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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_SHELF_SHELF_WIDGET_H_
#define ASH_SHELF_SHELF_WIDGET_H_
#include <memory>
#include "ash/ash_export.h"
#include "ash/public/cpp/shelf_types.h"
#include "ash/session/session_observer.h"
#include "ash/shelf/shelf_background_animator.h"
#include "ash/shelf/shelf_layout_manager_observer.h"
#include "ash/shelf/shelf_observer.h"
#include "base/macros.h"
#include "ui/views/widget/widget.h"
#include "ui/views/widget/widget_observer.h"
namespace app_list {
class ApplicationDragAndDropHost;
}
namespace ash {
enum class AnimationChangeType;
class AppListButton;
class BackButton;
class FocusCycler;
class LoginShelfView;
class Shelf;
class ShelfLayoutManager;
class ShelfView;
class StatusAreaWidget;
// The ShelfWidget manages the shelf view (which contains the shelf icons) and
// the status area widget. There is one ShelfWidget per display. It is created
// early during RootWindowController initialization.
class ASH_EXPORT ShelfWidget : public views::Widget,
public views::WidgetObserver,
public ShelfLayoutManagerObserver,
public ShelfObserver,
public SessionObserver {
public:
ShelfWidget(aura::Window* shelf_container, Shelf* shelf);
~ShelfWidget() override;
// Sets the initial session state and show the UI. Not part of the constructor
// because showing the UI triggers the accessibility checks in browser_tests,
// which will crash unless the constructor returns, allowing the caller
// to store the constructed widget.
void Initialize();
// Clean up prior to deletion.
void Shutdown();
// Returns true if the views-based shelf is being shown.
static bool IsUsingViewsShelf();
void CreateStatusAreaWidget(aura::Window* status_container);
void OnShelfAlignmentChanged();
void OnTabletModeChanged();
// Sets the shelf's background type.
void SetPaintsBackground(ShelfBackgroundType background_type,
AnimationChangeType change_type);
ShelfBackgroundType GetBackgroundType() const;
// Gets the alpha value of |background_type|.
int GetBackgroundAlphaValue(ShelfBackgroundType background_type) const;
const Shelf* shelf() const { return shelf_; }
ShelfLayoutManager* shelf_layout_manager() { return shelf_layout_manager_; }
StatusAreaWidget* status_area_widget() const {
return status_area_widget_.get();
}
void PostCreateShelf();
bool IsShowingAppList() const;
bool IsShowingMenu() const;
bool IsShowingOverflowBubble() const;
// Sets the focus cycler. Also adds the shelf to the cycle.
void SetFocusCycler(FocusCycler* focus_cycler);
FocusCycler* GetFocusCycler();
// See Shelf::GetScreenBoundsOfItemIconForWindow().
gfx::Rect GetScreenBoundsOfItemIconForWindow(aura::Window* window);
// Returns the button that opens the app launcher.
AppListButton* GetAppListButton() const;
// Returns the browser back button.
BackButton* GetBackButton() const;
// Returns the ApplicationDragAndDropHost for this shelf.
app_list::ApplicationDragAndDropHost* GetDragAndDropHostForAppList();
// Fetch the LoginShelfView instance.
LoginShelfView* login_shelf_view() { return login_shelf_view_; }
void set_default_last_focusable_child(bool default_last_focusable_child);
// Finds the first or last focusable child of the set (main shelf + overflow)
// and focuses it.
void FocusFirstOrLastFocusableChild(bool last);
// Overridden from views::WidgetObserver:
void OnWidgetActivationChanged(views::Widget* widget, bool active) override;
// ShelfLayoutManagerObserver overrides:
void WillDeleteShelfLayoutManager() override;
// ShelfObserver:
void OnBackgroundTypeChanged(ShelfBackgroundType background_type,
AnimationChangeType change_type) override;
// SessionObserver overrides:
void OnSessionStateChanged(session_manager::SessionState state) override;
SkColor GetShelfBackgroundColor() const;
bool GetHitTestRects(aura::Window* target,
gfx::Rect* hit_test_rect_mouse,
gfx::Rect* hit_test_rect_touch);
// Internal implementation detail. Do not expose outside of tests.
ShelfView* shelf_view_for_testing() const { return shelf_view_; }
ShelfBackgroundAnimator* background_animator_for_testing() {
return &background_animator_;
}
void set_activated_from_other_widget(bool val) {
activated_from_other_widget_ = val;
}
private:
class DelegateView;
friend class DelegateView;
// Hides shelf widget if IsVisible() returns true.
void HideIfShown();
// Shows shelf widget if IsVisible() returns false.
void ShowIfHidden();
// views::Widget:
void OnMouseEvent(ui::MouseEvent* event) override;
void OnGestureEvent(ui::GestureEvent* event) override;
Shelf* shelf_;
ShelfBackgroundAnimator background_animator_;
// Owned by the shelf container's window.
ShelfLayoutManager* shelf_layout_manager_;
std::unique_ptr<StatusAreaWidget> status_area_widget_;
// |delegate_view_| is the contents view of this widget and is cleaned up
// during CloseChildWindows of the associated RootWindowController.
DelegateView* delegate_view_;
// View containing the shelf items within an active user session. Owned by
// the views hierarchy.
ShelfView* const shelf_view_;
// View containing the shelf items for Login/Lock/OOBE/Add User screens.
// Owned by the views hierarchy.
LoginShelfView* const login_shelf_view_;
// Set to true when the widget is activated from another widget. Do not
// focus the default element in this case. This should be set when
// cycling focus from another widget to the shelf.
bool activated_from_other_widget_ = false;
ScopedSessionObserver scoped_session_observer_;
DISALLOW_COPY_AND_ASSIGN(ShelfWidget);
};
} // namespace ash
#endif // ASH_SHELF_SHELF_WIDGET_H_