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/*
* Copyright (C) 2010, Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
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*/
#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_AUDIO_HRTF_PANNER_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_AUDIO_HRTF_PANNER_H_
#include "third_party/blink/renderer/platform/audio/audio_delay_dsp_kernel.h"
#include "third_party/blink/renderer/platform/audio/fft_convolver.h"
#include "third_party/blink/renderer/platform/audio/hrtf_database_loader.h"
#include "third_party/blink/renderer/platform/audio/panner.h"
namespace blink {
class PLATFORM_EXPORT HRTFPanner final : public Panner {
public:
HRTFPanner(float sample_rate, HRTFDatabaseLoader*);
~HRTFPanner() override;
// Panner
void Pan(double azimuth,
double elevation,
const AudioBus* input_bus,
AudioBus* output_bus,
uint32_t frames_to_process,
AudioBus::ChannelInterpretation) override;
void PanWithSampleAccurateValues(double* azimuth,
double* elevation,
const AudioBus* input_bus,
AudioBus* output_bus,
uint32_t frames_to_process,
AudioBus::ChannelInterpretation) override;
void Reset() override;
size_t FftSize() const { return FftSizeForSampleRate(sample_rate_); }
static size_t FftSizeForSampleRate(float sample_rate);
float SampleRate() const { return sample_rate_; }
double TailTime() const override;
double LatencyTime() const override;
bool RequiresTailProcessing() const override;
private:
// Given an azimuth angle in the range -180 -> +180, returns the corresponding
// azimuth index for the database, and azimuthBlend which is an interpolation
// value from 0 -> 1.
int CalculateDesiredAzimuthIndexAndBlend(double azimuth,
double& azimuth_blend);
scoped_refptr<HRTFDatabaseLoader> database_loader_;
float sample_rate_;
// We maintain two sets of convolvers for smooth cross-faded interpolations
// when then azimuth and elevation are dynamically changing. When the
// azimuth and elevation are not changing, we simply process with one
// of the two sets. Initially we use CrossfadeSelection1 corresponding to
// m_convolverL1 and m_convolverR1. Whenever the azimuth or elevation
// changes, a crossfade is initiated to transition to the new position. So if
// we're currently processing with CrossfadeSelection1, then we transition to
// CrossfadeSelection2 (and vice versa). If we're in the middle of a
// transition, then we wait until it is complete before initiating a new
// transition.
// Selects either the convolver set (m_convolverL1, m_convolverR1) or
// (m_convolverL2, m_convolverR2).
enum CrossfadeSelection { kCrossfadeSelection1, kCrossfadeSelection2 };
CrossfadeSelection crossfade_selection_;
// azimuth/elevation for CrossfadeSelection1.
int azimuth_index1_;
double elevation1_;
// azimuth/elevation for CrossfadeSelection2.
int azimuth_index2_;
double elevation2_;
// A crossfade value 0 <= m_crossfadeX <= 1.
float crossfade_x_;
// Per-sample-frame crossfade value increment.
float crossfade_incr_;
FFTConvolver convolver_l1_;
FFTConvolver convolver_r1_;
FFTConvolver convolver_l2_;
FFTConvolver convolver_r2_;
AudioDelayDSPKernel delay_line_l_;
AudioDelayDSPKernel delay_line_r_;
AudioFloatArray temp_l1_;
AudioFloatArray temp_r1_;
AudioFloatArray temp_l2_;
AudioFloatArray temp_r2_;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_AUDIO_HRTF_PANNER_H_