blob: 07e6bd172b0765b0d309aed7f711b052a3125677 [file] [log] [blame]
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/trees/debug_rect_history.h"
#include <stddef.h>
#include "base/memory/ptr_util.h"
#include "cc/base/math_util.h"
#include "cc/layers/heads_up_display_layer_impl.h"
#include "cc/layers/layer_impl.h"
#include "cc/layers/layer_list_iterator.h"
#include "cc/layers/render_surface_impl.h"
#include "cc/trees/damage_tracker.h"
#include "cc/trees/layer_tree_host.h"
#include "cc/trees/layer_tree_host_common.h"
#include "cc/trees/layer_tree_impl.h"
#include "ui/gfx/geometry/rect_conversions.h"
namespace cc {
// static
std::unique_ptr<DebugRectHistory> DebugRectHistory::Create() {
return base::WrapUnique(new DebugRectHistory());
}
DebugRectHistory::DebugRectHistory() = default;
DebugRectHistory::~DebugRectHistory() = default;
void DebugRectHistory::SaveDebugRectsForCurrentFrame(
LayerTreeImpl* tree_impl,
HeadsUpDisplayLayerImpl* hud_layer,
const RenderSurfaceList& render_surface_list,
const LayerTreeDebugState& debug_state) {
// For now, clear all rects from previous frames. In the future we may want to
// store all debug rects for a history of many frames.
debug_rects_.clear();
if (debug_state.show_touch_event_handler_rects)
SaveTouchEventHandlerRects(tree_impl);
if (debug_state.show_wheel_event_handler_rects)
SaveWheelEventHandlerRects(tree_impl);
if (debug_state.show_scroll_event_handler_rects)
SaveScrollEventHandlerRects(tree_impl);
if (debug_state.show_non_fast_scrollable_rects)
SaveNonFastScrollableRects(tree_impl);
if (debug_state.show_layout_shift_regions)
SaveLayoutShiftRects(hud_layer);
if (debug_state.show_paint_rects)
SavePaintRects(tree_impl);
if (debug_state.show_property_changed_rects)
SavePropertyChangedRects(tree_impl, hud_layer);
if (debug_state.show_surface_damage_rects)
SaveSurfaceDamageRects(render_surface_list);
if (debug_state.show_screen_space_rects)
SaveScreenSpaceRects(render_surface_list);
}
void DebugRectHistory::SaveLayoutShiftRects(HeadsUpDisplayLayerImpl* hud) {
for (gfx::Rect rect : hud->LayoutShiftRects()) {
debug_rects_.push_back(DebugRect(
LAYOUT_SHIFT_RECT_TYPE,
MathUtil::MapEnclosingClippedRect(hud->ScreenSpaceTransform(), rect)));
}
}
void DebugRectHistory::SavePaintRects(LayerTreeImpl* tree_impl) {
// We would like to visualize where any layer's paint rect (update rect) has
// changed, regardless of whether this layer is skipped for actual drawing or
// not. Therefore we traverse over all layers, not just the render surface
// list.
