blob: 7897b08e1ed887e8a4f869d02c621dcc41151c82 [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_DIRECT_H_
#define GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_DIRECT_H_
#include "base/callback.h"
#include "gpu/command_buffer/common/command_buffer_id.h"
#include "gpu/command_buffer/common/constants.h"
#include "gpu/command_buffer/service/command_buffer_service.h"
#include "gpu/command_buffer/service/decoder_client.h"
#include "gpu/gpu_export.h"
namespace gpu {
class AsyncAPIInterface;
class TransferBufferManager;
class SyncPointClientState;
class SyncPointManager;
class SyncPointOrderData;
struct SyncToken;
class GPU_EXPORT CommandBufferDirect : public CommandBuffer,
public CommandBufferServiceClient,
public DecoderClient {
public:
using MakeCurrentCallback = base::Callback<bool()>;
CommandBufferDirect(TransferBufferManager* transfer_buffer_manager,
SyncPointManager* sync_point_manager);
explicit CommandBufferDirect(TransferBufferManager* transfer_buffer_manager);
~CommandBufferDirect() override;
void set_handler(AsyncAPIInterface* handler) { handler_ = handler; }
CommandBufferServiceBase* service() { return &service_; }
// CommandBuffer implementation:
CommandBuffer::State GetLastState() override;
void Flush(int32_t put_offset) override;
void OrderingBarrier(int32_t put_offset) override;
CommandBuffer::State WaitForTokenInRange(int32_t start, int32_t end) override;
CommandBuffer::State WaitForGetOffsetInRange(uint32_t set_get_buffer_count,
int32_t start,
int32_t end) override;
void SetGetBuffer(int32_t transfer_buffer_id) override;
scoped_refptr<Buffer> CreateTransferBuffer(size_t size, int32_t* id) override;
void DestroyTransferBuffer(int32_t id) override;
// CommandBufferServiceBase implementation:
CommandBatchProcessedResult OnCommandBatchProcessed() override;
void OnParseError() override;
// DecoderClient implementation
void OnConsoleMessage(int32_t id, const std::string& message) override;
void CacheShader(const std::string& key, const std::string& shader) override;
void OnFenceSyncRelease(uint64_t release) override;
bool OnWaitSyncToken(const gpu::SyncToken&) override;
void OnDescheduleUntilFinished() override;
void OnRescheduleAfterFinished() override;
void OnSwapBuffers(uint64_t swap_id, uint32_t flags) override;
void ScheduleGrContextCleanup() override {}
CommandBufferNamespace GetNamespaceID() const;
CommandBufferId GetCommandBufferID() const;
void SetCommandsPaused(bool paused);
void SignalSyncToken(const gpu::SyncToken& sync_token,
base::OnceClosure callback);
scoped_refptr<Buffer> CreateTransferBufferWithId(size_t size, int32_t id);
void SetGetOffsetForTest(int32_t get_offset) {
service_.SetGetOffsetForTest(get_offset);
}
private:
CommandBufferService service_;
SyncPointManager* sync_point_manager_;
AsyncAPIInterface* handler_ = nullptr;
scoped_refptr<SyncPointOrderData> sync_point_order_data_;
scoped_refptr<SyncPointClientState> sync_point_client_state_;
bool pause_commands_ = false;
uint32_t paused_order_num_ = 0;
const CommandBufferId command_buffer_id_;
};
} // namespace gpu
#endif // GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_DIRECT_H