blob: 407e9173262e2c4cca9088efe184b3e546ac39b0 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/display/manager/display_manager.h"
#include "ash/accelerators/accelerator_commands.h"
#include "ash/display/cursor_window_controller.h"
#include "ash/display/display_configuration_controller.h"
#include "ash/display/display_util.h"
#include "ash/display/mirror_window_controller.h"
#include "ash/display/mirror_window_test_api.h"
#include "ash/display/screen_orientation_controller_chromeos.h"
#include "ash/display/screen_orientation_controller_test_api.h"
#include "ash/display/window_tree_host_manager.h"
#include "ash/public/cpp/app_types.h"
#include "ash/public/cpp/ash_switches.h"
#include "ash/screen_util.h"
#include "ash/shell.h"
#include "ash/strings/grit/ash_strings.h"
#include "ash/test/ash_test_base.h"
#include "ash/wm/tablet_mode/tablet_mode_controller.h"
#include "ash/wm/window_state.h"
#include "ash/wm/window_util.h"
#include "base/command_line.h"
#include "base/format_macros.h"
#include "base/strings/string_number_conversions.h"
#include "base/strings/stringprintf.h"
#include "build/build_config.h"
#include "chromeos/accelerometer/accelerometer_reader.h"
#include "chromeos/accelerometer/accelerometer_types.h"
#include "ui/aura/client/aura_constants.h"
#include "ui/aura/env.h"
#include "ui/aura/window_observer.h"
#include "ui/aura/window_tree_host.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/display/display.h"
#include "ui/display/display_layout.h"
#include "ui/display/display_layout_builder.h"
#include "ui/display/display_observer.h"
#include "ui/display/display_switches.h"
#include "ui/display/manager/chromeos/display_change_observer.h"
#include "ui/display/manager/chromeos/test/touch_device_manager_test_api.h"
#include "ui/display/manager/display_layout_store.h"
#include "ui/display/manager/display_manager_utilities.h"
#include "ui/display/manager/fake_display_snapshot.h"
#include "ui/display/manager/managed_display_info.h"
#include "ui/display/screen.h"
#include "ui/display/test/display_manager_test_api.h"
#include "ui/events/devices/touchscreen_device.h"
#include "ui/events/test/event_generator.h"
#include "ui/gfx/font_render_params.h"
namespace ash {
using std::vector;
using std::string;
using base::StringPrintf;
namespace {
std::string ToDisplayName(int64_t id) {
return "x-" + base::Int64ToString(id);
}
} // namespace
class DisplayManagerTest : public AshTestBase,
public display::DisplayObserver,
public aura::WindowObserver {
public:
DisplayManagerTest() = default;
~DisplayManagerTest() override = default;
void SetUp() override {
AshTestBase::SetUp();
display::Screen::GetScreen()->AddObserver(this);
Shell::GetPrimaryRootWindow()->AddObserver(this);
}
void TearDown() override {
Shell::GetPrimaryRootWindow()->RemoveObserver(this);
display::Screen::GetScreen()->RemoveObserver(this);
AshTestBase::TearDown();
}
const vector<display::Display>& changed() const { return changed_; }
const vector<display::Display>& added() const { return added_; }
uint32_t changed_metrics() const { return changed_metrics_; }
string GetCountSummary() const {
return StringPrintf("%" PRIuS " %" PRIuS " %" PRIuS " %" PRIuS " %" PRIuS,
changed_.size(), added_.size(), removed_count_,
will_process_count_, did_process_count_);
}
void reset() {
changed_.clear();
added_.clear();
removed_count_ = will_process_count_ = did_process_count_ = 0U;
changed_metrics_ = 0U;
root_window_destroyed_ = false;
}
bool root_window_destroyed() const { return root_window_destroyed_; }
const display::ManagedDisplayInfo& GetDisplayInfo(
const display::Display& display) {
return display_manager()->GetDisplayInfo(display.id());
}
const display::ManagedDisplayInfo& GetDisplayInfoAt(int index) {
return GetDisplayInfo(display_manager()->GetDisplayAt(index));
}
const display::Display& GetDisplayForId(int64_t id) {
return display_manager()->GetDisplayForId(id);
}
const display::ManagedDisplayInfo& GetDisplayInfoForId(int64_t id) {
return GetDisplayInfo(display_manager()->GetDisplayForId(id));
}
// aura::DisplayObserver overrides:
void OnWillProcessDisplayChanges() override { ++will_process_count_; }
void OnDidProcessDisplayChanges() override { ++did_process_count_; }
void OnDisplayMetricsChanged(const display::Display& display,
uint32_t changed_metrics) override {
changed_.push_back(display);
changed_metrics_ |= changed_metrics;
}
void OnDisplayAdded(const display::Display& new_display) override {
added_.push_back(new_display);
}
void OnDisplayRemoved(const display::Display& old_display) override {
++removed_count_;
}
// aura::WindowObserver overrides:
void OnWindowDestroying(aura::Window* window) override {
ASSERT_EQ(Shell::GetPrimaryRootWindow(), window);
root_window_destroyed_ = true;
}
// Returns true if there exists any overlapping mirroring displays.
bool OverlappingMirroringDisplaysExist() {
const auto& mirroring_displays =
display_manager()->software_mirroring_display_list();
for (size_t i = 0; i < mirroring_displays.size() - 1; ++i) {
for (size_t j = i + 1; j < mirroring_displays.size(); ++j) {
const gfx::Rect& bounds_1 = mirroring_displays[i].bounds();
const gfx::Rect& bounds_2 = mirroring_displays[j].bounds();
if (bounds_1.Intersects(bounds_2))
return true;
}
}
return false;
}
void SetSoftwareMirrorMode(bool active) {
display_manager()->SetMirrorMode(
active ? display::MirrorMode::kNormal : display::MirrorMode::kOff,
base::nullopt);
RunAllPendingInMessageLoop();
}
private:
vector<display::Display> changed_;
vector<display::Display> added_;
size_t removed_count_ = 0u;
size_t will_process_count_ = 0u;
size_t did_process_count_ = 0u;
bool root_window_destroyed_ = false;
uint32_t changed_metrics_ = 0u;
DISALLOW_COPY_AND_ASSIGN(DisplayManagerTest);
};
class DisplayManagerTestDisableMultiMirroring : public DisplayManagerTest {
public:
DisplayManagerTestDisableMultiMirroring() = default;
~DisplayManagerTestDisableMultiMirroring() override = default;
// DisplayManagerTest:
void SetUp() override {
base::CommandLine::ForCurrentProcess()->AppendSwitch(
::switches::kDisableMultiMirroring);
DisplayManagerTest::SetUp();
}
private:
DISALLOW_COPY_AND_ASSIGN(DisplayManagerTestDisableMultiMirroring);
};
TEST_F(DisplayManagerTest, UpdateDisplayTest) {
EXPECT_EQ(1U, display_manager()->GetNumDisplays());
// Update primary and add seconary.
UpdateDisplay("100+0-500x500,0+501-400x400");
EXPECT_EQ(2U, display_manager()->GetNumDisplays());
EXPECT_EQ("0,0 500x500",
display_manager()->GetDisplayAt(0).bounds().ToString());
EXPECT_EQ("2 1 0 1 1", GetCountSummary());
EXPECT_EQ(display_manager()->GetDisplayAt(0).id(), changed()[0].id());
EXPECT_EQ(display_manager()->GetDisplayAt(1).id(), changed()[1].id());
EXPECT_EQ(display_manager()->GetDisplayAt(1).id(), added()[0].id());
EXPECT_EQ("0,0 500x500", changed()[0].bounds().ToString());
EXPECT_EQ("500,0 400x400", changed()[1].bounds().ToString());
// Secondary display is on right.
EXPECT_EQ("500,0 400x400", added()[0].bounds().ToString());
EXPECT_EQ("0,501 400x400",
GetDisplayInfo(added()[0]).bounds_in_native().ToString());
reset();
// Delete secondary.
UpdateDisplay("100+0-500x500");
EXPECT_EQ("0 0 1 1 1", GetCountSummary());
reset();
// Change primary.
UpdateDisplay("1+1-1000x600");
EXPECT_EQ("1 0 0 1 1", GetCountSummary());
EXPECT_EQ(display_manager()->GetDisplayAt(0).id(), changed()[0].id());
EXPECT_EQ("0,0 1000x600", changed()[0].bounds().ToString());
reset();
// Add secondary.
UpdateDisplay("1+1-1000x600,1002+0-600x400");
EXPECT_EQ(2U, display_manager()->GetNumDisplays());
EXPECT_EQ("1 1 0 1 1", GetCountSummary());
EXPECT_EQ(display_manager()->GetDisplayAt(1).id(), changed()[0].id());
EXPECT_EQ(display_manager()->GetDisplayAt(1).id(), added()[0].id());
// Secondary display is on right.
EXPECT_EQ("1000,0 600x400", added()[0].bounds().ToString());
EXPECT_EQ("1002,0 600x400",
GetDisplayInfo(added()[0]).bounds_in_native().ToString());
reset();
// Secondary removed, primary changed.
UpdateDisplay("1+1-800x300");
EXPECT_EQ(1U, display_manager()->GetNumDisplays());
EXPECT_EQ("1 0 1 1 1", GetCountSummary());
EXPECT_EQ(display_manager()->GetDisplayAt(0).id(), changed()[0].id());
EXPECT_EQ("0,0 800x300", changed()[0].bounds().ToString());
reset();
// # of display can go to zero when screen is off.
const vector<display::ManagedDisplayInfo> empty;
display_manager()->OnNativeDisplaysChanged(empty);
EXPECT_EQ(1U, display_manager()->GetNumDisplays());
// Going to 0 displays doesn't actually change the list and is effectively
// ignored.
EXPECT_EQ("0 0 0 0 0", GetCountSummary());
EXPECT_FALSE(root_window_destroyed());
// Display configuration stays the same
EXPECT_EQ("0,0 800x300",
display_manager()->GetDisplayAt(0).bounds().ToString());
reset();
// Connect to display again
UpdateDisplay("100+100-500x400");
EXPECT_EQ(1U, display_manager()->GetNumDisplays());
EXPECT_EQ("1 0 0 1 1", GetCountSummary());
EXPECT_FALSE(root_window_destroyed());
EXPECT_EQ("0,0 500x400", changed()[0].bounds().ToString());
EXPECT_EQ("100,100 500x400",
GetDisplayInfo(changed()[0]).bounds_in_native().ToString());
reset();
// Go back to zero and wake up with multiple displays.
display_manager()->OnNativeDisplaysChanged(empty);
EXPECT_EQ(1U, display_manager()->GetNumDisplays());
EXPECT_FALSE(root_window_destroyed());
reset();
// Add secondary.
UpdateDisplay("0+0-1000x600,1000+1000-600x400");
EXPECT_EQ(2U, display_manager()->GetNumDisplays());
EXPECT_EQ("0,0 1000x600",
display_manager()->GetDisplayAt(0).bounds().ToString());
// Secondary display is on right.
EXPECT_EQ("1000,0 600x400",
display_manager()->GetDisplayAt(1).bounds().ToString());
EXPECT_EQ("1000,1000 600x400",
GetDisplayInfoAt(1).bounds_in_native().ToString());
reset();
// Changing primary will update secondary as well.
UpdateDisplay("0+0-800x600,1000+1000-600x400");
EXPECT_EQ("2 0 0 1 1", GetCountSummary());
reset();
EXPECT_EQ("0,0 800x600",
display_manager()->GetDisplayAt(0).bounds().ToString());
EXPECT_EQ("800,0 600x400",
display_manager()->GetDisplayAt(1).bounds().ToString());
}
TEST_F(DisplayManagerTest, ScaleOnlyChange) {
display_manager()->ToggleDisplayScaleFactor();
EXPECT_TRUE(changed_metrics() &
display::DisplayObserver::DISPLAY_METRIC_BOUNDS);
EXPECT_TRUE(changed_metrics() &
display::DisplayObserver::DISPLAY_METRIC_WORK_AREA);
}
// Test in emulation mode (use_fullscreen_host_window=false)
TEST_F(DisplayManagerTest, EmulatorTest) {
EXPECT_EQ(1U, display_manager()->GetNumDisplays());
display_manager()->AddRemoveDisplay();
// Update primary and add seconary.
EXPECT_EQ(2U, display_manager()->GetNumDisplays());
EXPECT_EQ("1 1 0 1 1", GetCountSummary());
reset();
display_manager()->AddRemoveDisplay();
EXPECT_EQ(1U, display_manager()->GetNumDisplays());
EXPECT_EQ("0 0 1 1 1", GetCountSummary());
reset();
display_manager()->AddRemoveDisplay();
EXPECT_EQ(2U, display_manager()->GetNumDisplays());
EXPECT_EQ("1 1 0 1 1", GetCountSummary());
}
// Tests support for 3 displays.
TEST_F(DisplayManagerTest, UpdateThreeDisplaysWithDefaultLayout) {
EXPECT_EQ(1U, display_manager()->GetNumDisplays());
// Test with three displays. Native origin will not affect ash
// display layout.
