blob: 911152889142473412caebb1d6f93297855dbacf [file] [log] [blame]
/*
* Copyright (C) 2007 Eric Seidel <eric@webkit.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "core/svg/SVGTransformDistance.h"
#include "platform/geometry/FloatPoint.h"
#include "platform/geometry/FloatSize.h"
#include <math.h>
namespace blink {
SVGTransformDistance::SVGTransformDistance()
: m_transformType(kSvgTransformUnknown), m_angle(0), m_cx(0), m_cy(0) {}
SVGTransformDistance::SVGTransformDistance(SVGTransformType transformType,
float angle,
float cx,
float cy,
const AffineTransform& transform)
: m_transformType(transformType),
m_angle(angle),
m_cx(cx),
m_cy(cy),
m_transform(transform) {}
SVGTransformDistance::SVGTransformDistance(SVGTransform* fromSVGTransform,
SVGTransform* toSVGTransform)
: m_angle(0), m_cx(0), m_cy(0) {
m_transformType = fromSVGTransform->transformType();
ASSERT(m_transformType == toSVGTransform->transformType());
switch (m_transformType) {
case kSvgTransformMatrix:
ASSERT_NOT_REACHED();
case kSvgTransformUnknown:
break;
case kSvgTransformRotate: {
FloatSize centerDistance =
toSVGTransform->rotationCenter() - fromSVGTransform->rotationCenter();
m_angle = toSVGTransform->angle() - fromSVGTransform->angle();
m_cx = centerDistance.width();
m_cy = centerDistance.height();
break;
}
case kSvgTransformTranslate: {
FloatSize translationDistance =
toSVGTransform->translate() - fromSVGTransform->translate();
m_transform.translate(translationDistance.width(),
translationDistance.height());
break;
}
case kSvgTransformScale: {
float scaleX =
toSVGTransform->scale().width() - fromSVGTransform->scale().width();
float scaleY =
toSVGTransform->scale().height() - fromSVGTransform->scale().height();
m_transform.scaleNonUniform(scaleX, scaleY);
break;
}
case kSvgTransformSkewx:
case kSvgTransformSkewy:
m_angle = toSVGTransform->angle() - fromSVGTransform->angle();
break;
}
}
SVGTransformDistance SVGTransformDistance::scaledDistance(
float scaleFactor) const {
switch (m_transformType) {
case kSvgTransformMatrix:
ASSERT_NOT_REACHED();
case kSvgTransformUnknown:
return SVGTransformDistance();
case kSvgTransformRotate:
return SVGTransformDistance(m_transformType, m_angle * scaleFactor,
m_cx * scaleFactor, m_cy * scaleFactor,
AffineTransform());
case kSvgTransformScale:
return SVGTransformDistance(
m_transformType, m_angle * scaleFactor, m_cx * scaleFactor,
m_cy * scaleFactor, AffineTransform(m_transform).scale(scaleFactor));
case kSvgTransformTranslate: {
AffineTransform newTransform(m_transform);
newTransform.setE(m_transform.e() * scaleFactor);
newTransform.setF(m_transform.f() * scaleFactor);
return SVGTransformDistance(m_transformType, 0, 0, 0, newTransform);
}
case kSvgTransformSkewx:
case kSvgTransformSkewy:
return SVGTransformDistance(m_transformType, m_angle * scaleFactor,
m_cx * scaleFactor, m_cy * scaleFactor,
AffineTransform());
}
ASSERT_NOT_REACHED();
return SVGTransformDistance();
}
SVGTransform* SVGTransformDistance::addSVGTransforms(SVGTransform* first,
SVGTransform* second,
unsigned repeatCount) {
ASSERT(first->transformType() == second->transformType());
SVGTransform* transform = SVGTransform::create();
switch (first->transformType()) {
case kSvgTransformMatrix:
ASSERT_NOT_REACHED();
case kSvgTransformUnknown:
return transform;
case kSvgTransformRotate: {
transform->setRotate(first->angle() + second->angle() * repeatCount,
first->rotationCenter().x() +
second->rotationCenter().x() * repeatCount,
first->rotationCenter().y() +
second->rotationCenter().y() * repeatCount);
return transform;
}
case kSvgTransformTranslate: {
float dx = first->translate().x() + second->translate().x() * repeatCount;
float dy = first->translate().y() + second->translate().y() * repeatCount;
transform->setTranslate(dx, dy);
return transform;
}
case kSvgTransformScale: {
FloatSize scale = second->scale();
scale.scale(repeatCount);
scale += first->scale();
transform->setScale(scale.width(), scale.height());
return transform;
}
case kSvgTransformSkewx:
transform->setSkewX(first->angle() + second->angle() * repeatCount);
return transform;
case kSvgTransformSkewy:
transform->setSkewY(first->angle() + second->angle() * repeatCount);
return transform;
}
ASSERT_NOT_REACHED();
return transform;
}
SVGTransform* SVGTransformDistance::addToSVGTransform(
SVGTransform* transform) const {
DCHECK(m_transformType == transform->transformType() ||
m_transformType == kSvgTransformUnknown);
SVGTransform* newTransform = transform->clone();
switch (m_transformType) {
case kSvgTransformMatrix:
ASSERT_NOT_REACHED();
case kSvgTransformUnknown:
return SVGTransform::create();
case kSvgTransformTranslate: {
FloatPoint translation = transform->translate();
translation +=
FloatSize::narrowPrecision(m_transform.e(), m_transform.f());
newTransform->setTranslate(translation.x(), translation.y());
return newTransform;
}
case kSvgTransformScale: {
FloatSize scale = transform->scale();
scale += FloatSize::narrowPrecision(m_transform.a(), m_transform.d());
newTransform->setScale(scale.width(), scale.height());
return newTransform;
}
case kSvgTransformRotate: {
FloatPoint center = transform->rotationCenter();
newTransform->setRotate(transform->angle() + m_angle, center.x() + m_cx,
center.y() + m_cy);
return newTransform;
}
case kSvgTransformSkewx:
newTransform->setSkewX(transform->angle() + m_angle);
return newTransform;
case kSvgTransformSkewy:
newTransform->setSkewY(transform->angle() + m_angle);
return newTransform;
}
ASSERT_NOT_REACHED();
return newTransform;
}
float SVGTransformDistance::distance() const {
switch (m_transformType) {
case kSvgTransformMatrix:
ASSERT_NOT_REACHED();
case kSvgTransformUnknown:
return 0;
case kSvgTransformRotate:
return sqrtf(m_angle * m_angle + m_cx * m_cx + m_cy * m_cy);
case kSvgTransformScale:
return static_cast<float>(sqrt(m_transform.a() * m_transform.a() +
m_transform.d() * m_transform.d()));
case kSvgTransformTranslate:
return static_cast<float>(sqrt(m_transform.e() * m_transform.e() +
m_transform.f() * m_transform.f()));
case kSvgTransformSkewx:
case kSvgTransformSkewy:
return m_angle;
}
ASSERT_NOT_REACHED();
return 0;
}
} // namespace blink