blob: 1cc0969348a2e78c86595e2ce00054268a625f10 [file] [log] [blame]
// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/shelf/shelf_control_button.h"
#include "ash/public/cpp/ash_constants.h"
#include "ash/resources/vector_icons/vector_icons.h"
#include "ash/shelf/ink_drop_button_listener.h"
#include "ash/shelf/shelf.h"
#include "ash/shelf/shelf_constants.h"
#include "ash/shelf/shelf_view.h"
#include "ash/system/tray/tray_popup_utils.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/paint_vector_icon.h"
#include "ui/views/animation/flood_fill_ink_drop_ripple.h"
#include "ui/views/animation/ink_drop_impl.h"
#include "ui/views/animation/ink_drop_mask.h"
#include "ui/views/view_class_properties.h"
#include "ui/views/widget/widget.h"
namespace ash {
ShelfControlButton::ShelfControlButton(ShelfView* shelf_view)
: ShelfButton(shelf_view), shelf_(shelf_view->shelf()) {
set_has_ink_drop_action_on_click(true);
SetInstallFocusRingOnFocus(true);
focus_ring()->SetColor(kShelfFocusBorderColor);
SetFocusPainter(nullptr);
}
ShelfControlButton::~ShelfControlButton() = default;
gfx::Point ShelfControlButton::GetCenterPoint() const {
return gfx::Point(width() / 2.f, height() / 2.f);
}
std::unique_ptr<views::InkDropRipple> ShelfControlButton::CreateInkDropRipple()
const {
const int button_radius = ShelfConstants::control_border_radius();
gfx::Point center = GetCenterPoint();
gfx::Rect bounds(center.x() - button_radius, center.y() - button_radius,
2 * button_radius, 2 * button_radius);
return std::make_unique<views::FloodFillInkDropRipple>(
size(), GetLocalBounds().InsetsFrom(bounds),
GetInkDropCenterBasedOnLastEvent(), GetInkDropBaseColor(),
ink_drop_visible_opacity());
}
std::unique_ptr<views::InkDropMask> ShelfControlButton::CreateInkDropMask()
const {
return std::make_unique<views::CircleInkDropMask>(
size(), GetCenterPoint(), ShelfConstants::control_border_radius());
}
const char* ShelfControlButton::GetClassName() const {
return "ash/ShelfControlButton";
}
void ShelfControlButton::GetAccessibleNodeData(ui::AXNodeData* node_data) {
ShelfButton::GetAccessibleNodeData(node_data);
node_data->SetName(GetAccessibleName());
}
void ShelfControlButton::PaintButtonContents(gfx::Canvas* canvas) {
PaintBackground(canvas, GetContentsBounds());
}
void ShelfControlButton::OnBoundsChanged(const gfx::Rect& previous_bounds) {
const int border_radius = ShelfConstants::control_border_radius();
// Some control buttons have a slightly larger size to fill the shelf and
// maximize the click target, but we still want their "visual" size to be
// the same, so we find the center point and draw a square around that.
const gfx::Point center = GetCenterPoint();
const int half_size = kShelfControlSize / 2;
const gfx::Rect visual_size(center.x() - half_size, center.y() - half_size,
kShelfControlSize, kShelfControlSize);
auto path = std::make_unique<SkPath>();
path->addRoundRect(gfx::RectToSkRect(visual_size), border_radius,
border_radius);
SetProperty(views::kHighlightPathKey, path.release());
ShelfButton::OnBoundsChanged(previous_bounds);
}
void ShelfControlButton::PaintBackground(gfx::Canvas* canvas,
const gfx::Rect& bounds) {
cc::PaintFlags flags;
flags.setAntiAlias(true);
flags.setColor(kShelfControlPermanentHighlightBackground);
canvas->DrawRoundRect(bounds, ShelfConstants::control_border_radius(), flags);
}
} // namespace ash