UpdateDisplay("0+0-640x480,1000+0-320x200,2000+0-400x300");
EXPECT_EQ(3U, display_manager()->GetNumDisplays());
EXPECT_EQ("0,0 640x480",
display_manager()->GetDisplayAt(0).bounds().ToString());
EXPECT_EQ("640,0 320x200",
display_manager()->GetDisplayAt(1).bounds().ToString());
EXPECT_EQ("960,0 400x300",
display_manager()->GetDisplayAt(2).bounds().ToString());
EXPECT_EQ("3 2 0 1 1", GetCountSummary());
EXPECT_EQ(display_manager()->GetDisplayAt(0).id(), changed()[0].id());
EXPECT_EQ(display_manager()->GetDisplayAt(1).id(), changed()[1].id());
EXPECT_EQ(display_manager()->GetDisplayAt(2).id(), changed()[2].id());
EXPECT_EQ(display_manager()->GetDisplayAt(1).id(), added()[0].id());
EXPECT_EQ(display_manager()->GetDisplayAt(2).id(), added()[1].id());
EXPECT_EQ("0,0 640x480", changed()[0].bounds().ToString());
EXPECT_EQ("640,0 320x200", changed()[1].bounds().ToString());
EXPECT_EQ("960,0 400x300", changed()[2].bounds().ToString());
// Secondary and terniary displays are on right.
EXPECT_EQ("640,0 320x200", added()[0].bounds().ToString());
EXPECT_EQ("1000,0 320x200",
GetDisplayInfo(added()[0]).bounds_in_native().ToString());
EXPECT_EQ("960,0 400x300", added()[1].bounds().ToString());
EXPECT_EQ("2000,0 400x300",
GetDisplayInfo(added()[1]).bounds_in_native().ToString());
// Verify calling ReconfigureDisplays doesn't change anything.
display_manager()->ReconfigureDisplays();
EXPECT_EQ(3U, display_manager()->GetNumDisplays());
EXPECT_EQ("0,0 640x480",
display_manager()->GetDisplayAt(0).bounds().ToString());
EXPECT_EQ("640,0 320x200",
display_manager()->GetDisplayAt(1).bounds().ToString());
EXPECT_EQ("960,0 400x300",
display_manager()->GetDisplayAt(2).bounds().ToString());
display::DisplayPlacement default_placement(display::DisplayPlacement::BOTTOM,
10);
display_manager()->layout_store()->SetDefaultDisplayPlacement(
default_placement);
// Test with new displays.
UpdateDisplay("640x480");
UpdateDisplay("640x480,320x200,400x300");
EXPECT_EQ("0,0 640x480",
display_manager()->GetDisplayAt(0).bounds().ToString());
EXPECT_EQ("10,480 320x200",
display_manager()->GetDisplayAt(1).bounds().ToString());
EXPECT_EQ("20,680 400x300",
display_manager()->GetDisplayAt(2).bounds().ToString());
}
TEST_F(DisplayManagerTest, LayoutMorethanThreeDisplaysTest) {
int64_t primary_id = display::Screen::GetScreen()->GetPrimaryDisplay().id();
display::DisplayIdList list = display::test::CreateDisplayIdListN(
3, primary_id, primary_id + 1, primary_id + 2);
{
// Layout: [2]
// [1][P]
display::DisplayLayoutBuilder builder(primary_id);
builder.AddDisplayPlacement(list[1], primary_id,
display::DisplayPlacement::LEFT, 10);
builder.AddDisplayPlacement(list[2], list[1],
display::DisplayPlacement::TOP, 10);
display_manager()->layout_store()->RegisterLayoutForDisplayIdList(
list, builder.Build());
UpdateDisplay("640x480,320x200,400x300");
EXPECT_EQ(3U, display_manager()->GetNumDisplays());
EXPECT_EQ("0,0 640x480",
display_manager()->GetDisplayAt(0).bounds().ToString());
EXPECT_EQ("-320,10 320x200",
display_manager()->GetDisplayAt(1).bounds().ToString());
// The above layout causes an overlap between [P] and [2], making [2]'s
// bounds be "-310,-290 400x300" if the overlap is not fixed. The overlap
// must be detected and fixed and [2] is shifted up to remove the overlap.
EXPECT_EQ("-310,-300 400x300",
display_manager()->GetDisplayAt(2).bounds().ToString());
}
{
// Layout: [1]
// [P][2]
display::DisplayLayoutBuilder builder(primary_id);
builder.AddDisplayPlacement(list[1], primary_id,
display::DisplayPlacement::TOP, 10);
builder.AddDisplayPlacement(list[2], primary_id,
display::DisplayPlacement::RIGHT, 10);
display_manager()->layout_store()->RegisterLayoutForDisplayIdList(
list, builder.Build());
UpdateDisplay("640x480,320x200,400x300");
EXPECT_EQ(3U, display_manager()->GetNumDisplays());
EXPECT_EQ("0,0 640x480",
display_manager()->GetDisplayAt(0).bounds().ToString());
EXPECT_EQ("10,-200 320x200",
display_manager()->GetDisplayAt(1).bounds().ToString());
EXPECT_EQ("640,10 400x300",
display_manager()->GetDisplayAt(2).bounds().ToString());
}
{
// Layout: [P]
// [2]
// [1]
display::DisplayLayoutBuilder builder(primary_id);
builder.AddDisplayPlacement(list[1], list[2],
display::DisplayPlacement::BOTTOM, 10);
builder.AddDisplayPlacement(list[2], primary_id,
display::DisplayPlacement::BOTTOM, 10);
display_manager()->layout_store()->RegisterLayoutForDisplayIdList(
list, builder.Build());
UpdateDisplay("640x480,320x200,400x300");
EXPECT_EQ(3U, display_manager()->GetNumDisplays());
EXPECT_EQ("0,0 640x480",
display_manager()->GetDisplayAt(0).bounds().ToString());
EXPECT_EQ("20,780 320x200",
display_manager()->GetDisplayAt(1).bounds().ToString());
EXPECT_EQ("10,480 400x300",
display_manager()->GetDisplayAt(2).bounds().ToString());
}
{
list = display::test::CreateDisplayIdListN(5, primary_id, primary_id + 1,
primary_id + 2, primary_id + 3,
primary_id + 4);
// Layout: [P][2]
// [3][4]
// [1]
display::DisplayLayoutBuilder builder(primary_id);
builder.AddDisplayPlacement(list[2], primary_id,
display::DisplayPlacement::RIGHT, 10);
builder.AddDisplayPlacement(list[1], list[3],
display::DisplayPlacement::BOTTOM, 10);
builder.AddDisplayPlacement(list[3], list[4],
display::DisplayPlacement::LEFT, 10);
builder.AddDisplayPlacement(list[4], primary_id,
display::DisplayPlacement::BOTTOM, 10);
display_manager()->layout_store()->RegisterLayoutForDisplayIdList(
list, builder.Build());
UpdateDisplay("640x480,320x200,400x300,300x200,200x100");
EXPECT_EQ(5U, display_manager()->GetNumDisplays());
EXPECT_EQ("0,0 640x480",
display_manager()->GetDisplayAt(0).bounds().ToString());
// 2nd is right of the primary.
EXPECT_EQ("640,10 400x300",
display_manager()->GetDisplayAt(2).bounds().ToString());
// 4th is bottom of the primary.
EXPECT_EQ("10,480 200x100",
display_manager()->GetDisplayAt(4).bounds().ToString());
// 3rd is the left of 4th.
EXPECT_EQ("-290,480 300x200",
display_manager()->GetDisplayAt(3).bounds().ToString());
// 1st is the bottom of 3rd.
EXPECT_EQ("-280,680 320x200",
display_manager()->GetDisplayAt(1).bounds().ToString());
}
}
// Makes sure that layouts with overlapped displays are detected and fixed when
// applied.
TEST_F(DisplayManagerTest, NoOverlappedDisplays) {
int64_t primary_id = display::Screen::GetScreen()->GetPrimaryDisplay().id();
{
// Layout with multiple overlaps and special cases:
//
// +-----+
// +----+-+6 |
// | 5 | | |
// +----+----+ | |
// | 7 | | | |
// +----+----+-+---+---+-+---------+
// | | P | | 2 |
// +------+ | | +----------+
// | | | | 3 |
// | | | | |
// +--+----+-+-+-+-----+--+ |
// | 1 | | 4 | | |
// | | | +--+-------+
// | | | |
// +--------+ +--------+
display::DisplayIdList list = display::test::CreateDisplayIdListN(
8, primary_id, primary_id + 1, primary_id + 2, primary_id + 3,
primary_id + 4, primary_id + 5, primary_id + 6, primary_id + 7);
display::DisplayLayoutBuilder builder(primary_id);
builder.AddDisplayPlacement(list[1], primary_id,
display::DisplayPlacement::BOTTOM, 50);
builder.AddDisplayPlacement(list[2], list[1],
display::DisplayPlacement::TOP, 300);
builder.AddDisplayPlacement(list[3], list[2],
display::DisplayPlacement::RIGHT, 30);
builder.AddDisplayPlacement(list[4], list[2],
display::DisplayPlacement::BOTTOM, 400);
builder.AddDisplayPlacement(list[5], primary_id,
display::DisplayPlacement::LEFT, -300);
builder.AddDisplayPlacement(list[6], primary_id,
display::DisplayPlacement::TOP, -250);
builder.AddDisplayPlacement(list[7], list[6],
display::DisplayPlacement::LEFT, 250);
display_manager()->layout_store()->RegisterLayoutForDisplayIdList(
list, builder.Build());
UpdateDisplay(
"480x400,480x400,480x400,480x400,480x400,480x400,480x400,530x150");
// The resulting layout after overlaps had been removed:
//
//
// +---------+
// | 7 +-----+
// +-+-------+ 6 |
// | 5 | |
// | | |
// | | |
// | |-+---+----+---------+
// | | | P | 2 |
// +-------+ | | +----------+
// | | | 3 |
// | | | |
// +--+-----+-+-------+ |
// | 1 | | |
// | | +----+---+------+
// | | | 4 |
// +-------+ | |
// | |
// +--------+
EXPECT_EQ(8U, display_manager()->GetNumDisplays());
EXPECT_EQ(gfx::Rect(0, 0, 480, 400),
display_manager()->GetDisplayAt(0).bounds());
EXPECT_EQ(gfx::Rect(50, 400, 480, 400),
display_manager()->GetDisplayAt(1).bounds());
EXPECT_EQ(gfx::Rect(480, 0, 480, 400),
display_manager()->GetDisplayAt(2).bounds());
EXPECT_EQ(gfx::Rect(960, 30, 480, 400),
display_manager()->GetDisplayAt(3).bounds());
EXPECT_EQ(gfx::Rect(730, 430, 480, 400),
display_manager()->GetDisplayAt(4).bounds());
EXPECT_EQ(gfx::Rect(-730, -300, 480, 400),
display_manager()->GetDisplayAt(5).bounds());
EXPECT_EQ(gfx::Rect(-250, -400, 480, 400),
display_manager()->GetDisplayAt(6).bounds());
EXPECT_EQ(gfx::Rect(-780, -450, 530, 150),
display_manager()->GetDisplayAt(7).bounds());
// Expect that the displays have been reparented correctly, such that a
// child is always touching its parent.
display::DisplayLayoutBuilder expected_layout_builder(primary_id);
expected_layout_builder.AddDisplayPlacement(
list[1], primary_id, display::DisplayPlacement::BOTTOM, 50);
expected_layout_builder.AddDisplayPlacement(
list[2], list[1], display::DisplayPlacement::TOP, 430);
expected_layout_builder.AddDisplayPlacement(
list[3], list[2], display::DisplayPlacement::RIGHT, 30);
// [4] became a child of [3] instead of [2] as they no longer touch.
expected_layout_builder.AddDisplayPlacement(
list[4], list[3], display::DisplayPlacement::BOTTOM, -230);
// [5] became a child of [6] instead of [P] as they no longer touch.
expected_layout_builder.AddDisplayPlacement(
list[5], list[6], display::DisplayPlacement::LEFT, 100);
expected_layout_builder.AddDisplayPlacement(
list[6], primary_id, display::DisplayPlacement::TOP, -250);
expected_layout_builder.AddDisplayPlacement(
list[7], list[6], display::DisplayPlacement::LEFT, -50);
const display::DisplayLayout& layout =
display_manager()->GetCurrentResolvedDisplayLayout();
EXPECT_TRUE(
layout.HasSamePlacementList(*(expected_layout_builder.Build())));
}
{
// The following is a special case where a child display is closer to the
// origin than its parent. Test that we can handle it successfully without
// introducing a circular dependency.
