| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef DEVICE_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_LINUX_H_ |
| #define DEVICE_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_LINUX_H_ |
| |
| #include <stddef.h> |
| |
| #include <memory> |
| #include <string> |
| |
| #include "base/compiler_specific.h" |
| #include "base/macros.h" |
| #include "device/gamepad/gamepad_data_fetcher.h" |
| |
| extern "C" { |
| struct udev_device; |
| } |
| |
| namespace device { |
| class UdevLinux; |
| } |
| |
| namespace device { |
| |
| class GamepadPlatformDataFetcherLinux : public GamepadDataFetcher { |
| public: |
| GamepadPlatformDataFetcherLinux(); |
| ~GamepadPlatformDataFetcherLinux() override; |
| |
| // GamepadDataFetcher implementation. |
| void GetGamepadData(blink::WebGamepads* pads, |
| bool devices_changed_hint) override; |
| |
| private: |
| void RefreshDevice(udev_device* dev); |
| void EnumerateDevices(); |
| void ReadDeviceData(size_t index); |
| |
| // File descriptor for the /dev/input/js* devices. -1 if not in use. |
| int device_fd_[blink::WebGamepads::itemsLengthCap]; |
| |
| std::unique_ptr<device::UdevLinux> udev_; |
| |
| DISALLOW_COPY_AND_ASSIGN(GamepadPlatformDataFetcherLinux); |
| }; |
| |
| } // namespace device |
| |
| #endif // DEVICE_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_LINUX_H_ |