| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGL_WEBGL_FENCE_SYNC_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGL_WEBGL_FENCE_SYNC_H_ |
| |
| #include "third_party/blink/renderer/modules/webgl/webgl_sync.h" |
| |
| namespace blink { |
| |
| class WebGL2RenderingContextBase; |
| |
| class WebGLFenceSync : public WebGLSync { |
| public: |
| static WebGLSync* Create(WebGL2RenderingContextBase*, |
| GLenum condition, |
| GLbitfield flags); |
| |
| WebGLFenceSync(WebGL2RenderingContextBase*, |
| GLenum condition, |
| GLbitfield flags); |
| |
| private: |
| GLuint insertQuery(WebGL2RenderingContextBase*); |
| }; |
| |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGL_WEBGL_FENCE_SYNC_H_ |