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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef PPAPI_SHARED_IMPL_MEDIA_STREAM_BUFFER_MANAGER_H_
#define PPAPI_SHARED_IMPL_MEDIA_STREAM_BUFFER_MANAGER_H_
#include <stdint.h>
#include <deque>
#include <memory>
#include <vector>
#include "base/compiler_specific.h"
#include "base/macros.h"
#include "base/memory/shared_memory.h"
#include "ppapi/shared_impl/ppapi_shared_export.h"
namespace ppapi {
union MediaStreamBuffer;
// This class is used by both read side and write side of a MediaStreamTrack to
// maintain a queue of buffers for reading or writing.
//
// An example:
// 1. The writer calls the writer's |buffer_manager_.Dequeue()| to get a free
// buffer.
// 2. The writer fills data into the buffer.
// 3. The writer sends the buffer index to the reader via an IPC message.
// 4. The reader receives the buffer index and calls the reader's
// |buffer_buffer.Enqueue()| to put the buffer into the read's queue.
// 5. The reader calls reader's |buffer_buffer_.Dequeue()| to get a received
// buffer.
// 6. When the buffer from the step 5 is consumed, the reader sends the buffer
// index back to writer via an IPC message.
// 7. The writer receives the buffer index and puts it back to the writer's
// free buffer queue by calling the writer's |buffer_manager_.Enqueue()|.
// 8. Go back to step 1.
class PPAPI_SHARED_EXPORT MediaStreamBufferManager {
public:
class PPAPI_SHARED_EXPORT Delegate {
public:
virtual ~Delegate();
// It is called when a new buffer is enqueued.
virtual void OnNewBufferEnqueued();
};
// MediaStreamBufferManager doesn't own |delegate|, the caller should keep
// it alive during the MediaStreamBufferManager's lifecycle.
explicit MediaStreamBufferManager(Delegate* delegate);
~MediaStreamBufferManager();
int32_t number_of_buffers() const { return number_of_buffers_; }
int32_t buffer_size() const { return buffer_size_; }
base::SharedMemory* shm() { return shm_.get(); }
// Initializes shared memory for buffers transmission.
bool SetBuffers(int32_t number_of_buffers,
int32_t buffer_size,
std::unique_ptr<base::SharedMemory> shm,
bool enqueue_all_buffers);
// Dequeues a buffer from |buffer_queue_|.
int32_t DequeueBuffer();
// Dequeues all the buffers from |buffer_queue_|.
std::vector<int32_t> DequeueBuffers();
// Puts a buffer into |buffer_queue_|.
void EnqueueBuffer(int32_t index);
// Queries whether a buffer will be returned by DequeueBuffer().
bool HasAvailableBuffer();
// Gets the buffer address for the given buffer index.
MediaStreamBuffer* GetBufferPointer(int32_t index);
private:
Delegate* delegate_;
// A queue of buffer indices.
std::deque<int32_t> buffer_queue_;
// A vector of buffer pointers. It is used for index to pointer converting.
std::vector<MediaStreamBuffer*> buffers_;
// The buffer size in bytes.
int32_t buffer_size_;
// The number of buffers in the shared memory.
int32_t number_of_buffers_;
// A memory block shared between renderer process and plugin process.
std::unique_ptr<base::SharedMemory> shm_;
DISALLOW_COPY_AND_ASSIGN(MediaStreamBufferManager);
};
} // namespace ppapi
#endif // PPAPI_SHAERD_IMPL_MEDIA_STREAM_BUFFER_MANAGER_H_