| // Copyright 2018 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "third_party/blink/renderer/platform/graphics/path.h" |
| |
| #include "testing/gtest/include/gtest/gtest.h" |
| |
| namespace blink { |
| |
| TEST(PathTest, PointAtEndOfPath) { |
| Path path; |
| path.MoveTo(FloatPoint(70, -48)); |
| path.AddBezierCurveTo(FloatPoint(70, -48), FloatPoint(136, 136), |
| FloatPoint(230, 166)); |
| path.MoveTo(FloatPoint(230, 166)); |
| path.AddBezierCurveTo(FloatPoint(324, 196), FloatPoint(472, 370), |
| FloatPoint(460, 470)); |
| |
| FloatPoint point; |
| float angle; |
| path.PointAndNormalAtLength(path.length(), point, angle); |
| EXPECT_EQ(point, FloatPoint(460, 470)); |
| } |
| |
| } // namespace blink |