blob: 053e6207bde42bd34712386c093c9888520cd50a [file] [log] [blame]
/*
* Copyright (C) 2013 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "core/events/FocusEvent.h"
#include "core/dom/events/Event.h"
#include "core/dom/events/EventDispatcher.h"
namespace blink {
const AtomicString& FocusEvent::InterfaceName() const {
return EventNames::FocusEvent;
}
bool FocusEvent::IsFocusEvent() const {
return true;
}
FocusEvent::FocusEvent() = default;
FocusEvent::FocusEvent(const AtomicString& type,
bool can_bubble,
bool cancelable,
AbstractView* view,
int detail,
EventTarget* related_target,
InputDeviceCapabilities* source_capabilities)
: UIEvent(type,
can_bubble,
cancelable,
ComposedMode::kComposed,
CurrentTimeTicks(),
view,
detail,
source_capabilities),
related_target_(related_target) {}
FocusEvent::FocusEvent(const AtomicString& type,
const FocusEventInit& initializer)
: UIEvent(type, initializer) {
if (initializer.hasRelatedTarget())
related_target_ = initializer.relatedTarget();
}
void FocusEvent::Trace(blink::Visitor* visitor) {
visitor->Trace(related_target_);
UIEvent::Trace(visitor);
}
DispatchEventResult FocusEvent::DispatchEvent(EventDispatcher& dispatcher) {
GetEventPath().AdjustForRelatedTarget(dispatcher.GetNode(), relatedTarget());
return dispatcher.Dispatch();
}
} // namespace blink