//
// +---------+
// | P | +---------+
// | | | 3 |
// | | | |
// | | | |
// +------+--+----+ |
// | 1 | | 2 +---------+
// | | | |
// | | | |
// | | | |
// +------+--+----+
//
display::DisplayIdList list = display::test::CreateDisplayIdListN(
4, primary_id, primary_id + 1, primary_id + 2, primary_id + 3);
display::DisplayLayoutBuilder builder(primary_id);
builder.AddDisplayPlacement(list[1], primary_id,
display::DisplayPlacement::BOTTOM, 0);
builder.AddDisplayPlacement(list[2], primary_id,
display::DisplayPlacement::BOTTOM, 464);
builder.AddDisplayPlacement(list[3], list[2],
display::DisplayPlacement::RIGHT, -700);
display_manager()->layout_store()->RegisterLayoutForDisplayIdList(
list, builder.Build());
UpdateDisplay("696x800,696x800,300x800,696x800");
// The expected layout should be:
//
// +---------+
// | P | +---------+
// | | | 3 |
// | | | |
// | | | |
// +---------+-------+ |
// | 1 | 2 +---------+
// | | |
// | | |
// | | |
// +---------+-------+
//
//
EXPECT_EQ(4U, display_manager()->GetNumDisplays());
EXPECT_EQ(gfx::Rect(0, 0, 696, 800),
display_manager()->GetDisplayAt(0).bounds());
EXPECT_EQ(gfx::Rect(0, 800, 696, 800),
display_manager()->GetDisplayAt(1).bounds());
EXPECT_EQ(gfx::Rect(696, 800, 300, 800),
display_manager()->GetDisplayAt(2).bounds());
EXPECT_EQ(gfx::Rect(996, 100, 696, 800),
display_manager()->GetDisplayAt(3).bounds());
// This case if not handled correctly might lead to a cyclic dependency.
// Make sure this doesn't happen.
display::DisplayLayoutBuilder expected_layout_builder(primary_id);
expected_layout_builder.AddDisplayPlacement(
list[1], primary_id, display::DisplayPlacement::BOTTOM, 0);
expected_layout_builder.AddDisplayPlacement(
list[2], primary_id, display::DisplayPlacement::BOTTOM, 696);
expected_layout_builder.AddDisplayPlacement(
list[3], list[2], display::DisplayPlacement::RIGHT, -700);
const display::DisplayLayout& layout =
display_manager()->GetCurrentResolvedDisplayLayout();
EXPECT_TRUE(
layout.HasSamePlacementList(*(expected_layout_builder.Build())));
}
{
// The following is a layout with an overlap to the left of the primary
// display.
//
// +---------+---------+
// | 1 | P |
// | | |
// +---------+ |
// | | |
// +---------+---------+
// | 2 |
// | |
// +---------+
display::DisplayIdList list = display::test::CreateDisplayIdListN(
3, primary_id, primary_id + 1, primary_id + 2);
display::DisplayLayoutBuilder builder(primary_id);
builder.AddDisplayPlacement(list[1], primary_id,
display::DisplayPlacement::LEFT, 0);
builder.AddDisplayPlacement(list[2], primary_id,
display::DisplayPlacement::LEFT, 250);
display_manager()->layout_store()->RegisterLayoutForDisplayIdList(
list, builder.Build());
UpdateDisplay("696x500,696x500,696x500");
// The expected layout should be:
//
// +---------+---------+
// | 1 | P |
// | | |
// | | |
// | | |
// +---------+---------+
// | 2 |
// | |
// | |
// | |
// +---------+
EXPECT_EQ(3U, display_manager()->GetNumDisplays());
EXPECT_EQ(gfx::Rect(0, 0, 696, 500),
display_manager()->GetDisplayAt(0).bounds());
EXPECT_EQ(gfx::Rect(-696, 0, 696, 500),
display_manager()->GetDisplayAt(1).bounds());
EXPECT_EQ(gfx::Rect(-696, 500, 696, 500),
display_manager()->GetDisplayAt(2).bounds());
}
{
// The following is a layout with an overlap occurring above the primary
// display.
//
// +------+--+------+
// | 2 | | 1 |
// | | | |
// | | | |
// | | | |
// +------+--+------+
// | P |
// | |
// | |
// | |
// +---------+
//
display::DisplayIdList list = display::test::CreateDisplayIdListN(
3, primary_id, primary_id + 1, primary_id + 2);
display::DisplayLayoutBuilder builder(primary_id);
builder.AddDisplayPlacement(list[1], primary_id,
display::DisplayPlacement::TOP, 0);
builder.AddDisplayPlacement(list[2], primary_id,
display::DisplayPlacement::TOP, -348);
display_manager()->layout_store()->RegisterLayoutForDisplayIdList(
list, builder.Build());
UpdateDisplay("696x500,696x500,696x500");
// The expected layout should be:
//
// +---------+---------+
// | 2 | 1 |
// | | |
// | | |
// | | |
// +---------+---------+
// | P |
// | |
// | |
// | |
// +---------+
//
EXPECT_EQ(3U, display_manager()->GetNumDisplays());
EXPECT_EQ(gfx::Rect(0, 0, 696, 500),
display_manager()->GetDisplayAt(0).bounds());
EXPECT_EQ(gfx::Rect(0, -500, 696, 500),
display_manager()->GetDisplayAt(1).bounds());
EXPECT_EQ(gfx::Rect(-696, -500, 696, 500),
display_manager()->GetDisplayAt(2).bounds());
}
}
TEST_F(DisplayManagerTest, NoOverlappedDisplaysNotFitBetweenTwo) {
// +------+--+----+--+------+
// | 1 | | 2 | | 3 |
// | | | | | |
// | | | | | |
// | | | | | |
// +-+----+--+----+--+---+--+
// | P |
// | |
// | |
// | |
// +-------------------+
//
int64_t primary_id = display::Screen::GetScreen()->GetPrimaryDisplay().id();
display::DisplayIdList list = display::test::CreateDisplayIdListN(
4, primary_id, primary_id + 1, primary_id + 2, primary_id + 3);
display::DisplayLayoutBuilder builder(primary_id);
builder.AddDisplayPlacement(list[1], primary_id,
display::DisplayPlacement::TOP, -110);
builder.AddDisplayPlacement(list[2], primary_id,
display::DisplayPlacement::TOP, 300);
builder.AddDisplayPlacement(list[3], primary_id,
display::DisplayPlacement::TOP, 600);
display_manager()->layout_store()->RegisterLayoutForDisplayIdList(
list, builder.Build());
UpdateDisplay("1200x500,600x500,600x500,600x500");
// The expected layout should be:
//
// +---------+---------+---------+
// | 1 | 2 | 3 |
// | | | |
// | | | |
// | | | |
// +-+-------+---------+-+-------+
// | P |
// | |
// | |
// | |
// +-------------------+
//
EXPECT_EQ(4U, display_manager()->GetNumDisplays());
EXPECT_EQ(gfx::Rect(0, 0, 1200, 500),
display_manager()->GetDisplayAt(0).bounds());
EXPECT_EQ(gfx::Rect(-110, -500, 600, 500),
display_manager()->GetDisplayAt(1).bounds());
EXPECT_EQ(gfx::Rect(490, -500, 600, 500),
display_manager()->GetDisplayAt(2).bounds());
EXPECT_EQ(gfx::Rect(1090, -500, 600, 500),
display_manager()->GetDisplayAt(3).bounds());
}
TEST_F(DisplayManagerTest, NoOverlappedDisplaysAfterResolutionChange) {
// Starting with a good layout with no overlaps, test that if the resolution
// of one of the displays is changed, it won't result in any overlaps.
//
// +-------------------+
// | 4 |
// | |
// | |
// | |
// +----+----+---------+----+----+
// | 1 | 2 | 3 |
// | | | |
// | | | |
// | | | |
// +----+----+---------+----+----+
// | p |
// | |
// | |
// | |
// +-------------------+
//
int64_t primary_id = display::Screen::GetScreen()->GetPrimaryDisplay().id();
display::DisplayIdList list = display::test::CreateDisplayIdListN(
5, primary_id, primary_id + 1, primary_id + 2, primary_id + 3,
primary_id + 4);
display::DisplayLayoutBuilder builder(primary_id);
builder.AddDisplayPlacement(list[1], primary_id,
display::DisplayPlacement::TOP, -250);
builder.AddDisplayPlacement(list[2], primary_id,
display::DisplayPlacement::TOP, 250);
builder.AddDisplayPlacement(list[3], primary_id,
display::DisplayPlacement::TOP, 750);
builder.AddDisplayPlacement(list[4], list[1], display::DisplayPlacement::TOP,
250);
display_manager()->layout_store()->RegisterLayoutForDisplayIdList(
list, builder.Build());
UpdateDisplay("1000x500,500x500,500x500,500x500,1000x500");
// There should be no overlap at all.
EXPECT_EQ(5U, display_manager()->GetNumDisplays());
EXPECT_EQ(gfx::Rect(0, 0, 1000, 500),
display_manager()->GetDisplayAt(0).bounds());
EXPECT_EQ(gfx::Rect(-250, -500, 500, 500),
display_manager()->GetDisplayAt(1).bounds());
EXPECT_EQ(gfx::Rect(250, -500, 500, 500),
display_manager()->GetDisplayAt(2).bounds());
EXPECT_EQ(gfx::Rect(750, -500, 500, 500),
display_manager()->GetDisplayAt(3).bounds());
EXPECT_EQ(gfx::Rect(0, -1000, 1000, 500),
display_manager()->GetDisplayAt(4).bounds());
// Change the resolution of display (2) and expect the following layout.
//
// +-------------------+
// | 4 |
// | |
// | |
// | |
// +----+-------------++
// | 2 |
// +---------+ +---------+
// | 1 | | 3 |
// | | | |
// | | | |
// | | | |
// +----+----+-------------++--------+
// | p |
// | |
// | |
// | |
// +-------------------+
//
UpdateDisplay("1000x500,500x500,600x600,500x500,1000x500");
EXPECT_EQ(5U, display_manager()->GetNumDisplays());
EXPECT_EQ(gfx::Rect(0, 0, 1000, 500),
display_manager()->GetDisplayAt(0).bounds());
EXPECT_EQ(gfx::Rect(-250, -500, 500, 500),
display_manager()->GetDisplayAt(1).bounds());
EXPECT_EQ(gfx::Rect(250, -600, 600, 600),
display_manager()->GetDisplayAt(2).bounds());
EXPECT_EQ(gfx::Rect(850, -500, 500, 500),
display_manager()->GetDisplayAt(3).bounds());
EXPECT_EQ(gfx::Rect(0, -1100, 1000, 500),
display_manager()->GetDisplayAt(4).bounds());
}
TEST_F(DisplayManagerTest, NoOverlappedDisplaysWithDetachedDisplays) {
// Detached displays that intersect other non-detached displays.
//
// +---------+---------+---------+
// | 1 | 2 | 3 |
// | | | |
// | | | |
// | | | |
// +----+----+-----+---+----+----+
// | 4, 5 | P |
// | detached | |
// | | |
// +----------+ |
// +-------------------+
//
int64_t primary_id = display::Screen::GetScreen()->GetPrimaryDisplay().id();
display::DisplayIdList list = display::test::CreateDisplayIdListN(
6, primary_id, primary_id + 1, primary_id + 2, primary_id + 3,
primary_id + 4, primary_id + 5);
display::DisplayLayoutBuilder builder(primary_id);
builder.AddDisplayPlacement(list[1], primary_id,
display::DisplayPlacement::TOP, -250);
builder.AddDisplayPlacement(list[2], primary_id,
display::DisplayPlacement::TOP, 250);
builder.AddDisplayPlacement(list[3], primary_id,
display::DisplayPlacement::TOP, 750);
display_manager()->layout_store()->RegisterLayoutForDisplayIdList(
list, builder.Build());
UpdateDisplay("1000x500,500x500,500x500,500x500,500x400,500x400");
// Detached displays will be de-intersected and reparented appropriately.
//
// +---------+---------+---------+
// | 1 | 2 | 3 |
// | | | |
// | | | |
// | | | |
// +----+----+---------+----+----+
// | P |
// | |
// | |
// | |
// +----------+--------+
// | 4 |
// | |
// | |
// +----------+
// | 5 |
// | |
// | |
// +----------+
//
EXPECT_EQ(6U, display_manager()->GetNumDisplays());
EXPECT_EQ(gfx::Rect(0, 0, 1000, 500),
display_manager()->GetDisplayAt(0).bounds());
EXPECT_EQ(gfx::Rect(-250, -500, 500, 500),
display_manager()->GetDisplayAt(1).bounds());
EXPECT_EQ(gfx::Rect(250, -500, 500, 500),
display_manager()->GetDisplayAt(2).bounds());
EXPECT_EQ(gfx::Rect(750, -500, 500, 500),
display_manager()->GetDisplayAt(3).bounds());
EXPECT_EQ(gfx::Rect(0, 500, 500, 400),
display_manager()->GetDisplayAt(4).bounds());
EXPECT_EQ(gfx::Rect(0, 900, 500, 400),
display_manager()->GetDisplayAt(5).bounds());
// This case if not handled correctly might lead to a cyclic dependency.
// Make sure this doesn't happen.
display::DisplayLayoutBuilder expected_layout_builder(primary_id);
expected_layout_builder.AddDisplayPlacement(
list[1], primary_id, display::DisplayPlacement::TOP, -250);
expected_layout_builder.AddDisplayPlacement(
list[2], primary_id, display::DisplayPlacement::TOP, 250);
expected_layout_builder.AddDisplayPlacement(
list[3], primary_id, display::DisplayPlacement::TOP, 750);
expected_layout_builder.AddDisplayPlacement(
list[4], primary_id, display::DisplayPlacement::BOTTOM, 0);
expected_layout_builder.AddDisplayPlacement(
list[5], list[4], display::DisplayPlacement::BOTTOM, 0);
const display::DisplayLayout& layout =
display_manager()->GetCurrentResolvedDisplayLayout();
EXPECT_TRUE(layout.HasSamePlacementList(*(expected_layout_builder.Build())));
}
// TODO(weidongg/774795) Remove test when multi mirroring is enabled by default.
