blob: fba813e976d86ae09e3d4623272003ef638b39ba [file] [log] [blame]
/*
* Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "third_party/blink/renderer/core/svg/svg_fe_blend_element.h"
#include "third_party/blink/renderer/core/svg/graphics/filters/svg_filter_builder.h"
#include "third_party/blink/renderer/core/svg/svg_enumeration_map.h"
#include "third_party/blink/renderer/core/svg_names.h"
#include "third_party/blink/renderer/platform/graphics/filters/fe_blend.h"
namespace blink {
static BlendMode ToBlendMode(SVGFEBlendElement::Mode mode) {
#define MAP_BLEND_MODE(MODENAME) \
case SVGFEBlendElement::kMode##MODENAME: \
return BlendMode::k##MODENAME
switch (mode) {
MAP_BLEND_MODE(Normal);
MAP_BLEND_MODE(Multiply);
MAP_BLEND_MODE(Screen);
MAP_BLEND_MODE(Darken);
MAP_BLEND_MODE(Lighten);
MAP_BLEND_MODE(Overlay);
MAP_BLEND_MODE(ColorDodge);
MAP_BLEND_MODE(ColorBurn);
MAP_BLEND_MODE(HardLight);
MAP_BLEND_MODE(SoftLight);
MAP_BLEND_MODE(Difference);
MAP_BLEND_MODE(Exclusion);
MAP_BLEND_MODE(Hue);
MAP_BLEND_MODE(Saturation);
MAP_BLEND_MODE(Color);
MAP_BLEND_MODE(Luminosity);
default:
NOTREACHED();
return BlendMode::kNormal;
}
#undef MAP_BLEND_MODE
}
template <>
const SVGEnumerationMap& GetEnumerationMap<SVGFEBlendElement::Mode>() {
static const SVGEnumerationMap::Entry enum_items[] = {
{SVGFEBlendElement::kModeNormal, "normal"},
{SVGFEBlendElement::kModeMultiply, "multiply"},
{SVGFEBlendElement::kModeScreen, "screen"},
{SVGFEBlendElement::kModeDarken, "darken"},
{SVGFEBlendElement::kModeLighten, "lighten"},
{SVGFEBlendElement::kModeOverlay, "overlay"},
{SVGFEBlendElement::kModeColorDodge, "color-dodge"},
{SVGFEBlendElement::kModeColorBurn, "color-burn"},
{SVGFEBlendElement::kModeHardLight, "hard-light"},
{SVGFEBlendElement::kModeSoftLight, "soft-light"},
{SVGFEBlendElement::kModeDifference, "difference"},
{SVGFEBlendElement::kModeExclusion, "exclusion"},
{SVGFEBlendElement::kModeHue, "hue"},
{SVGFEBlendElement::kModeSaturation, "saturation"},
{SVGFEBlendElement::kModeColor, "color"},
{SVGFEBlendElement::kModeLuminosity, "luminosity"},
};
static const SVGEnumerationMap entries(enum_items);
return entries;
}
inline SVGFEBlendElement::SVGFEBlendElement(Document& document)
: SVGFilterPrimitiveStandardAttributes(svg_names::kFEBlendTag, document),
in1_(SVGAnimatedString::Create(this, svg_names::kInAttr)),
in2_(SVGAnimatedString::Create(this, svg_names::kIn2Attr)),
mode_(SVGAnimatedEnumeration<Mode>::Create(
this,
svg_names::kModeAttr,
SVGFEBlendElement::kModeNormal)) {
AddToPropertyMap(in1_);
AddToPropertyMap(in2_);
AddToPropertyMap(mode_);
}
void SVGFEBlendElement::Trace(blink::Visitor* visitor) {
visitor->Trace(in1_);
visitor->Trace(in2_);
visitor->Trace(mode_);
SVGFilterPrimitiveStandardAttributes::Trace(visitor);
}
DEFINE_NODE_FACTORY(SVGFEBlendElement)
bool SVGFEBlendElement::SetFilterEffectAttribute(
FilterEffect* effect,
const QualifiedName& attr_name) {
FEBlend* blend = static_cast<FEBlend*>(effect);
if (attr_name == svg_names::kModeAttr)
return blend->SetBlendMode(ToBlendMode(mode_->CurrentValue()->EnumValue()));
return SVGFilterPrimitiveStandardAttributes::SetFilterEffectAttribute(
effect, attr_name);
}
void SVGFEBlendElement::SvgAttributeChanged(const QualifiedName& attr_name) {
if (attr_name == svg_names::kModeAttr) {
SVGElement::InvalidationGuard invalidation_guard(this);
PrimitiveAttributeChanged(attr_name);
return;
}
if (attr_name == svg_names::kInAttr || attr_name == svg_names::kIn2Attr) {
SVGElement::InvalidationGuard invalidation_guard(this);
Invalidate();
return;
}
SVGFilterPrimitiveStandardAttributes::SvgAttributeChanged(attr_name);
}
FilterEffect* SVGFEBlendElement::Build(SVGFilterBuilder* filter_builder,
Filter* filter) {
FilterEffect* input1 = filter_builder->GetEffectById(
AtomicString(in1_->CurrentValue()->Value()));
FilterEffect* input2 = filter_builder->GetEffectById(
AtomicString(in2_->CurrentValue()->Value()));
DCHECK(input1);
DCHECK(input2);
FilterEffect* effect =
FEBlend::Create(filter, ToBlendMode(mode_->CurrentValue()->EnumValue()));
FilterEffectVector& input_effects = effect->InputEffects();
input_effects.ReserveCapacity(2);
input_effects.push_back(input1);
input_effects.push_back(input2);
return effect;
}
} // namespace blink