| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // A toy client, which connects to a specified port and sends QUIC |
| // request to that endpoint. |
| |
| #ifndef NET_TOOLS_QUIC_QUIC_CLIENT_H_ |
| #define NET_TOOLS_QUIC_QUIC_CLIENT_H_ |
| |
| #include <cstdint> |
| #include <memory> |
| #include <string> |
| |
| #include "base/command_line.h" |
| #include "base/macros.h" |
| #include "base/strings/string_piece.h" |
| #include "net/base/ip_address.h" |
| #include "net/base/ip_endpoint.h" |
| #include "net/quic/quic_client_push_promise_index.h" |
| #include "net/quic/quic_config.h" |
| #include "net/quic/quic_spdy_stream.h" |
| #include "net/tools/balsa/balsa_headers.h" |
| #include "net/tools/epoll_server/epoll_server.h" |
| #include "net/tools/quic/quic_client_base.h" |
| #include "net/tools/quic/quic_client_session.h" |
| #include "net/tools/quic/quic_packet_reader.h" |
| #include "net/tools/quic/quic_process_packet_interface.h" |
| |
| namespace net { |
| |
| class QuicServerId; |
| |
| class QuicEpollConnectionHelper; |
| |
| namespace test { |
| class QuicClientPeer; |
| } // namespace test |
| |
| class QuicClient : public QuicClientBase, |
| public EpollCallbackInterface, |
| public QuicSpdyStream::Visitor, |
| public ProcessPacketInterface, |
| public QuicClientPushPromiseIndex::Delegate { |
| public: |
| class ResponseListener { |
| public: |
| ResponseListener() {} |
| virtual ~ResponseListener() {} |
| virtual void OnCompleteResponse(QuicStreamId id, |
| const BalsaHeaders& response_headers, |
| const std::string& response_body) = 0; |
| }; |
| |
| // The client uses these objects to keep track of any data to resend upon |
| // receipt of a stateless reject. Recall that the client API allows callers |
| // to optimistically send data to the server prior to handshake-confirmation. |
| // If the client subsequently receives a stateless reject, it must tear down |
| // its existing session, create a new session, and resend all previously sent |
| // data. It uses these objects to keep track of all the sent data, and to |
| // resend the data upon a subsequent connection. |
| class QuicDataToResend { |
| public: |
| // Takes ownership of |headers|. |headers| may be null, since it's possible |
| // to send data without headers. |
| QuicDataToResend(BalsaHeaders* headers, base::StringPiece body, bool fin); |
| |
| virtual ~QuicDataToResend(); |
| |
| // Must be overridden by specific classes with the actual method for |
| // re-sending data. |
| virtual void Resend() = 0; |
| |
| protected: |
| BalsaHeaders* headers_; |
| base::StringPiece body_; |
| bool fin_; |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(QuicDataToResend); |
| }; |
| |
| // Create a quic client, which will have events managed by an externally owned |
| // EpollServer. |
| QuicClient(IPEndPoint server_address, |
| const QuicServerId& server_id, |
| const QuicVersionVector& supported_versions, |
| EpollServer* epoll_server, |
| ProofVerifier* proof_verifier); |
| QuicClient(IPEndPoint server_address, |
| const QuicServerId& server_id, |
| const QuicVersionVector& supported_versions, |
| const QuicConfig& config, |
| EpollServer* epoll_server, |
| ProofVerifier* proof_verifier); |
| |
| ~QuicClient() override; |
| |
| // From QuicClientBase |
| bool Initialize() override; |
| bool WaitForEvents() override; |
| QuicSpdyClientStream* CreateReliableClientStream() override; |
| |
| // "Connect" to the QUIC server, including performing synchronous crypto |
| // handshake. |
| bool Connect(); |
| |
| // Start the crypto handshake. This can be done in place of the synchronous |
| // Connect(), but callers are responsible for making sure the crypto handshake |
| // completes. |
| void StartConnect(); |
| |
| // Disconnects from the QUIC server. |
| void Disconnect(); |
| |
| // Sends an HTTP request and does not wait for response before returning. |
| void SendRequest(const BalsaHeaders& headers, |
| base::StringPiece body, |
| bool fin); |
| |
| // Sends an HTTP request and waits for response before returning. |
| void SendRequestAndWaitForResponse(const BalsaHeaders& headers, |
| base::StringPiece body, |
| bool fin); |
| |
| // Sends a request simple GET for each URL in |url_list|, and then waits for |
| // each to complete. |
| void SendRequestsAndWaitForResponse(const std::vector<std::string>& url_list); |
| |
| // Migrate to a new socket during an active connection. |
| bool MigrateSocket(const IPAddress& new_host); |
| |
| // From EpollCallbackInterface |
| void OnRegistration(EpollServer* eps, int fd, int event_mask) override {} |
| void OnModification(int fd, int event_mask) override {} |
| void OnEvent(int fd, EpollEvent* event) override; |
| // |fd_| can be unregistered without the client being disconnected. This |
| // happens in b3m QuicProber where we unregister |fd_| to feed in events to |
| // the client from the SelectServer. |
| void OnUnregistration(int fd, bool replaced) override {} |
| void OnShutdown(EpollServer* eps, int fd) override {} |
| |
| // QuicSpdyStream::Visitor |
| void OnClose(QuicSpdyStream* stream) override; |
| |
| bool CheckVary(const SpdyHeaderBlock& client_request, |
| const SpdyHeaderBlock& promise_request, |
| const SpdyHeaderBlock& promise_response) override; |
| void OnRendezvousResult(QuicSpdyStream*) override; |
| |
| // If the crypto handshake has not yet been confirmed, adds the data to the |