TEST_F(DisplayManagerTestDisableMultiMirroring, NoMirrorInThreeDisplays) {
UpdateDisplay("640x480,320x200,400x300");
ash::Shell::Get()->display_configuration_controller()->SetMirrorMode(true);
EXPECT_FALSE(display_manager()->IsInMirrorMode());
EXPECT_EQ(3u, display_manager()->GetNumDisplays());
EXPECT_EQ(l10n_util::GetStringUTF16(IDS_ASH_DISPLAY_MIRRORING_NOT_SUPPORTED),
GetDisplayErrorNotificationMessageForTest());
}
TEST_F(DisplayManagerTest, OverscanInsetsTest) {
UpdateDisplay("0+0-500x500,0+501-400x400");
reset();
ASSERT_EQ(2u, display_manager()->GetNumDisplays());
const display::ManagedDisplayInfo display_info1 = GetDisplayInfoAt(0);
const display::ManagedDisplayInfo display_info2 = GetDisplayInfoAt(1);
display_manager()->SetOverscanInsets(display_info2.id(),
gfx::Insets(13, 12, 11, 10));
std::vector<display::Display> changed_displays = changed();
EXPECT_EQ(1u, changed_displays.size());
EXPECT_EQ(display_info2.id(), changed_displays[0].id());
EXPECT_EQ("0,0 500x500", GetDisplayInfoAt(0).bounds_in_native().ToString());
display::ManagedDisplayInfo updated_display_info2 = GetDisplayInfoAt(1);
EXPECT_EQ("0,501 400x400",
updated_display_info2.bounds_in_native().ToString());
EXPECT_EQ("378x376", updated_display_info2.size_in_pixel().ToString());
EXPECT_EQ("13,12,11,10",
updated_display_info2.overscan_insets_in_dip().ToString());
EXPECT_EQ("500,0 378x376",
display_manager()->GetSecondaryDisplay().bounds().ToString());
// Make sure that SetOverscanInsets() is idempotent.
display_manager()->SetOverscanInsets(display_info1.id(), gfx::Insets());
display_manager()->SetOverscanInsets(display_info2.id(),
gfx::Insets(13, 12, 11, 10));
EXPECT_EQ("0,0 500x500", GetDisplayInfoAt(0).bounds_in_native().ToString());
updated_display_info2 = GetDisplayInfoAt(1);
EXPECT_EQ("0,501 400x400",
updated_display_info2.bounds_in_native().ToString());
EXPECT_EQ("378x376", updated_display_info2.size_in_pixel().ToString());
EXPECT_EQ("13,12,11,10",
updated_display_info2.overscan_insets_in_dip().ToString());
display_manager()->SetOverscanInsets(display_info2.id(),
gfx::Insets(10, 11, 12, 13));
EXPECT_EQ("0,0 500x500", GetDisplayInfoAt(0).bounds_in_native().ToString());
EXPECT_EQ("376x378", GetDisplayInfoAt(1).size_in_pixel().ToString());
EXPECT_EQ("10,11,12,13",
GetDisplayInfoAt(1).overscan_insets_in_dip().ToString());
// Recreate a new 2nd display. It won't apply the overscan inset because the
// new display has a different ID.
UpdateDisplay("0+0-500x500");
UpdateDisplay("0+0-500x500,0+501-400x400");
EXPECT_EQ("0,0 500x500", GetDisplayInfoAt(0).bounds_in_native().ToString());
EXPECT_EQ("0,501 400x400", GetDisplayInfoAt(1).bounds_in_native().ToString());
// Recreate the displays with the same ID. It should apply the overscan
// inset.
UpdateDisplay("0+0-500x500");
std::vector<display::ManagedDisplayInfo> display_info_list;
display_info_list.push_back(display_info1);
display_info_list.push_back(display_info2);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ("0,0 500x500", GetDisplayInfoAt(0).bounds_in_native().ToString());
updated_display_info2 = GetDisplayInfoAt(1);
EXPECT_EQ("376x378", updated_display_info2.size_in_pixel().ToString());
EXPECT_EQ("10,11,12,13",
updated_display_info2.overscan_insets_in_dip().ToString());
// HiDPI but overscan display. The specified insets size should be doubled.
UpdateDisplay("0+0-500x500,0+501-400x400*2");
display_manager()->SetOverscanInsets(display_manager()->GetDisplayAt(1).id(),
gfx::Insets(4, 5, 6, 7));
EXPECT_EQ("0,0 500x500", GetDisplayInfoAt(0).bounds_in_native().ToString());
updated_display_info2 = GetDisplayInfoAt(1);
EXPECT_EQ("0,501 400x400",
updated_display_info2.bounds_in_native().ToString());
EXPECT_EQ("376x380", updated_display_info2.size_in_pixel().ToString());
EXPECT_EQ("4,5,6,7",
updated_display_info2.overscan_insets_in_dip().ToString());
EXPECT_EQ("8,10,12,14",
updated_display_info2.GetOverscanInsetsInPixel().ToString());
// Make sure switching primary display applies the overscan offset only once.
ash::Shell::Get()->window_tree_host_manager()->SetPrimaryDisplayId(
display_manager()->GetSecondaryDisplay().id());
EXPECT_EQ("-500,0 500x500",
display_manager()->GetSecondaryDisplay().bounds().ToString());
EXPECT_EQ("0,0 500x500",
GetDisplayInfo(display_manager()->GetSecondaryDisplay())
.bounds_in_native()
.ToString());
EXPECT_EQ("0,501 400x400",
GetDisplayInfo(display::Screen::GetScreen()->GetPrimaryDisplay())
.bounds_in_native()
.ToString());
EXPECT_EQ(
"0,0 188x190",
display::Screen::GetScreen()->GetPrimaryDisplay().bounds().ToString());
// Make sure just moving the overscan area should property notify observers.
UpdateDisplay("0+0-500x500");
int64_t primary_id = display::Screen::GetScreen()->GetPrimaryDisplay().id();
display_manager()->SetOverscanInsets(primary_id, gfx::Insets(0, 0, 20, 20));
EXPECT_EQ(
"0,0 480x480",
display::Screen::GetScreen()->GetPrimaryDisplay().bounds().ToString());
reset();
display_manager()->SetOverscanInsets(primary_id, gfx::Insets(10, 10, 10, 10));
EXPECT_TRUE(changed_metrics() &
display::DisplayObserver::DISPLAY_METRIC_BOUNDS);
EXPECT_TRUE(changed_metrics() &
display::DisplayObserver::DISPLAY_METRIC_WORK_AREA);
EXPECT_EQ(
"0,0 480x480",
display::Screen::GetScreen()->GetPrimaryDisplay().bounds().ToString());
reset();
display_manager()->SetOverscanInsets(primary_id, gfx::Insets(0, 0, 0, 0));
EXPECT_TRUE(changed_metrics() &
display::DisplayObserver::DISPLAY_METRIC_BOUNDS);
EXPECT_TRUE(changed_metrics() &
display::DisplayObserver::DISPLAY_METRIC_WORK_AREA);
EXPECT_EQ(
"0,0 500x500",
display::Screen::GetScreen()->GetPrimaryDisplay().bounds().ToString());
}
TEST_F(DisplayManagerTest, ZeroOverscanInsets) {
// Make sure the display change events is emitted for overscan inset changes.
UpdateDisplay("0+0-500x500,0+501-400x400");
ASSERT_EQ(2u, display_manager()->GetNumDisplays());
int64_t display2_id = display_manager()->GetDisplayAt(1).id();
reset();
display_manager()->SetOverscanInsets(display2_id, gfx::Insets(0, 0, 0, 0));
EXPECT_EQ(0u, changed().size());
reset();
display_manager()->SetOverscanInsets(display2_id, gfx::Insets(1, 0, 0, 0));
EXPECT_EQ(1u, changed().size());
EXPECT_EQ(display2_id, changed()[0].id());
reset();
display_manager()->SetOverscanInsets(display2_id, gfx::Insets(0, 0, 0, 0));
EXPECT_EQ(1u, changed().size());
EXPECT_EQ(display2_id, changed()[0].id());
}
TEST_F(DisplayManagerTest, TouchCalibrationTest) {
UpdateDisplay("0+0-500x500,0+501-1024x600");
reset();
display::TouchDeviceManager* touch_device_manager =
display_manager()->touch_device_manager();
display::test::TouchDeviceManagerTestApi tdm_test_api(touch_device_manager);
const ui::TouchscreenDevice touchdevice(
11, ui::InputDeviceType::INPUT_DEVICE_EXTERNAL,
std::string("test touch device"), gfx::Size(123, 456), 1);
const display::TouchDeviceIdentifier touch_device_identifier_2 =
display::TouchDeviceIdentifier::FromDevice(touchdevice);
ASSERT_EQ(2u, display_manager()->GetNumDisplays());
const display::ManagedDisplayInfo display_info1 = GetDisplayInfoAt(0);
const display::ManagedDisplayInfo display_info2 = GetDisplayInfoAt(1);
EXPECT_FALSE(tdm_test_api.GetTouchDeviceCount(display_info2));
const display::TouchCalibrationData::CalibrationPointPairQuad
point_pair_quad = {
{std::make_pair(gfx::Point(50, 50), gfx::Point(43, 51)),
std::make_pair(gfx::Point(950, 50), gfx::Point(975, 45)),
std::make_pair(gfx::Point(50, 550), gfx::Point(48, 534)),
std::make_pair(gfx::Point(950, 550), gfx::Point(967, 574))}};
const gfx::Size bounds_at_calibration(display_info2.size_in_pixel());
const display::TouchCalibrationData touch_data(point_pair_quad,
bounds_at_calibration);
// Set the touch calibration data for the secondary display.
display_manager()->SetTouchCalibrationData(
display_info2.id(), point_pair_quad, bounds_at_calibration,
touch_device_identifier_2);
EXPECT_TRUE(tdm_test_api.GetTouchDeviceCount(display_info2));
EXPECT_EQ(touch_data, touch_device_manager->GetCalibrationData(
touchdevice, display_info2.id()));
// Clearing touch calibration data from the secondary display.
touch_device_manager->ClearTouchCalibrationData(touch_device_identifier_2,
GetDisplayInfoAt(1).id());
EXPECT_TRUE(touch_device_manager
->GetCalibrationData(touchdevice, GetDisplayInfoAt(1).id())
.IsEmpty());
// Make sure that SetTouchCalibrationData() is idempotent.
display::TouchCalibrationData::CalibrationPointPairQuad point_pair_quad_2 =
point_pair_quad;
point_pair_quad_2[1] =
std::make_pair(gfx::Point(950, 50), gfx::Point(975, 53));
display::TouchCalibrationData touch_data_2(point_pair_quad_2,
bounds_at_calibration);
display_manager()->SetTouchCalibrationData(
display_info2.id(), point_pair_quad_2, bounds_at_calibration,
touch_device_identifier_2);
EXPECT_EQ(touch_data_2, touch_device_manager->GetCalibrationData(
touchdevice, GetDisplayInfoAt(1).id()));
// Recreate a new 2nd display. It won't apply the touhc calibration data
// because the new display has a different ID.
UpdateDisplay("0+0-500x500");
UpdateDisplay("0+0-500x500,0+501-400x400");
tdm_test_api.ResetTouchDeviceManager();
// Recreate the displays with the same ID. It should apply the touch
// calibration associated data.
UpdateDisplay("0+0-500x500");
std::vector<display::ManagedDisplayInfo> display_info_list;
display_info_list.push_back(display_info1);
display_info_list.push_back(display_info2);
display_manager()->OnNativeDisplaysChanged(display_info_list);
// Make sure multiple touch devices works.
display_manager()->SetTouchCalibrationData(
display_info2.id(), point_pair_quad, bounds_at_calibration,
touch_device_identifier_2);
EXPECT_EQ(touch_data, touch_device_manager->GetCalibrationData(
touchdevice, GetDisplayInfoAt(1).id()));
const ui::TouchscreenDevice touchdevice_2(
12, ui::InputDeviceType::INPUT_DEVICE_EXTERNAL,
std::string("test touch device 2"), gfx::Size(234, 567), 1);
display::TouchDeviceIdentifier touch_device_identifier_2_2 =
display::TouchDeviceIdentifier::FromDevice(touchdevice_2);
display_manager()->SetTouchCalibrationData(
display_info2.id(), point_pair_quad_2, bounds_at_calibration,
touch_device_identifier_2_2);
EXPECT_EQ(touch_data_2, touch_device_manager->GetCalibrationData(
touchdevice_2, GetDisplayInfoAt(1).id()));
EXPECT_EQ(touch_data, touch_device_manager->GetCalibrationData(
touchdevice, GetDisplayInfoAt(1).id()));
}
TEST_F(DisplayManagerTest, UpdateDisplayZoomTest) {
// Initialize a display with 4 different resolution.