for (auto* layer : *tree_impl) {
Region invalidation_region = layer->GetInvalidationRegionForDebugging();
if (invalidation_region.IsEmpty() || !layer->DrawsContent())
continue;
for (gfx::Rect rect : invalidation_region) {
debug_rects_.push_back(
DebugRect(PAINT_RECT_TYPE, MathUtil::MapEnclosingClippedRect(
layer->ScreenSpaceTransform(), rect)));
}
}
}
void DebugRectHistory::SavePropertyChangedRects(LayerTreeImpl* tree_impl,
LayerImpl* hud_layer) {
for (LayerImpl* layer : *tree_impl) {
if (layer == hud_layer)
continue;
if (!layer->LayerPropertyChanged())
continue;
debug_rects_.push_back(DebugRect(
PROPERTY_CHANGED_RECT_TYPE,
MathUtil::MapEnclosingClippedRect(layer->ScreenSpaceTransform(),
gfx::Rect(layer->bounds()))));
}
}
void DebugRectHistory::SaveSurfaceDamageRects(
const RenderSurfaceList& render_surface_list) {
for (size_t i = 0; i < render_surface_list.size(); ++i) {
size_t surface_index = render_surface_list.size() - 1 - i;
RenderSurfaceImpl* render_surface = render_surface_list[surface_index];
DCHECK(render_surface);
debug_rects_.push_back(DebugRect(
SURFACE_DAMAGE_RECT_TYPE, MathUtil::MapEnclosingClippedRect(
render_surface->screen_space_transform(),
render_surface->GetDamageRect())));
}
}
void DebugRectHistory::SaveScreenSpaceRects(
const RenderSurfaceList& render_surface_list) {
for (size_t i = 0; i < render_surface_list.size(); ++i) {
size_t surface_index = render_surface_list.size() - 1 - i;
RenderSurfaceImpl* render_surface = render_surface_list[surface_index];
DCHECK(render_surface);
debug_rects_.push_back(DebugRect(
SCREEN_SPACE_RECT_TYPE, MathUtil::MapEnclosingClippedRect(
render_surface->screen_space_transform(),
render_surface->content_rect())));
}
}
void DebugRectHistory::SaveTouchEventHandlerRects(LayerTreeImpl* tree_impl) {
LayerTreeHostCommon::CallFunctionForEveryLayer(
tree_impl,
[this](LayerImpl* layer) { SaveTouchEventHandlerRectsCallback(layer); });
}
void DebugRectHistory::SaveTouchEventHandlerRectsCallback(LayerImpl* layer) {
const TouchActionRegion& touch_action_region = layer->touch_action_region();
for (int touch_action_index = kTouchActionNone;
touch_action_index != kTouchActionMax; ++touch_action_index) {
auto touch_action = static_cast<TouchAction>(touch_action_index);
Region region = touch_action_region.GetRegionForTouchAction(touch_action);
for (gfx::Rect rect : region) {
debug_rects_.emplace_back(TOUCH_EVENT_HANDLER_RECT_TYPE,
MathUtil::MapEnclosingClippedRect(
layer->ScreenSpaceTransform(), rect),
touch_action);
}
}
}
void DebugRectHistory::SaveWheelEventHandlerRects(LayerTreeImpl* tree_impl) {
EventListenerProperties event_properties =
tree_impl->event_listener_properties(EventListenerClass::kMouseWheel);
if (event_properties == EventListenerProperties::kNone ||
event_properties == EventListenerProperties::kPassive) {
return;
}
// Since the wheel event handlers property is on the entire layer tree just
// mark inner viewport if have listeners.
LayerImpl* inner_viewport = tree_impl->InnerViewportScrollLayer();
if (!inner_viewport)
return;
debug_rects_.push_back(DebugRect(
WHEEL_EVENT_HANDLER_RECT_TYPE,
MathUtil::MapEnclosingClippedRect(inner_viewport->ScreenSpaceTransform(),
gfx::Rect(inner_viewport->bounds()))));
}
void DebugRectHistory::SaveScrollEventHandlerRects(LayerTreeImpl* tree_impl) {
LayerTreeHostCommon::CallFunctionForEveryLayer(
tree_impl,
[this](LayerImpl* layer) { SaveScrollEventHandlerRectsCallback(layer); });
}
void DebugRectHistory::SaveScrollEventHandlerRectsCallback(LayerImpl* layer) {
if (!layer->layer_tree_impl()->have_scroll_event_handlers())
return;
debug_rects_.push_back(
DebugRect(SCROLL_EVENT_HANDLER_RECT_TYPE,
MathUtil::MapEnclosingClippedRect(layer->ScreenSpaceTransform(),
gfx::Rect(layer->bounds()))));
}
void DebugRectHistory::SaveNonFastScrollableRects(LayerTreeImpl* tree_impl) {
LayerTreeHostCommon::CallFunctionForEveryLayer(
tree_impl,
[this](LayerImpl* layer) { SaveNonFastScrollableRectsCallback(layer); });
}
void DebugRectHistory::SaveNonFastScrollableRectsCallback(LayerImpl* layer) {
for (gfx::Rect rect : layer->non_fast_scrollable_region()) {
debug_rects_.push_back(DebugRect(NON_FAST_SCROLLABLE_RECT_TYPE,
MathUtil::MapEnclosingClippedRect(
layer->ScreenSpaceTransform(), rect)));
}
}
} // namespace cc