hasBadInput() const;
virtual bool patternMismatch() const;
virtual bool rangeOverflow() const;
virtual bool rangeUnderflow() const;
virtual bool stepMismatch() const;
virtual bool tooLong() const;
virtual bool tooShort() const;
virtual bool typeMismatch() const;
virtual bool valueMissing() const;
virtual String validationMessage() const;
virtual String validationSubMessage() const;
bool valid() const;
virtual void setCustomValidity(const String&);
void formAttributeTargetChanged();
typedef HeapVector<Member<ListedElement>> List;
DECLARE_VIRTUAL_TRACE();
protected:
ListedElement();
void insertedInto(ContainerNode*);
void removedFrom(ContainerNode*);
void didMoveToNewDocument(Document& oldDocument);
// FIXME: Remove usage of setForm. resetFormOwner should be enough, and
// setForm is confusing.
void setForm(HTMLFormElement*);
void associateByParser(HTMLFormElement*);
void formAttributeChanged();
// If you add an override of willChangeForm() or didChangeForm() to a class
// derived from this one, you will need to add a call to setForm(0) to the
// destructor of that class.
virtual void willChangeForm();
virtual void didChangeForm();
String customValidationMessage() const;
private:
void setFormAttributeTargetObserver(FormAttributeTargetObserver*);
void resetFormAttributeTargetObserver();
Member<FormAttributeTargetObserver> m_formAttributeTargetObserver;
Member<HTMLFormElement> m_form;
Member<ValidityState> m_validityState;
String m_customValidationMessage;
// If m_formWasSetByParser is true, m_form is always non-null.
bool m_formWasSetByParser;
};
CORE_EXPORT HTMLElement* toHTMLElement(ListedElement*);
CORE_EXPORT HTMLElement& toHTMLElement(ListedElement&);
CORE_EXPORT const HTMLElement* toHTMLElement(const ListedElement*);
CORE_EXPORT const HTMLElement& toHTMLElement(const ListedElement&);
} // namespace blink
#endif // ListedElement_h