UpdateDisplay("1920x1080#1280x720|640x480%60, 600x400*2#600x400");
reset();
// The second display has a device scale factor of 2 set.
constexpr float display_2_dsf = 2.0f;
ASSERT_EQ(2u, display_manager()->GetNumDisplays());
const display::ManagedDisplayInfo& info_1 = GetDisplayInfoAt(0);
// The display should have 4 display modes based on the initialization spec.
ASSERT_EQ(2u, info_1.display_modes().size());
const display::ManagedDisplayInfo::ManagedDisplayModeList& modes =
info_1.display_modes();
// Set the display mode.
display::test::SetDisplayResolution(display_manager(), info_1.id(),
modes[0].size());
display_manager()->UpdateDisplays();
// Since no zoom factor or device scale factor has been set on the display,
// the total/effective device scale factor on the display is 1.
EXPECT_EQ(
display_manager()->GetDisplayForId(info_1.id()).device_scale_factor(),
1.f);
float zoom_factor_1 = 2.0f;
display_manager()->UpdateZoomFactor(info_1.id(), zoom_factor_1);
EXPECT_EQ(display_manager()->GetZoomFactorForDisplay(info_1.id()),
zoom_factor_1);
// With the zoom factor set for the display. The effective zoom factor
// returned should have the display zoom taken into consideration.
EXPECT_EQ(
display_manager()->GetDisplayForId(info_1.id()).device_scale_factor(),
zoom_factor_1);
// Update the zoom factor for a different display mode.
float zoom_factor_2 = 1.5f;
display_manager()->UpdateZoomFactor(info_1.id(), zoom_factor_2);
EXPECT_EQ(display_manager()->GetZoomFactorForDisplay(info_1.id()),
zoom_factor_2);
// Change the display mode of the device.
display::test::SetDisplayResolution(display_manager(), info_1.id(),
modes[1].size());
display_manager()->UpdateDisplays();
// The new display being created should use the newly set display mode's
// zoom factor to compute the final effective device scale factor.
EXPECT_EQ(
display_manager()->GetDisplayForId(info_1.id()).device_scale_factor(),
zoom_factor_2);
// When setting the display mode back to the old one, the final effective
// device scale factor should be using the correct zoom factor.
display::test::SetDisplayResolution(display_manager(), info_1.id(),
modes[0].size());
display_manager()->UpdateDisplays();
EXPECT_EQ(
display_manager()->GetDisplayForId(info_1.id()).device_scale_factor(),
zoom_factor_2);
// Update the zoom factor for the second display.
float zoom_factor_3 = 1.5f;
const display::ManagedDisplayInfo& info_2 = GetDisplayInfoAt(1);
display_manager()->UpdateZoomFactor(info_2.id(), zoom_factor_3);
EXPECT_EQ(display_manager()->GetZoomFactorForDisplay(info_2.id()),
zoom_factor_3);
EXPECT_EQ(
display_manager()->GetDisplayForId(info_2.id()).device_scale_factor(),
zoom_factor_3 * display_2_dsf);
// Modifying zoom factor for a display should not effect zoom factors of
// other displays.
EXPECT_EQ(display_manager()->GetZoomFactorForDisplay(info_1.id()),
zoom_factor_2);
// Update the zoom factor for display to see if it gets reflected.
display_manager()->UpdateZoomFactor(info_1.id(), zoom_factor_3);
EXPECT_EQ(display_manager()->GetZoomFactorForDisplay(info_1.id()),
zoom_factor_3);
display::test::SetDisplayResolution(display_manager(), info_1.id(),
modes[0].size());
display_manager()->UpdateDisplays();
EXPECT_EQ(
display_manager()->GetDisplayForId(info_1.id()).device_scale_factor(),
zoom_factor_3);
}
TEST_F(DisplayManagerTest, TestDeviceScaleOnlyChange) {
UpdateDisplay("1000x600");
aura::WindowTreeHost* host = Shell::GetPrimaryRootWindow()->GetHost();
EXPECT_EQ(1, host->compositor()->device_scale_factor());
EXPECT_EQ("1000x600",
Shell::GetPrimaryRootWindow()->bounds().size().ToString());
EXPECT_EQ("1 0 0 1 1", GetCountSummary());
UpdateDisplay("1000x600*2");
EXPECT_EQ(2, host->compositor()->device_scale_factor());
EXPECT_EQ("2 0 0 2 2", GetCountSummary());
EXPECT_EQ("500x300",
Shell::GetPrimaryRootWindow()->bounds().size().ToString());
}
TEST_F(DisplayManagerTest, TestNativeDisplaysChanged) {
// Disable restoring mirror mode to prevent interference from previous
// display configuration.
display_manager()->set_disable_restoring_mirror_mode_for_test(true);
const int64_t internal_display_id =
display::test::DisplayManagerTestApi(display_manager())
.SetFirstDisplayAsInternalDisplay();
const int external_id = 10;
const int mirror_id = 11;
const int64_t invalid_id = display::kInvalidDisplayId;
const display::ManagedDisplayInfo internal_display_info =
display::CreateDisplayInfo(internal_display_id,
gfx::Rect(0, 0, 500, 500));
const display::ManagedDisplayInfo external_display_info =
display::CreateDisplayInfo(external_id, gfx::Rect(1, 1, 100, 100));
const display::ManagedDisplayInfo mirroring_display_info =
display::CreateDisplayInfo(mirror_id, gfx::Rect(0, 0, 500, 500));
EXPECT_EQ(1U, display_manager()->GetNumDisplays());
EXPECT_EQ(1U, display_manager()->num_connected_displays());
std::string default_bounds =
display_manager()->GetDisplayAt(0).bounds().ToString();
std::vector<display::ManagedDisplayInfo> display_info_list;
// Primary disconnected.
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(1U, display_manager()->GetNumDisplays());
EXPECT_EQ(default_bounds,
display_manager()->GetDisplayAt(0).bounds().ToString());
EXPECT_EQ(1U, display_manager()->num_connected_displays());
EXPECT_FALSE(display_manager()->IsInMirrorMode());
// External connected while primary was disconnected.
display_info_list.push_back(external_display_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(1U, display_manager()->GetNumDisplays());
EXPECT_EQ(invalid_id, GetDisplayForId(internal_display_id).id());
EXPECT_EQ("1,1 100x100",
GetDisplayInfoForId(external_id).bounds_in_native().ToString());
EXPECT_EQ(1U, display_manager()->num_connected_displays());
EXPECT_FALSE(display_manager()->IsInMirrorMode());
EXPECT_EQ(external_id,
display::Screen::GetScreen()->GetPrimaryDisplay().id());
EXPECT_EQ(internal_display_id, display::Display::InternalDisplayId());
// Primary connected, with different bounds.
display_info_list.clear();
display_info_list.push_back(internal_display_info);
display_info_list.push_back(external_display_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(2U, display_manager()->GetNumDisplays());
EXPECT_EQ(internal_display_id,
display::Screen::GetScreen()->GetPrimaryDisplay().id());
// This combinatino is new, so internal display becomes primary.
EXPECT_EQ("0,0 500x500",
GetDisplayForId(internal_display_id).bounds().ToString());
EXPECT_EQ("1,1 100x100",
GetDisplayInfoForId(10).bounds_in_native().ToString());
EXPECT_EQ(2U, display_manager()->num_connected_displays());
EXPECT_FALSE(display_manager()->IsInMirrorMode());
EXPECT_EQ(ToDisplayName(internal_display_id),
display_manager()->GetDisplayNameForId(internal_display_id));
// Emulate suspend.
display_info_list.clear();
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(2U, display_manager()->GetNumDisplays());
EXPECT_EQ("0,0 500x500",
GetDisplayForId(internal_display_id).bounds().ToString());
EXPECT_EQ("1,1 100x100",
GetDisplayInfoForId(10).bounds_in_native().ToString());
EXPECT_EQ(2U, display_manager()->num_connected_displays());
EXPECT_FALSE(display_manager()->IsInMirrorMode());
EXPECT_EQ(ToDisplayName(internal_display_id),
display_manager()->GetDisplayNameForId(internal_display_id));
// External display has disconnected then resumed.
display_info_list.push_back(internal_display_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(1U, display_manager()->GetNumDisplays());
EXPECT_EQ("0,0 500x500",
GetDisplayForId(internal_display_id).bounds().ToString());
EXPECT_EQ(1U, display_manager()->num_connected_displays());
EXPECT_FALSE(display_manager()->IsInMirrorMode());
// External display was changed during suspend.
display_info_list.push_back(external_display_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(2U, display_manager()->GetNumDisplays());
EXPECT_EQ(2U, display_manager()->num_connected_displays());
EXPECT_FALSE(display_manager()->IsInMirrorMode());
// suspend...
display_info_list.clear();
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(2U, display_manager()->GetNumDisplays());
EXPECT_EQ(2U, display_manager()->num_connected_displays());
EXPECT_FALSE(display_manager()->IsInMirrorMode());
// and resume with different external display.
display_info_list.push_back(internal_display_info);
display_info_list.push_back(
display::CreateDisplayInfo(12, gfx::Rect(1, 1, 100, 100)));
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(2U, display_manager()->GetNumDisplays());
EXPECT_EQ(2U, display_manager()->num_connected_displays());
EXPECT_FALSE(display_manager()->IsInMirrorMode());
EXPECT_FALSE(display_manager()->IsInMirrorMode());
// mirrored...
display_info_list.clear();
display_info_list.push_back(internal_display_info);
display_info_list.push_back(mirroring_display_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(1U, display_manager()->GetNumDisplays());
EXPECT_EQ("0,0 500x500",
GetDisplayForId(internal_display_id).bounds().ToString());
EXPECT_EQ(2U, display_manager()->num_connected_displays());
EXPECT_EQ(11U, display_manager()->GetMirroringDestinationDisplayIdList()[0]);
EXPECT_TRUE(display_manager()->IsInMirrorMode());
// Test display name.
EXPECT_EQ(ToDisplayName(internal_display_id),
display_manager()->GetDisplayNameForId(internal_display_id));
EXPECT_EQ("x-10", display_manager()->GetDisplayNameForId(10));
EXPECT_EQ("x-11", display_manager()->GetDisplayNameForId(11));
EXPECT_EQ("x-12", display_manager()->GetDisplayNameForId(12));
// Default name for the id that doesn't exist.
EXPECT_EQ("Display 100", display_manager()->GetDisplayNameForId(100));
// and exit mirroring.
display_info_list.clear();
display_info_list.push_back(internal_display_info);
display_info_list.push_back(external_display_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(2U, display_manager()->GetNumDisplays());
EXPECT_EQ(2U, display_manager()->num_connected_displays());
EXPECT_FALSE(display_manager()->IsInMirrorMode());
EXPECT_EQ("0,0 500x500",
GetDisplayForId(internal_display_id).bounds().ToString());
EXPECT_EQ("500,0 100x100", GetDisplayForId(10).bounds().ToString());
// Turn off internal
display_info_list.clear();
display_info_list.push_back(external_display_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(1U, display_manager()->GetNumDisplays());
EXPECT_EQ(invalid_id, GetDisplayForId(internal_display_id).id());
EXPECT_EQ("1,1 100x100",
GetDisplayInfoForId(external_id).bounds_in_native().ToString());
EXPECT_EQ(1U, display_manager()->num_connected_displays());
EXPECT_FALSE(display_manager()->IsInMirrorMode());
// Switched to another display
display_info_list.clear();
display_info_list.push_back(internal_display_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(1U, display_manager()->GetNumDisplays());
EXPECT_EQ(
"0,0 500x500",
GetDisplayInfoForId(internal_display_id).bounds_in_native().ToString());
EXPECT_EQ(1U, display_manager()->num_connected_displays());
EXPECT_FALSE(display_manager()->IsInMirrorMode());
display_manager()->set_disable_restoring_mirror_mode_for_test(false);
}
// Make sure crash does not happen if add and remove happens at the same time.
// See: crbug.com/414394
TEST_F(DisplayManagerTest, DisplayAddRemoveAtTheSameTime) {
UpdateDisplay("100+0-500x500,0+501-400x400");
const int64_t primary_id = WindowTreeHostManager::GetPrimaryDisplayId();
const int64_t secondary_id = display_manager()->GetSecondaryDisplay().id();
display::ManagedDisplayInfo primary_info =
display_manager()->GetDisplayInfo(primary_id);
display::ManagedDisplayInfo secondary_info =
display_manager()->GetDisplayInfo(secondary_id);
// An id which is different from primary and secondary.
const int64_t third_id = secondary_id + 1;
display::ManagedDisplayInfo third_info =
display::CreateDisplayInfo(third_id, gfx::Rect(0, 0, 600, 600));
std::vector<display::ManagedDisplayInfo> display_info_list;
display_info_list.push_back(third_info);
display_info_list.push_back(secondary_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
// Secondary seconary_id becomes the primary as it has smaller output index.