| // queue of data to resend if the client receives a stateless reject. |
| // Otherwise, deletes the data. Takes ownerership of |data_to_resend|. |
| void MaybeAddQuicDataToResend(QuicDataToResend* data_to_resend); |
| |
| // If the client has at least one UDP socket, return address of the latest |
| // created one. Otherwise, return an empty socket address. |
| const IPEndPoint GetLatestClientAddress() const; |
| |
| // If the client has at least one UDP socket, return the latest created one. |
| // Otherwise, return -1. |
| int GetLatestFD() const; |
| |
| void set_bind_to_address(const IPAddress& address) { |
| bind_to_address_ = address; |
| } |
| |
| const IPAddress& bind_to_address() const { return bind_to_address_; } |
| |
| void set_local_port(int local_port) { local_port_ = local_port; } |
| |
| const IPEndPoint& server_address() const { return server_address_; } |
| |
| // Takes ownership of the listener. |
| void set_response_listener(ResponseListener* listener) { |
| response_listener_.reset(listener); |
| } |
| |
| void set_store_response(bool val) { store_response_ = val; } |
| |
| size_t latest_response_code() const; |
| const std::string& latest_response_headers() const; |
| const std::string& latest_response_body() const; |
| const std::string& latest_response_trailers() const; |
| |
| protected: |
| // Implements ProcessPacketInterface. This will be called for each received |
| // packet. |
| void ProcessPacket(const IPEndPoint& self_address, |
| const IPEndPoint& peer_address, |
| const QuicReceivedPacket& packet) override; |
| |
| virtual QuicPacketWriter* CreateQuicPacketWriter(); |
| |
| // If |fd| is an open UDP socket, unregister and close it. Otherwise, do |
| // nothing. |
| virtual void CleanUpUDPSocket(int fd); |
| |
| // Unregister and close all open UDP sockets. |
| virtual void CleanUpAllUDPSockets(); |
| |
| EpollServer* epoll_server() { return epoll_server_; } |
| |
| const linked_hash_map<int, IPEndPoint>& fd_address_map() const { |
| return fd_address_map_; |
| } |
| |
| private: |
| friend class net::test::QuicClientPeer; |
| |
| // Specific QuicClient class for storing data to resend. |
| class ClientQuicDataToResend : public QuicDataToResend { |
| public: |
| // Takes ownership of |headers|. |
| ClientQuicDataToResend(BalsaHeaders* headers, |
| base::StringPiece body, |
| bool fin, |
| QuicClient* client) |
| : QuicDataToResend(headers, body, fin), client_(client) { |
| DCHECK(headers); |
| DCHECK(client); |
| } |
| |
| ~ClientQuicDataToResend() override {} |
| |
| void Resend() override; |
| |
| private: |
| QuicClient* client_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ClientQuicDataToResend); |
| }; |
| |
| // Used during initialization: creates the UDP socket FD, sets socket options, |
| // and binds the socket to our address. |
| bool CreateUDPSocketAndBind(); |
| |
| // Actually clean up |fd|. |
| void CleanUpUDPSocketImpl(int fd); |
| |
| // If the request URL matches a push promise, bypass sending the |
| // request. |
| bool MaybeHandlePromised(const BalsaHeaders& headers, |
| const SpdyHeaderBlock& spdy_headers, |
| base::StringPiece body, |
| bool fin); |
| |
| // Address of the server. |
| const IPEndPoint server_address_; |
| |
| // If initialized, the address to bind to. |
| IPAddress bind_to_address_; |
| |
| // Local port to bind to. Initialize to 0. |
| int local_port_; |
| |
| // Listens for events on the client socket. |
| EpollServer* epoll_server_; |
| |
| // Map mapping created UDP sockets to their addresses. By using linked hash |
| // map, the order of socket creation can be recorded. |
| linked_hash_map<int, IPEndPoint> fd_address_map_; |
| |
| // Listens for full responses. |
| std::unique_ptr<ResponseListener> response_listener_; |
| |
| // Tracks if the client is initialized to connect. |
| bool initialized_; |
| |
| // If overflow_supported_ is true, this will be the number of packets dropped |
| // during the lifetime of the server. |
| QuicPacketCount packets_dropped_; |
| |
| // True if the kernel supports SO_RXQ_OVFL, the number of packets dropped |
| // because the socket would otherwise overflow. |
| bool overflow_supported_; |
| |
| // If true, store the latest response code, headers, and body. |
| bool store_response_; |
| // HTTP response code from most recent response. |
| size_t latest_response_code_; |
| // HTTP/2 headers from most recent response. |
| std::string latest_response_headers_; |
| // Body of most recent response. |
| std::string latest_response_body_; |
| // HTTP/2 trailers from most recent response. |
| std::string latest_response_trailers_; |
| |
| // Keeps track of any data sent before the handshake. |
| std::vector<QuicDataToResend*> data_sent_before_handshake_; |
| |
| // Once the client receives a stateless reject, keeps track of any data that |
| // must be resent upon a subsequent successful connection. |
| std::vector<QuicDataToResend*> data_to_resend_on_connect_; |
| |
| // Point to a QuicPacketReader object on the heap. The reader allocates more |
| // space than allowed on the stack. |
| // |
| // TODO(rtenneti): Chromium code doesn't use |packet_reader_|. Add support for |
| // QuicPacketReader |
| std::unique_ptr<QuicPacketReader> packet_reader_; |
| |
| std::unique_ptr<ClientQuicDataToResend> push_promise_data_to_resend_; |
| |
| DISALLOW_COPY_AND_ASSIGN(QuicClient); |
| }; |
| |
| } // namespace net |
| |
| #endif // NET_TOOLS_QUIC_QUIC_CLIENT_H_ |