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/*
* Copyright (C) 2010 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Google, Inc. nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LOADER_FRAME_LOADER_STATE_MACHINE_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LOADER_FRAME_LOADER_STATE_MACHINE_H_
#include "base/macros.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/platform/wtf/allocator.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"
namespace blink {
// Encapsulates a state machine for FrameLoader. Note that this is different
// from FrameState, which stores the state of the current load that FrameLoader
// is executing.
class CORE_EXPORT FrameLoaderStateMachine {
DISALLOW_NEW();
public:
FrameLoaderStateMachine();
// Once a load has been committed, the state may alternate between
// CommittedFirstRealLoad and FirstLayoutDone. Otherwise, the states only go
// down the list.
enum State {
kCreatingInitialEmptyDocument,
kDisplayingInitialEmptyDocument,
kCommittedFirstRealLoad,
kCommittedMultipleRealLoads
};
bool CommittedFirstRealDocumentLoad() const;
bool CreatingInitialEmptyDocument() const;
bool IsDisplayingInitialEmptyDocument() const;
bool CommittedMultipleRealLoads() const;
void AdvanceTo(State);
String ToString() const;
private:
State state_;
DISALLOW_COPY_AND_ASSIGN(FrameLoaderStateMachine);
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_LOADER_FRAME_LOADER_STATE_MACHINE_H_