EXPECT_EQ(secondary_id, WindowTreeHostManager::GetPrimaryDisplayId());
EXPECT_EQ(third_id, display_manager()->GetSecondaryDisplay().id());
EXPECT_EQ("600x600", GetDisplayForId(third_id).size().ToString());
}
TEST_F(DisplayManagerTest, TestNativeDisplaysChangedNoInternal) {
EXPECT_EQ(1U, display_manager()->GetNumDisplays());
// Don't change the display info if all displays are disconnected.
std::vector<display::ManagedDisplayInfo> display_info_list;
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(1U, display_manager()->GetNumDisplays());
// Connect another display which will become primary.
const display::ManagedDisplayInfo external_display_info =
display::CreateDisplayInfo(10, gfx::Rect(1, 1, 100, 100));
display_info_list.push_back(external_display_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(1U, display_manager()->GetNumDisplays());
EXPECT_EQ("1,1 100x100",
GetDisplayInfoForId(10).bounds_in_native().ToString());
EXPECT_EQ("100x100", ash::Shell::GetPrimaryRootWindow()
->GetHost()
->GetBoundsInPixels()
.size()
.ToString());
}
TEST_F(DisplayManagerTest, NativeDisplaysChangedAfterPrimaryChange) {
const int64_t internal_display_id =
display::test::DisplayManagerTestApi(display_manager())
.SetFirstDisplayAsInternalDisplay();
const display::ManagedDisplayInfo native_display_info =
display::CreateDisplayInfo(internal_display_id,
gfx::Rect(0, 0, 500, 500));
const display::ManagedDisplayInfo secondary_display_info =
display::CreateDisplayInfo(10, gfx::Rect(1, 1, 100, 100));
std::vector<display::ManagedDisplayInfo> display_info_list;
display_info_list.push_back(native_display_info);
display_info_list.push_back(secondary_display_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(2U, display_manager()->GetNumDisplays());
EXPECT_EQ("0,0 500x500",
GetDisplayForId(internal_display_id).bounds().ToString());
EXPECT_EQ("500,0 100x100", GetDisplayForId(10).bounds().ToString());
ash::Shell::Get()->window_tree_host_manager()->SetPrimaryDisplayId(
secondary_display_info.id());
EXPECT_EQ("-500,0 500x500",
GetDisplayForId(internal_display_id).bounds().ToString());
EXPECT_EQ("0,0 100x100", GetDisplayForId(10).bounds().ToString());
// OnNativeDisplaysChanged may change the display bounds. Here makes sure
// nothing changed if the exactly same displays are specified.
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ("-500,0 500x500",
GetDisplayForId(internal_display_id).bounds().ToString());
EXPECT_EQ("0,0 100x100", GetDisplayForId(10).bounds().ToString());
}
TEST_F(DisplayManagerTest, DontRememberBestResolution) {
int display_id = 1000;
display::ManagedDisplayInfo native_display_info =
display::CreateDisplayInfo(display_id, gfx::Rect(0, 0, 1000, 500));
display::ManagedDisplayInfo::ManagedDisplayModeList display_modes;
display_modes.push_back(
display::ManagedDisplayMode(gfx::Size(1000, 500), 58.0f, false, true));
display_modes.push_back(
display::ManagedDisplayMode(gfx::Size(800, 300), 59.0f, false, false));
display_modes.push_back(
display::ManagedDisplayMode(gfx::Size(400, 500), 60.0f, false, false));
native_display_info.SetManagedDisplayModes(display_modes);
std::vector<display::ManagedDisplayInfo> display_info_list;
display_info_list.push_back(native_display_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
display::ManagedDisplayMode expected_mode(gfx::Size(1000, 500), 0.0f, false,
false);
display::ManagedDisplayMode mode;
EXPECT_FALSE(
display_manager()->GetSelectedModeForDisplayId(display_id, &mode));
display::ManagedDisplayMode active_mode;
EXPECT_TRUE(
display_manager()->GetActiveModeForDisplayId(display_id, &active_mode));
EXPECT_TRUE(expected_mode.IsEquivalent(active_mode));
// Unsupported resolution.
display::test::SetDisplayResolution(display_manager(), display_id,
gfx::Size(800, 4000));
EXPECT_FALSE(
display_manager()->GetSelectedModeForDisplayId(display_id, &mode));
EXPECT_TRUE(
display_manager()->GetActiveModeForDisplayId(display_id, &active_mode));
EXPECT_TRUE(expected_mode.IsEquivalent(active_mode));
// Supported resolution.
display::test::SetDisplayResolution(display_manager(), display_id,
gfx::Size(800, 300));
EXPECT_TRUE(
display_manager()->GetSelectedModeForDisplayId(display_id, &mode));
EXPECT_EQ("800x300", mode.size().ToString());
EXPECT_EQ(59.0f, mode.refresh_rate());
EXPECT_FALSE(mode.native());
expected_mode =
display::ManagedDisplayMode(gfx::Size(800, 300), 0.0f, false, false);
EXPECT_TRUE(
display_manager()->GetActiveModeForDisplayId(display_id, &active_mode));
EXPECT_TRUE(expected_mode.IsEquivalent(active_mode));
// Best resolution.
display::test::SetDisplayResolution(display_manager(), display_id,
gfx::Size(1000, 500));
EXPECT_TRUE(
display_manager()->GetSelectedModeForDisplayId(display_id, &mode));
EXPECT_EQ("1000x500", mode.size().ToString());
EXPECT_EQ(58.0f, mode.refresh_rate());
EXPECT_TRUE(mode.native());
expected_mode =
display::ManagedDisplayMode(gfx::Size(1000, 500), 0.0f, false, false);
EXPECT_TRUE(
display_manager()->GetActiveModeForDisplayId(display_id, &active_mode));
EXPECT_TRUE(expected_mode.IsEquivalent(active_mode));
}
TEST_F(DisplayManagerTest, ResolutionFallback) {
int display_id = 1000;
display::ManagedDisplayInfo native_display_info =
display::CreateDisplayInfo(display_id, gfx::Rect(0, 0, 1000, 500));
display::ManagedDisplayInfo::ManagedDisplayModeList display_modes;
display_modes.push_back(
display::ManagedDisplayMode(gfx::Size(1000, 500), 58.0f, false, true));
display_modes.push_back(
display::ManagedDisplayMode(gfx::Size(800, 300), 59.0f, false, false));
display_modes.push_back(
display::ManagedDisplayMode(gfx::Size(400, 500), 60.0f, false, false));
display::ManagedDisplayInfo::ManagedDisplayModeList copy = display_modes;
native_display_info.SetManagedDisplayModes(copy);
std::vector<display::ManagedDisplayInfo> display_info_list;
display_info_list.push_back(native_display_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
{
display::test::SetDisplayResolution(display_manager(), display_id,
gfx::Size(800, 300));
display::ManagedDisplayInfo new_native_display_info =
display::CreateDisplayInfo(display_id, gfx::Rect(0, 0, 400, 500));
copy = display_modes;
new_native_display_info.SetManagedDisplayModes(copy);
std::vector<display::ManagedDisplayInfo> new_display_info_list;
new_display_info_list.push_back(new_native_display_info);
display_manager()->OnNativeDisplaysChanged(new_display_info_list);
display::ManagedDisplayMode mode;
EXPECT_TRUE(
display_manager()->GetSelectedModeForDisplayId(display_id, &mode));
EXPECT_EQ("400x500", mode.size().ToString());
EXPECT_EQ(60.0f, mode.refresh_rate());
EXPECT_FALSE(mode.native());
}
{
// Best resolution should find itself on the resolutions list.
display::test::SetDisplayResolution(display_manager(), display_id,
gfx::Size(800, 300));
display::ManagedDisplayInfo new_native_display_info =
display::CreateDisplayInfo(display_id, gfx::Rect(0, 0, 1000, 500));
display::ManagedDisplayInfo::ManagedDisplayModeList copy = display_modes;
new_native_display_info.SetManagedDisplayModes(copy);
std::vector<display::ManagedDisplayInfo> new_display_info_list;
new_display_info_list.push_back(new_native_display_info);
display_manager()->OnNativeDisplaysChanged(new_display_info_list);
display::ManagedDisplayMode mode;
EXPECT_TRUE(
display_manager()->GetSelectedModeForDisplayId(display_id, &mode));
EXPECT_EQ("1000x500", mode.size().ToString());
EXPECT_EQ(58.0f, mode.refresh_rate());
EXPECT_TRUE(mode.native());
}
}
TEST_F(DisplayManagerTest, Rotate) {
UpdateDisplay("100x200/r,300x400/l");
EXPECT_EQ("1,1 100x200", GetDisplayInfoAt(0).bounds_in_native().ToString());
EXPECT_EQ("200x100", GetDisplayInfoAt(0).size_in_pixel().ToString());
EXPECT_EQ("1,201 300x400", GetDisplayInfoAt(1).bounds_in_native().ToString());
EXPECT_EQ("400x300", GetDisplayInfoAt(1).size_in_pixel().ToString());
reset();
UpdateDisplay("100x200/b,300x400");
EXPECT_EQ("2 0 0 1 1", GetCountSummary());
reset();
EXPECT_EQ("1,1 100x200", GetDisplayInfoAt(0).bounds_in_native().ToString());
EXPECT_EQ("100x200", GetDisplayInfoAt(0).size_in_pixel().ToString());
EXPECT_EQ("1,201 300x400", GetDisplayInfoAt(1).bounds_in_native().ToString());
EXPECT_EQ("300x400", GetDisplayInfoAt(1).size_in_pixel().ToString());
// Just Rotating display will change the bounds on both display.
UpdateDisplay("100x200/l,300x400");
EXPECT_EQ("2 0 0 1 1", GetCountSummary());
reset();
// Updating to the same configuration should report no changes. A will/did
// change is still sent.
UpdateDisplay("100x200/l,300x400");
EXPECT_EQ("0 0 0 1 1", GetCountSummary());
reset();
// Rotating 180 degrees should report one change.
UpdateDisplay("100x200/r,300x400");
EXPECT_EQ("1 0 0 1 1", GetCountSummary());
reset();
UpdateDisplay("200x200");
EXPECT_EQ("1 0 1 1 1", GetCountSummary());
reset();
// Rotating 180 degrees should report one change.
UpdateDisplay("200x200/u");
EXPECT_EQ("1 0 0 1 1", GetCountSummary());
reset();
UpdateDisplay("200x200/l");
EXPECT_EQ("1 0 0 1 1", GetCountSummary());
// Having the internal display deactivated should restore user rotation. Newly
// set rotations should be applied.
UpdateDisplay("200x200, 200x200");
const int64_t internal_display_id =
display::test::DisplayManagerTestApi(display_manager())
.SetFirstDisplayAsInternalDisplay();
display_manager()->SetDisplayRotation(internal_display_id,
display::Display::ROTATE_90,
display::Display::ROTATION_SOURCE_USER);
display_manager()->SetDisplayRotation(
internal_display_id, display::Display::ROTATE_0,
display::Display::ROTATION_SOURCE_ACTIVE);
const display::ManagedDisplayInfo info =
GetDisplayInfoForId(internal_display_id);
EXPECT_EQ(display::Display::ROTATE_0, info.GetActiveRotation());
// Deactivate internal display to simulate Docked Mode.
