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/*
* Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above
* copyright notice, this list of conditions and the following
* disclaimer.
* 2. Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_SHAPES_RECTANGLE_SHAPE_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_SHAPES_RECTANGLE_SHAPE_H_
#include "third_party/blink/renderer/core/layout/shapes/shape.h"
#include "third_party/blink/renderer/platform/geometry/float_point.h"
#include "third_party/blink/renderer/platform/geometry/float_rect.h"
#include "third_party/blink/renderer/platform/geometry/float_size.h"
#include "third_party/blink/renderer/platform/wtf/assertions.h"
namespace blink {
class RectangleShape final : public Shape {
public:
RectangleShape(const FloatRect& bounds, const FloatSize& radii)
: Shape(), bounds_(bounds), radii_(radii) {}
LayoutRect ShapeMarginLogicalBoundingBox() const override {
return static_cast<LayoutRect>(ShapeMarginBounds());
}
bool IsEmpty() const override { return bounds_.IsEmpty(); }
LineSegment GetExcludedInterval(LayoutUnit logical_top,
LayoutUnit logical_height) const override;
void BuildDisplayPaths(DisplayPaths&) const override;
private:
FloatRect ShapeMarginBounds() const;
float Rx() const { return radii_.Width(); }
float Ry() const { return radii_.Height(); }
float X() const { return bounds_.X(); }
float Y() const { return bounds_.Y(); }
float Width() const { return bounds_.Width(); }
float Height() const { return bounds_.Height(); }
FloatRect bounds_;
FloatSize radii_;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_SHAPES_RECTANGLE_SHAPE_H_