blob: d3bf941fe3b3ff91a9dc909da58ca759970d8e16 [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_AUDIO_WORKLET_THREAD_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_AUDIO_WORKLET_THREAD_H_
#include <memory>
#include "third_party/blink/renderer/core/workers/worker_thread.h"
#include "third_party/blink/renderer/core/workers/worklet_thread_holder.h"
#include "third_party/blink/renderer/modules/modules_export.h"
namespace blink {
class WorkerReportingProxy;
// AudioWorkletThread is a per-frame singleton object that has a reference count
// to the backing thread for the processing of AudioWorkletNode and
// AudioWorkletProcessor.
class MODULES_EXPORT AudioWorkletThread final : public WorkerThread {
public:
static std::unique_ptr<AudioWorkletThread> Create(WorkerReportingProxy&);
~AudioWorkletThread() override;
WorkerBackingThread& GetWorkerBackingThread() override;
// The backing thread is cleared by clearSharedBackingThread().
void ClearWorkerBackingThread() override {}
static void EnsureSharedBackingThread();
static void ClearSharedBackingThread();
private:
explicit AudioWorkletThread(WorkerReportingProxy&);
WorkerOrWorkletGlobalScope* CreateWorkerGlobalScope(
std::unique_ptr<GlobalScopeCreationParams>) final;
bool IsOwningBackingThread() const override { return false; }
WebThreadType GetThreadType() const override {
return WebThreadType::kAudioWorkletThread;
}
// This is only accessed by the main thread. Incremented by the constructor,
// and decremented by destructor.
static unsigned s_ref_count_;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_AUDIO_WORKLET_THREAD_H_