vector<display::ManagedDisplayInfo> secondary_only;
secondary_only.push_back(GetDisplayInfoAt(1));
display_manager()->OnNativeDisplaysChanged(secondary_only);
const display::ManagedDisplayInfo& post_removal_info =
display::test::DisplayManagerTestApi(display_manager())
.GetInternalManagedDisplayInfo(internal_display_id);
EXPECT_NE(info.GetActiveRotation(), post_removal_info.GetActiveRotation());
EXPECT_EQ(display::Display::ROTATE_90, post_removal_info.GetActiveRotation());
display_manager()->SetDisplayRotation(
internal_display_id, display::Display::ROTATE_180,
display::Display::ROTATION_SOURCE_ACTIVE);
const display::ManagedDisplayInfo& post_rotation_info =
display::test::DisplayManagerTestApi(display_manager())
.GetInternalManagedDisplayInfo(internal_display_id);
EXPECT_NE(info.GetActiveRotation(), post_rotation_info.GetActiveRotation());
EXPECT_EQ(display::Display::ROTATE_180,
post_rotation_info.GetActiveRotation());
}
TEST_F(DisplayManagerTest, UIScale) {
UpdateDisplay("1280x800");
int64_t display_id = display::Screen::GetScreen()->GetPrimaryDisplay().id();
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 1.125f);
EXPECT_EQ(1.0, GetDisplayInfoAt(0).configured_ui_scale());
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 0.8f);
EXPECT_EQ(1.0f, GetDisplayInfoAt(0).configured_ui_scale());
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 0.75f);
EXPECT_EQ(1.0f, GetDisplayInfoAt(0).configured_ui_scale());
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 0.625f);
EXPECT_EQ(1.0f, GetDisplayInfoAt(0).configured_ui_scale());
display::test::ScopedSetInternalDisplayId set_internal(display_manager(),
display_id);
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 1.5f);
EXPECT_EQ(1.0f, GetDisplayInfoAt(0).configured_ui_scale());
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 1.25f);
EXPECT_EQ(1.0f, GetDisplayInfoAt(0).configured_ui_scale());
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 1.125f);
EXPECT_EQ(1.125f, GetDisplayInfoAt(0).configured_ui_scale());
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 0.8f);
EXPECT_EQ(0.8f, GetDisplayInfoAt(0).configured_ui_scale());
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 0.75f);
EXPECT_EQ(0.8f, GetDisplayInfoAt(0).configured_ui_scale());
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 0.625f);
EXPECT_EQ(0.625f, GetDisplayInfoAt(0).configured_ui_scale());
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 0.6f);
EXPECT_EQ(0.625f, GetDisplayInfoAt(0).configured_ui_scale());
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 0.5f);
EXPECT_EQ(0.5f, GetDisplayInfoAt(0).configured_ui_scale());
UpdateDisplay("1366x768");
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 1.5f);
EXPECT_EQ(1.0f, GetDisplayInfoAt(0).configured_ui_scale());
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 1.25f);
EXPECT_EQ(1.0f, GetDisplayInfoAt(0).configured_ui_scale());
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 1.125f);
EXPECT_EQ(1.125f, GetDisplayInfoAt(0).configured_ui_scale());
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 0.8f);
EXPECT_EQ(1.125f, GetDisplayInfoAt(0).configured_ui_scale());
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 0.75f);
EXPECT_EQ(0.75f, GetDisplayInfoAt(0).configured_ui_scale());
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 0.6f);
EXPECT_EQ(0.6f, GetDisplayInfoAt(0).configured_ui_scale());
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 0.625f);
EXPECT_EQ(0.6f, GetDisplayInfoAt(0).configured_ui_scale());
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 0.5f);
EXPECT_EQ(0.5f, GetDisplayInfoAt(0).configured_ui_scale());
UpdateDisplay("1280x850*2");
EXPECT_EQ(1.0f, GetDisplayInfoAt(0).configured_ui_scale());
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 1.5f);
EXPECT_EQ(1.5f, GetDisplayInfoAt(0).configured_ui_scale());
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 1.25f);
EXPECT_EQ(1.25f, GetDisplayInfoAt(0).configured_ui_scale());
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 1.125f);
EXPECT_EQ(1.125f, GetDisplayInfoAt(0).configured_ui_scale());
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 1.0f);
EXPECT_EQ(1.0f, GetDisplayInfoAt(0).configured_ui_scale());
display::Display display = display::Screen::GetScreen()->GetPrimaryDisplay();
EXPECT_EQ(2.0f, display.device_scale_factor());
EXPECT_EQ("640x425", display.bounds().size().ToString());
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 0.8f);
EXPECT_EQ(0.8f, GetDisplayInfoAt(0).configured_ui_scale());
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 0.75f);
EXPECT_EQ(0.8f, GetDisplayInfoAt(0).configured_ui_scale());
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 0.625f);
EXPECT_EQ(0.625f, GetDisplayInfoAt(0).configured_ui_scale());
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 0.6f);
EXPECT_EQ(0.625f, GetDisplayInfoAt(0).configured_ui_scale());
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 0.5f);
EXPECT_EQ(0.5f, GetDisplayInfoAt(0).configured_ui_scale());
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 2.0f);
EXPECT_EQ(2.0f, GetDisplayInfoAt(0).configured_ui_scale());
EXPECT_EQ(1.0f, GetDisplayInfoAt(0).GetEffectiveUIScale());
display = display::Screen::GetScreen()->GetPrimaryDisplay();
EXPECT_EQ(1.0f, display.device_scale_factor());
EXPECT_EQ("1280x850", display.bounds().size().ToString());
}
TEST_F(DisplayManagerTest, UIScaleWithDisplayMode) {
int display_id = 1000;
// Setup the display modes with UI-scale.
display::ManagedDisplayInfo native_display_info =
display::CreateDisplayInfo(display_id, gfx::Rect(0, 0, 1280, 800));
const display::ManagedDisplayMode base_mode(gfx::Size(1280, 800), 60.0f,
false, false);
display::ManagedDisplayInfo::ManagedDisplayModeList mode_list =
CreateInternalManagedDisplayModeList(base_mode);
native_display_info.SetManagedDisplayModes(mode_list);
std::vector<display::ManagedDisplayInfo> display_info_list;
display_info_list.push_back(native_display_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
display::ManagedDisplayMode expected_mode = base_mode;
display::ManagedDisplayMode active_mode;
EXPECT_TRUE(
display_manager()->GetActiveModeForDisplayId(display_id, &active_mode));
EXPECT_TRUE(expected_mode.IsEquivalent(active_mode));
display::test::ScopedSetInternalDisplayId set_internal(display_manager(),
display_id);
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 1.5f);
EXPECT_EQ(1.0f, GetDisplayInfoAt(0).configured_ui_scale());
EXPECT_TRUE(
display_manager()->GetActiveModeForDisplayId(display_id, &active_mode));
EXPECT_TRUE(expected_mode.IsEquivalent(active_mode));
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 1.25f);
EXPECT_EQ(1.0f, GetDisplayInfoAt(0).configured_ui_scale());
EXPECT_TRUE(
display_manager()->GetActiveModeForDisplayId(display_id, &active_mode));
EXPECT_TRUE(expected_mode.IsEquivalent(active_mode));
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 1.125f);
EXPECT_EQ(1.125f, GetDisplayInfoAt(0).configured_ui_scale());
expected_mode = display::ManagedDisplayMode(
expected_mode.size(), expected_mode.refresh_rate(),
expected_mode.is_interlaced(), expected_mode.native(),
1.125f /* ui_scale */, expected_mode.device_scale_factor());
EXPECT_TRUE(
display_manager()->GetActiveModeForDisplayId(display_id, &active_mode));
EXPECT_TRUE(expected_mode.IsEquivalent(active_mode));
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 0.8f);
EXPECT_EQ(0.8f, GetDisplayInfoAt(0).configured_ui_scale());
expected_mode = display::ManagedDisplayMode(
expected_mode.size(), expected_mode.refresh_rate(),
expected_mode.is_interlaced(), expected_mode.native(),
0.8f /* ui_scale */, expected_mode.device_scale_factor());
EXPECT_TRUE(
display_manager()->GetActiveModeForDisplayId(display_id, &active_mode));
EXPECT_TRUE(expected_mode.IsEquivalent(active_mode));
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 0.75f);
EXPECT_EQ(0.8f, GetDisplayInfoAt(0).configured_ui_scale());
EXPECT_TRUE(
display_manager()->GetActiveModeForDisplayId(display_id, &active_mode));
EXPECT_TRUE(expected_mode.IsEquivalent(active_mode));
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 0.625f);
EXPECT_EQ(0.625f, GetDisplayInfoAt(0).configured_ui_scale());
expected_mode = display::ManagedDisplayMode(
expected_mode.size(), expected_mode.refresh_rate(),
expected_mode.is_interlaced(), expected_mode.native(),
0.625f /* ui_scale */, expected_mode.device_scale_factor());
EXPECT_TRUE(
display_manager()->GetActiveModeForDisplayId(display_id, &active_mode));
EXPECT_TRUE(expected_mode.IsEquivalent(active_mode));
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 0.6f);
EXPECT_EQ(0.625f, GetDisplayInfoAt(0).configured_ui_scale());
EXPECT_TRUE(
display_manager()->GetActiveModeForDisplayId(display_id, &active_mode));
EXPECT_TRUE(expected_mode.IsEquivalent(active_mode));
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 0.5f);
EXPECT_EQ(0.5f, GetDisplayInfoAt(0).configured_ui_scale());
expected_mode = display::ManagedDisplayMode(
expected_mode.size(), expected_mode.refresh_rate(),
expected_mode.is_interlaced(), expected_mode.native(),
0.5f /* ui_scale */, expected_mode.device_scale_factor());
EXPECT_TRUE(
display_manager()->GetActiveModeForDisplayId(display_id, &active_mode));
EXPECT_TRUE(expected_mode.IsEquivalent(active_mode));
}
// Tests that ResetInternalDisplayZoom() resets to the default 0.8f UI scale
// defined for the 1.25x displays.
TEST_F(DisplayManagerTest, ResetInternalDisplayZoomFor1_25x) {
// Setup the display modes with UI-scale.
display::ManagedDisplayMode base_mode(
gfx::Size(1920, 1080), 60.0f, false /* is_interlaced */,
true /* native */, 1.0f /* ui_scale */, 1.25f /* device_scale_factor */);
display::ManagedDisplayInfo::ManagedDisplayModeList mode_list =
CreateInternalManagedDisplayModeList(base_mode);
const int display_id = 1000;
display::ManagedDisplayInfo native_display_info =
display::CreateDisplayInfo(display_id, gfx::Rect(0, 0, 1920, 1080));
native_display_info.set_device_scale_factor(1.25f);
native_display_info.SetManagedDisplayModes(mode_list);
std::vector<display::ManagedDisplayInfo> display_info_list;
display_info_list.push_back(native_display_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
display::ManagedDisplayMode expected_mode = base_mode;
display::ManagedDisplayMode active_mode;
EXPECT_TRUE(
display_manager()->GetActiveModeForDisplayId(display_id, &active_mode));
EXPECT_TRUE(expected_mode.IsEquivalent(active_mode));
display::test::ScopedSetInternalDisplayId set_internal(display_manager(),
display_id);
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 0.5f);
EXPECT_EQ(1.0f, GetDisplayInfoAt(0).GetEffectiveDeviceScaleFactor());
EXPECT_EQ(0.5f, GetDisplayInfoAt(0).GetEffectiveUIScale());
EXPECT_EQ(0.5f, GetDisplayInfoAt(0).configured_ui_scale());
EXPECT_EQ("960x540", GetDisplayForId(display_id).size().ToString());
// Reset the internal display zoom and expect the UI scale to go to the
// default 0.8f.
display_manager()->ResetInternalDisplayZoom();
EXPECT_EQ(1.25f, GetDisplayInfoAt(0).GetEffectiveDeviceScaleFactor());
EXPECT_EQ(1.0f, GetDisplayInfoAt(0).GetEffectiveUIScale());
EXPECT_EQ(0.8f, GetDisplayInfoAt(0).configured_ui_scale());
EXPECT_EQ("1536x864", GetDisplayForId(display_id).size().ToString());
}
TEST_F(DisplayManagerTest, Use125DSFForUIScaling) {
int64_t display_id = display::Screen::GetScreen()->GetPrimaryDisplay().id();
display::test::ScopedSetInternalDisplayId set_internal(display_manager(),
display_id);
UpdateDisplay("1920x1080*1.25");
EXPECT_EQ(1.0f, GetDisplayInfoAt(0).GetEffectiveDeviceScaleFactor());
EXPECT_EQ(1.0f, GetDisplayInfoAt(0).GetEffectiveUIScale());
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 0.8f);
EXPECT_EQ(1.25f, GetDisplayInfoAt(0).GetEffectiveDeviceScaleFactor());
EXPECT_EQ(1.0f, GetDisplayInfoAt(0).GetEffectiveUIScale());
EXPECT_EQ("1536x864", GetDisplayForId(display_id).size().ToString());
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 0.5f);
EXPECT_EQ(1.0f, GetDisplayInfoAt(0).GetEffectiveDeviceScaleFactor());
EXPECT_EQ(0.5f, GetDisplayInfoAt(0).GetEffectiveUIScale());
EXPECT_EQ("960x540", GetDisplayForId(display_id).size().ToString());
display::test::DisplayManagerTestApi(display_manager())
.SetDisplayUIScale(display_id, 1.25f);
EXPECT_EQ(1.0f, GetDisplayInfoAt(0).GetEffectiveDeviceScaleFactor());
EXPECT_EQ(1.25f, GetDisplayInfoAt(0).GetEffectiveUIScale());
EXPECT_EQ("2400x1350", GetDisplayForId(display_id).size().ToString());
}
TEST_F(DisplayManagerTest, FHD125DefaultsTo08UIScaling) {
int64_t display_id = display::Screen::GetScreen()->GetPrimaryDisplay().id();
display_id++;
display::test::ScopedSetInternalDisplayId set_internal(display_manager(),
display_id);
// Setup the display modes with UI-scale.
display::ManagedDisplayInfo native_display_info =
display::CreateDisplayInfo(display_id, gfx::Rect(0, 0, 1920, 1080));
native_display_info.set_device_scale_factor(1.25);
const display::ManagedDisplayMode base_mode(gfx::Size(1920, 1080), 60.0f,
false, false);
display::ManagedDisplayInfo::ManagedDisplayModeList mode_list =
CreateInternalManagedDisplayModeList(base_mode);
native_display_info.SetManagedDisplayModes(mode_list);
std::vector<display::ManagedDisplayInfo> display_info_list;
display_info_list.push_back(native_display_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(1.25f, GetDisplayInfoAt(0).GetEffectiveDeviceScaleFactor());
EXPECT_EQ(1.0f, GetDisplayInfoAt(0).GetEffectiveUIScale());
}
// Don't default to 1.25 DSF if the user already has a prefrence stored for
// the internal display.
