blob: 39568d8f121897cfbfb2389eb76a5c55e50dd572 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stdint.h>
#include <base/logging.h>
namespace playground2 {
// Iterates over the entire system call range from 0..0xFFFFFFFFu. This
// iterator is aware of how system calls look like and will skip quickly
// over ranges that can't contain system calls. It iterates more slowly
// whenever it reaches a range that is potentially problematic, returning
// the last invalid value before a valid range of system calls, and the
// first invalid value after a valid range of syscalls. It iterates over
// individual values whenever it is in the normal range for system calls
// (typically MIN_SYSCALL..MAX_SYSCALL).
// If |invalid_only| is true, this iterator will only return invalid
// syscall numbers, but will still skip quickly over invalid ranges,
// returning the first invalid value in the range and then skipping
// to the last invalid value in the range.
// Example usage:
// for (SyscallIterator iter(false); !iter.Done(); ) {
// uint32_t sysnum = iter.Next();
// // Do something with sysnum.
// }
// TODO(markus): Make this a classic C++ iterator.
class SyscallIterator {
explicit SyscallIterator(bool invalid_only)
: invalid_only_(invalid_only),
num_(0) {}
bool Done() const { return done_; }
uint32_t Next();
static bool IsValid(uint32_t num);
static bool IsArmPrivate(uint32_t num);
bool invalid_only_;
bool done_;
uint32_t num_;
} // namespace playground2