| /* |
| * Copyright (C) 2012 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "third_party/blink/renderer/platform/bindings/v8_per_context_data.h" |
| |
| #include <stdlib.h> |
| #include <memory> |
| #include <utility> |
| |
| #include "base/memory/ptr_util.h" |
| #include "third_party/blink/renderer/platform/bindings/origin_trial_features.h" |
| #include "third_party/blink/renderer/platform/bindings/script_state.h" |
| #include "third_party/blink/renderer/platform/bindings/v0_custom_element_binding.h" |
| #include "third_party/blink/renderer/platform/bindings/v8_binding.h" |
| #include "third_party/blink/renderer/platform/bindings/v8_object_constructor.h" |
| #include "third_party/blink/renderer/platform/bindings/wrapper_type_info.h" |
| #include "third_party/blink/renderer/platform/instance_counters.h" |
| |
| namespace blink { |
| |
| V8PerContextData::V8PerContextData(v8::Local<v8::Context> context) |
| : isolate_(context->GetIsolate()), |
| wrapper_boilerplates_(isolate_), |
| constructor_map_(isolate_), |
| context_holder_(std::make_unique<gin::ContextHolder>(isolate_)), |
| context_(isolate_, context), |
| activity_logger_(nullptr), |
| data_map_(MakeGarbageCollected<DataMap>()) { |
| context_holder_->SetContext(context); |
| context_.Get().AnnotateStrongRetainer("blink::V8PerContextData::context_"); |
| |
| if (IsMainThread()) { |
| InstanceCounters::IncrementCounter( |
| InstanceCounters::kV8PerContextDataCounter); |
| } |
| } |
| |
| V8PerContextData::~V8PerContextData() { |
| if (IsMainThread()) { |
| InstanceCounters::DecrementCounter( |
| InstanceCounters::kV8PerContextDataCounter); |
| } |
| } |
| |
| std::unique_ptr<V8PerContextData> V8PerContextData::Create( |
| v8::Local<v8::Context> context) { |
| return base::WrapUnique(new V8PerContextData(context)); |
| } |
| |
| V8PerContextData* V8PerContextData::From(v8::Local<v8::Context> context) { |
| return ScriptState::From(context)->PerContextData(); |
| } |
| |
| v8::Local<v8::Object> V8PerContextData::CreateWrapperFromCacheSlowCase( |
| const WrapperTypeInfo* type) { |
| v8::Context::Scope scope(GetContext()); |
| v8::Local<v8::Function> interface_object = ConstructorForType(type); |
| CHECK(!interface_object.IsEmpty()); |
| v8::Local<v8::Object> instance_template = |
| V8ObjectConstructor::NewInstance(isolate_, interface_object) |
| .ToLocalChecked(); |
| wrapper_boilerplates_.Set(type, instance_template); |
| return instance_template->Clone(); |
| } |
| |
| v8::Local<v8::Function> V8PerContextData::ConstructorForTypeSlowCase( |
| const WrapperTypeInfo* type) { |
| v8::Local<v8::Context> context = GetContext(); |
| v8::Context::Scope scope(context); |
| |
| v8::Local<v8::Function> parent_interface_object; |
| if (type->parent_class) { |
| parent_interface_object = ConstructorForType(type->parent_class); |
| } |
| |
| const DOMWrapperWorld& world = DOMWrapperWorld::World(context); |
| v8::Local<v8::Function> interface_object = |
| V8ObjectConstructor::CreateInterfaceObject( |
| type, context, world, isolate_, parent_interface_object, |
| V8ObjectConstructor::CreationMode::kInstallConditionalFeatures); |
| |
| constructor_map_.Set(type, interface_object); |
| return interface_object; |
| } |
| |
| v8::Local<v8::Object> V8PerContextData::PrototypeForType( |
| const WrapperTypeInfo* type) { |
| v8::Local<v8::Object> constructor = ConstructorForType(type); |
| if (constructor.IsEmpty()) |
| return v8::Local<v8::Object>(); |
| v8::Local<v8::Value> prototype_value; |
| if (!constructor->Get(GetContext(), V8AtomicString(isolate_, "prototype")) |
| .ToLocal(&prototype_value) || |
| !prototype_value->IsObject()) |
| return v8::Local<v8::Object>(); |
| return prototype_value.As<v8::Object>(); |
| } |
| |
| bool V8PerContextData::GetExistingConstructorAndPrototypeForType( |
| const WrapperTypeInfo* type, |
| v8::Local<v8::Object>* prototype_object, |
| v8::Local<v8::Function>* interface_object) { |
| *interface_object = constructor_map_.Get(type); |
| if (interface_object->IsEmpty()) { |
| *prototype_object = v8::Local<v8::Object>(); |
| return false; |
| } |
| *prototype_object = PrototypeForType(type); |
| DCHECK(!prototype_object->IsEmpty()); |
| return true; |
| } |
| |
| void V8PerContextData::AddCustomElementBinding( |
| std::unique_ptr<V0CustomElementBinding> binding) { |
| custom_element_bindings_.push_back(std::move(binding)); |
| } |
| |
| void V8PerContextData::AddData(const char* key, Data* data) { |
| data_map_->Set(key, data); |
| } |
| |
| void V8PerContextData::ClearData(const char* key) { |
| data_map_->erase(key); |
| } |
| |
| V8PerContextData::Data* V8PerContextData::GetData(const char* key) { |
| return data_map_->at(key); |
| } |
| |
| } // namespace blink |