TEST_F(DisplayManagerTest, FHD125DefaultsTo08UIScalingNoOverride) {
int64_t display_id = display::Screen::GetScreen()->GetPrimaryDisplay().id();
display_id++;
display::test::ScopedSetInternalDisplayId set_internal(display_manager(),
display_id);
const gfx::Insets dummy_overscan_insets;
display_manager()->RegisterDisplayProperty(
display_id, display::Display::ROTATE_0, 1.0f, &dummy_overscan_insets,
gfx::Size(), 1.0f, 1.0f);
// Setup the display modes with UI-scale.
display::ManagedDisplayInfo native_display_info =
display::CreateDisplayInfo(display_id, gfx::Rect(0, 0, 1920, 1080));
native_display_info.set_device_scale_factor(1.25);
const display::ManagedDisplayMode base_mode(gfx::Size(1920, 1080), 60.0f,
false, false);
display::ManagedDisplayInfo::ManagedDisplayModeList mode_list =
CreateInternalManagedDisplayModeList(base_mode);
native_display_info.SetManagedDisplayModes(mode_list);
std::vector<display::ManagedDisplayInfo> display_info_list;
display_info_list.push_back(native_display_info);
display_manager()->OnNativeDisplaysChanged(display_info_list);
EXPECT_EQ(1.0f, GetDisplayInfoAt(0).GetEffectiveDeviceScaleFactor());
EXPECT_EQ(1.0f, GetDisplayInfoAt(0).GetEffectiveUIScale());
}
TEST_F(DisplayManagerTest, ResolutionChangeInUnifiedMode) {
// Don't check root window destruction in unified mode.
Shell::GetPrimaryRootWindow()->RemoveObserver(this);
display_manager()->SetUnifiedDesktopEnabled(true);
UpdateDisplay("200x200, 400x400");
int64_t unified_id = display::Screen::GetScreen()->GetPrimaryDisplay().id();
display::ManagedDisplayInfo info =
display_manager()->GetDisplayInfo(unified_id);
ASSERT_EQ(2u, info.display_modes().size());
EXPECT_EQ("400x200", info.display_modes()[0].size().ToString());
EXPECT_TRUE(info.display_modes()[0].native());
EXPECT_EQ("800x400", info.display_modes()[1].size().ToString());
EXPECT_FALSE(info.display_modes()[1].native());
EXPECT_EQ(
"400x200",
display::Screen::GetScreen()->GetPrimaryDisplay().size().ToString());
display::ManagedDisplayMode active_mode;
EXPECT_TRUE(
display_manager()->GetActiveModeForDisplayId(unified_id, &active_mode));
EXPECT_EQ(1.0f, active_mode.ui_scale());
EXPECT_EQ("400x200", active_mode.size().ToString());
EXPECT_TRUE(display::test::SetDisplayResolution(display_manager(), unified_id,
gfx::Size(800, 400)));
EXPECT_EQ(
"800x400",
display::Screen::GetScreen()->GetPrimaryDisplay().size().ToString());
EXPECT_TRUE(
display_manager()->GetActiveModeForDisplayId(unified_id, &active_mode));
EXPECT_EQ(1.0f, active_mode.ui_scale());
EXPECT_EQ("800x400", active_mode.size().ToString());
// resolution change will not persist in unified desktop mode.
UpdateDisplay("600x600, 200x200");
EXPECT_EQ(
"1200x600",
display::Screen::GetScreen()->GetPrimaryDisplay().size().ToString());
EXPECT_TRUE(
display_manager()->GetActiveModeForDisplayId(unified_id, &active_mode));
EXPECT_EQ(1.0f, active_mode.ui_scale());
EXPECT_TRUE(active_mode.native());
EXPECT_EQ("1200x600", active_mode.size().ToString());
}
TEST_F(DisplayManagerTest, UpdateMouseCursorAfterRotateZoom) {
// Make sure just rotating will not change native location.
UpdateDisplay("300x200,200x150");
aura::Window::Windows root_windows = Shell::GetAllRootWindows();
aura::Env* env = aura::Env::GetInstance();
ui::test::EventGenerator generator1(root_windows[0]);
ui::test::EventGenerator generator2(root_windows[1]);
// Test on 1st display.
generator1.MoveMouseToInHost(150, 50);
EXPECT_EQ("150,50", env->last_mouse_location().ToString());
UpdateDisplay("300x200/r,200x150");
EXPECT_EQ("50,150", env->last_mouse_location().ToString());
// Test on 2nd display.
generator2.MoveMouseToInHost(50, 100);
EXPECT_EQ("250,100", env->last_mouse_location().ToString());
UpdateDisplay("300x200/r,200x150/l");
EXPECT_EQ("250,50", env->last_mouse_location().ToString());
// The native location is now outside, so move to the center
// of closest display.
UpdateDisplay("300x200/r,100x50/l");
EXPECT_EQ("225,50", env->last_mouse_location().ToString());
// Make sure just zooming will not change native location.
UpdateDisplay("600x400*2,400x300");
// Test on 1st display.
generator1.MoveMouseToInHost(200, 300);
EXPECT_EQ("100,150", env->last_mouse_location().ToString());
UpdateDisplay("600x400*2@1.5,400x300");
EXPECT_EQ("150,225", env->last_mouse_location().ToString());
// Test on 2nd display.
UpdateDisplay("600x400,400x300*2");
generator2.MoveMouseToInHost(200, 250);
EXPECT_EQ("700,125", env->last_mouse_location().ToString());
UpdateDisplay("600x400,400x300*2@1.5");
EXPECT_EQ("750,187", env->last_mouse_location().ToString());
// The native location is now outside, so move to the
// center of closest display.
UpdateDisplay("600x400,400x200*2@1.5");
EXPECT_EQ("750,75", env->last_mouse_location().ToString());
}
class TestDisplayObserver : public display::DisplayObserver {
public:
TestDisplayObserver() : changed_(false) {}
~TestDisplayObserver() override = default;
// display::DisplayObserver overrides:
void OnDisplayMetricsChanged(const display::Display&, uint32_t) override {}
void OnDisplayAdded(const display::Display& new_display) override {
// Mirror window should already be delete before restoring
// the external display.
EXPECT_TRUE(test_api.GetHosts().empty());
changed_ = true;
}
void OnDisplayRemoved(const display::Display& old_display) override {
// Mirror window should not be created until the external display
// is removed.
EXPECT_TRUE(test_api.GetHosts().empty());
changed_ = true;
}
bool changed_and_reset() {
bool changed = changed_;
changed_ = false;
return changed;
}
private:
MirrorWindowTestApi test_api;
bool changed_;
DISALLOW_COPY_AND_ASSIGN(TestDisplayObserver);
};
TEST_F(DisplayManagerTest, SoftwareMirroring) {
UpdateDisplay("300x400,400x500");
MirrorWindowTestApi test_api;
EXPECT_TRUE(test_api.GetHosts().empty());
TestDisplayObserver display_observer;
display::Screen::GetScreen()->AddObserver(&display_observer);
display_manager()->SetMultiDisplayMode(display::DisplayManager::MIRRORING);
display_manager()->UpdateDisplays();
RunAllPendingInMessageLoop();
EXPECT_TRUE(display_observer.changed_and_reset());
EXPECT_EQ(1U, display_manager()->GetNumDisplays());
EXPECT_EQ(
"0,0 300x400",
display::Screen::GetScreen()->GetPrimaryDisplay().bounds().ToString());
std::vector<aura::WindowTreeHost*> hosts = test_api.GetHosts();
EXPECT_EQ(1U, hosts.size());
EXPECT_EQ("400x500", hosts[0]->GetBoundsInPixels().size().ToString());
EXPECT_EQ("300x400", hosts[0]->window()->bounds().size().ToString());
EXPECT_TRUE(display_manager()->IsInMirrorMode());
SetSoftwareMirrorMode(false);
EXPECT_TRUE(display_observer.changed_and_reset());
EXPECT_TRUE(test_api.GetHosts().empty());
EXPECT_EQ(2U, display_manager()->GetNumDisplays());
EXPECT_FALSE(display_manager()->IsInMirrorMode());
// Make sure the mirror window has the pixel size of the
// source display.
SetSoftwareMirrorMode(true);
EXPECT_TRUE(display_observer.changed_and_reset());
UpdateDisplay("300x400@0.5,400x500");
EXPECT_FALSE(display_observer.changed_and_reset());
EXPECT_EQ("300x400",
test_api.GetHosts()[0]->window()->bounds().size().ToString());
UpdateDisplay("310x410*2,400x500");
EXPECT_FALSE(display_observer.changed_and_reset());
EXPECT_EQ("310x410",
test_api.GetHosts()[0]->window()->bounds().size().ToString());
UpdateDisplay("320x420/r,400x500");
EXPECT_FALSE(display_observer.changed_and_reset());
EXPECT_EQ("320x420",
test_api.GetHosts()[0]->window()->bounds().size().ToString());
UpdateDisplay("330x440/r,400x500");
EXPECT_FALSE(display_observer.changed_and_reset());
EXPECT_EQ("330x440",
test_api.GetHosts()[0]->window()->bounds().size().ToString());
// Overscan insets are ignored.
UpdateDisplay("400x600/o,600x800/o");
EXPECT_FALSE(display_observer.changed_and_reset());
EXPECT_EQ("400x600",
test_api.GetHosts()[0]->window()->bounds().size().ToString());
display::Screen::GetScreen()->RemoveObserver(&display_observer);
}
TEST_F(DisplayManagerTest, RotateInSoftwareMirroring) {
UpdateDisplay("600x400,500x300");
SetSoftwareMirrorMode(true);
EXPECT_EQ(1U, display_manager()->GetNumDisplays());
int64_t primary_id = display::Screen::GetScreen()->GetPrimaryDisplay().id();
display_manager()->SetDisplayRotation(
primary_id, display::Display::ROTATE_180,
display::Display::ROTATION_SOURCE_ACTIVE);
SetSoftwareMirrorMode(false);
}
// TODO(weidongg/774795) Remove test when multi mirroring is enabled by default.
// Make sure this does not cause any crashes. See http://crbug.com/412910
TEST_F(DisplayManagerTestDisableMultiMirroring,
SoftwareMirroringWithCompositingCursor) {
UpdateDisplay("300x400,400x500");
MirrorWindowTestApi test_api;
EXPECT_TRUE(test_api.GetHosts().empty());
display::ManagedDisplayInfo secondary_info =
display_manager()->GetDisplayInfo(
display_manager()->GetSecondaryDisplay().id());
display_manager()->SetSoftwareMirroring(true);
display_manager()->UpdateDisplays();
aura::Window::Windows root_windows = Shell::GetAllRootWindows();
EXPECT_FALSE(root_windows[0]->Contains(test_api.GetCursorWindow()));
Shell::Get()->SetCursorCompositingEnabled(true);
EXPECT_TRUE(root_windows[0]->Contains(test_api.GetCursorWindow()));
// Removes the first display and keeps the second one.
display_manager()->SetSoftwareMirroring(false);
std::vector<display::ManagedDisplayInfo> new_info_list;
new_info_list.push_back(secondary_info);
display_manager()->OnNativeDisplaysChanged(new_info_list);
root_windows = Shell::GetAllRootWindows();
EXPECT_TRUE(root_windows[0]->Contains(test_api.GetCursorWindow()));
Shell::Get()->SetCursorCompositingEnabled(false);
}
TEST_F(DisplayManagerTest, InvertLayout) {
EXPECT_EQ("left, 0",
display::DisplayPlacement(display::DisplayPlacement::RIGHT, 0)
.Swap()
.ToString());
EXPECT_EQ("left, -100",
display::DisplayPlacement(display::DisplayPlacement::RIGHT, 100)
.Swap()
.ToString());
EXPECT_EQ("left, 50",
display::DisplayPlacement(display::DisplayPlacement::RIGHT, -50)
.Swap()
.ToString());
EXPECT_EQ("right, 0",
display::DisplayPlacement(display::DisplayPlacement::LEFT, 0)
.Swap()
.ToString());
EXPECT_EQ("right, -90",
display::DisplayPlacement(display::DisplayPlacement::LEFT, 90)
.Swap()
.ToString());
EXPECT_EQ("right, 60",
display::DisplayPlacement(display::DisplayPlacement::LEFT, -60)
.Swap()
.ToString());
EXPECT_EQ("bottom, 0",
display::DisplayPlacement(display::DisplayPlacement::TOP, 0)
.Swap()
.ToString());
EXPECT_EQ("bottom, -80",
display::DisplayPlacement(display::DisplayPlacement::TOP, 80)
.Swap()
.ToString());
EXPECT_EQ("bottom, 70",
display::DisplayPlacement(display::DisplayPlacement::TOP, -70)
.Swap()
.ToString());
EXPECT_EQ("top, 0",
display::DisplayPlacement(display::DisplayPlacement::BOTTOM, 0)
.Swap()
.ToString());
EXPECT_EQ("top, -70",
display::DisplayPlacement(display::DisplayPlacement::BOTTOM, 70)
.Swap()
.ToString());
EXPECT_EQ("top, 80",
display::DisplayPlacement(display::DisplayPlacement::BOTTOM, -80)
.Swap()
.ToString());
}
TEST_F(DisplayManagerTest, NotifyPrimaryChange) {
UpdateDisplay("500x500,500x500");
SwapPrimaryDisplay();
reset();
UpdateDisplay("500x500");
EXPECT_FALSE(changed_metrics() &
display::DisplayObserver::DISPLAY_METRIC_BOUNDS);
EXPECT_FALSE(changed_metrics() &
display::DisplayObserver::DISPLAY_METRIC_WORK_AREA);
EXPECT_TRUE(changed_metrics() &
display::DisplayObserver::DISPLAY_METRIC_PRIMARY);
UpdateDisplay("500x500,500x500");
SwapPrimaryDisplay();
UpdateDisplay("500x400");