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/*
* Copyright (C) 2010 Google Inc. All rights reserved.
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* modification, are permitted provided that the following conditions are
* met:
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* * Redistributions of source code must retain the above copyright
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* in the documentation and/or other materials provided with the
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*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_AUDIO_AUDIO_DSP_KERNEL_PROCESSOR_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_AUDIO_AUDIO_DSP_KERNEL_PROCESSOR_H_
#include <memory>
#include "third_party/blink/renderer/platform/audio/audio_bus.h"
#include "third_party/blink/renderer/platform/audio/audio_processor.h"
#include "third_party/blink/renderer/platform/wtf/threading_primitives.h"
#include "third_party/blink/renderer/platform/wtf/vector.h"
namespace blink {
class AudioBus;
class AudioDSPKernel;
class AudioProcessor;
// AudioDSPKernelProcessor processes one input -> one output (N channels each)
// It uses one AudioDSPKernel object per channel to do the processing, thus
// there is no cross-channel processing. Despite this limitation it turns out
// to be a very common and useful type of processor.
class PLATFORM_EXPORT AudioDSPKernelProcessor : public AudioProcessor {
public:
// numberOfChannels may be later changed if object is not yet in an
// "initialized" state
AudioDSPKernelProcessor(float sample_rate, unsigned number_of_channels);
// Subclasses create the appropriate type of processing kernel here.
// We'll call this to create a kernel for each channel.
virtual std::unique_ptr<AudioDSPKernel> CreateKernel() = 0;
// AudioProcessor methods
void Initialize() override;
void Uninitialize() override;
void Process(const AudioBus* source,
AudioBus* destination,
uint32_t frames_to_process) override;
void ProcessOnlyAudioParams(uint32_t frames_to_process) override;
void Reset() override;
void SetNumberOfChannels(unsigned) override;
unsigned NumberOfChannels() const override { return number_of_channels_; }
double TailTime() const override;
double LatencyTime() const override;
bool RequiresTailProcessing() const override;
protected:
Vector<std::unique_ptr<AudioDSPKernel>> kernels_;
mutable Mutex process_lock_;
bool has_just_reset_;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_AUDIO_AUDIO_DSP_KERNEL_PROCESSOR_H_