blob: 19fd733d7d89baae2b367858f20677c3b0584739 [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "blimp/net/client_connection_manager.h"
#include "base/logging.h"
#include "blimp/common/create_blimp_message.h"
#include "blimp/common/proto/blimp_message.pb.h"
#include "blimp/common/protocol_version.h"
#include "blimp/net/blimp_connection.h"
#include "blimp/net/blimp_message_processor.h"
#include "blimp/net/blimp_transport.h"
#include "blimp/net/browser_connection_handler.h"
#include "blimp/net/connection_handler.h"
#include "net/base/net_errors.h"
namespace blimp {
ClientConnectionManager::ClientConnectionManager(
ConnectionHandler* connection_handler)
: connection_handler_(connection_handler), weak_factory_(this) {
DCHECK(connection_handler_);
}
ClientConnectionManager::~ClientConnectionManager() {}
void ClientConnectionManager::AddTransport(
std::unique_ptr<BlimpTransport> transport) {
DCHECK(transport);
transports_.push_back(std::move(transport));
}
void ClientConnectionManager::Connect() {
// A |transport| added first is used first. When it fails to connect,
// the next transport is used.
DCHECK(!transports_.empty());
Connect(0);
}
void ClientConnectionManager::Connect(int transport_index) {
DVLOG(1) << "ClientConnectionManager::Connect(" << transport_index << ")";
if (static_cast<size_t>(transport_index) < transports_.size()) {
transports_[transport_index]->Connect(
base::Bind(&ClientConnectionManager::OnConnectResult,
base::Unretained(this), transport_index));
} else {
// TODO(haibinlu): add an error reporting path out for this.
LOG(WARNING) << "All transports failed to connect";
}
}
void ClientConnectionManager::OnConnectResult(int transport_index, int result) {
DCHECK_NE(result, net::ERR_IO_PENDING);
const auto& transport = transports_[transport_index];
if (result == net::OK) {
std::unique_ptr<BlimpConnection> connection = transport->TakeConnection();
connection->AddConnectionErrorObserver(this);
SendAuthenticationMessage(std::move(connection));
} else {
DVLOG(1) << "Transport " << transport->GetName()
<< " failed to connect:" << net::ErrorToString(result);
Connect(transport_index + 1);
}
}
void ClientConnectionManager::SendAuthenticationMessage(
std::unique_ptr<BlimpConnection> connection) {
DVLOG(1) << "Sending authentication message.";
connection->GetOutgoingMessageProcessor()->ProcessMessage(
CreateStartConnectionMessage(client_token_, kProtocolVersion),
base::Bind(&ClientConnectionManager::OnAuthenticationMessageSent,
weak_factory_.GetWeakPtr(),
base::Passed(std::move(connection))));
}
void ClientConnectionManager::OnAuthenticationMessageSent(
std::unique_ptr<BlimpConnection> connection,
int result) {
DVLOG(1) << "AuthenticationMessageSent, result=" << result;
if (result != net::OK) {
// If a write error occurred, just throw away |connection|.
// We don't need to propagate the error code here because the connection
// will already have done so via the ErrorObserver object.
return;
}
connection_handler_->HandleConnection(std::move(connection));
}
void ClientConnectionManager::OnConnectionError(int error) {
// TODO(kmarshall): implement reconnection logic.
VLOG(0) << "Connection dropped, error=" << error;
}
} // namespace blimp