blob: a6710a8e546fb0852cbc994a0aff888a00613b5c [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/system/status_area_widget_delegate.h"
#include "ash/focus_cycler.h"
#include "ash/root_window_controller.h"
#include "ash/shelf/shelf.h"
#include "ash/shelf/shelf_constants.h"
#include "ash/shell.h"
#include "ash/system/status_area_widget.h"
#include "ash/system/tray/tray_constants.h"
#include "ui/compositor/layer.h"
#include "ui/compositor/scoped_layer_animation_settings.h"
#include "ui/gfx/animation/tween.h"
#include "ui/views/accessible_pane_view.h"
#include "ui/views/border.h"
#include "ui/views/layout/grid_layout.h"
namespace {
constexpr int kAnimationDurationMs = 250;
constexpr int kPaddingBetweenWidgetsNewUi = 8;
class StatusAreaWidgetDelegateAnimationSettings
: public ui::ScopedLayerAnimationSettings {
public:
explicit StatusAreaWidgetDelegateAnimationSettings(ui::Layer* layer)
: ui::ScopedLayerAnimationSettings(layer->GetAnimator()) {
SetTransitionDuration(
base::TimeDelta::FromMilliseconds(kAnimationDurationMs));
SetPreemptionStrategy(ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
SetTweenType(gfx::Tween::EASE_IN_OUT);
}
~StatusAreaWidgetDelegateAnimationSettings() override = default;
private:
DISALLOW_COPY_AND_ASSIGN(StatusAreaWidgetDelegateAnimationSettings);
};
} // namespace
namespace ash {
StatusAreaWidgetDelegate::StatusAreaWidgetDelegate(Shelf* shelf)
: shelf_(shelf), focus_cycler_for_testing_(nullptr) {
DCHECK(shelf_);
set_owned_by_client(); // Deleted by DeleteDelegate().
// Allow the launcher to surrender the focus to another window upon
// navigation completion by the user.
set_allow_deactivate_on_esc(true);
SetPaintToLayer();
layer()->SetFillsBoundsOpaquely(false);
}
StatusAreaWidgetDelegate::~StatusAreaWidgetDelegate() = default;
void StatusAreaWidgetDelegate::SetFocusCyclerForTesting(
const FocusCycler* focus_cycler) {
focus_cycler_for_testing_ = focus_cycler;
}
bool StatusAreaWidgetDelegate::ShouldFocusOut(bool reverse) {
views::View* focused_view = GetFocusManager()->GetFocusedView();
return (reverse && focused_view == GetFirstFocusableChild()) ||
(!reverse && focused_view == GetLastFocusableChild());
}
views::View* StatusAreaWidgetDelegate::GetDefaultFocusableChild() {
return default_last_focusable_child_ ? GetLastFocusableChild()
: GetFirstFocusableChild();
}
views::Widget* StatusAreaWidgetDelegate::GetWidget() {
return View::GetWidget();
}
const views::Widget* StatusAreaWidgetDelegate::GetWidget() const {
return View::GetWidget();
}
void StatusAreaWidgetDelegate::OnGestureEvent(ui::GestureEvent* event) {
views::Widget* target_widget =
static_cast<views::View*>(event->target())->GetWidget();
Shelf* shelf = Shelf::ForWindow(target_widget->GetNativeWindow());
// Convert the event location from current view to screen, since swiping up on
// the shelf can open the fullscreen app list. Updating the bounds of the app
// list during dragging is based on screen coordinate space.
ui::GestureEvent event_in_screen(*event);
gfx::Point location_in_screen(event->location());
View::ConvertPointToScreen(this, &location_in_screen);
event_in_screen.set_location(location_in_screen);
if (shelf->ProcessGestureEvent(event_in_screen))
event->StopPropagation();
else
views::AccessiblePaneView::OnGestureEvent(event);
}
bool StatusAreaWidgetDelegate::CanActivate() const {
// We don't want mouse clicks to activate us, but we need to allow
// activation when the user is using the keyboard (FocusCycler).
const FocusCycler* focus_cycler = focus_cycler_for_testing_
? focus_cycler_for_testing_
: Shell::Get()->focus_cycler();
return focus_cycler->widget_activating() == GetWidget();
}
void StatusAreaWidgetDelegate::DeleteDelegate() {
delete this;
}
void StatusAreaWidgetDelegate::UpdateLayout() {
// Use a grid layout so that the trays can be centered in each cell, and
// so that the widget gets laid out correctly when tray sizes change.
views::GridLayout* layout =
SetLayoutManager(std::make_unique<views::GridLayout>());
// Update tray border based on layout.
bool is_child_on_edge = true;
for (auto* child : children()) {
if (!child->GetVisible())
continue;
SetBorderOnChild(child, is_child_on_edge);
is_child_on_edge = false;
}
views::ColumnSet* columns = layout->AddColumnSet(0);
if (shelf_->IsHorizontalAlignment()) {
for (auto* child : children()) {
if (!child->GetVisible())
continue;
columns->AddColumn(views::GridLayout::CENTER, views::GridLayout::FILL,
0, /* resize percent */
views::GridLayout::USE_PREF, 0, 0);
}
layout->StartRow(0, 0);
for (auto* child : children()) {
if (child->GetVisible())
layout->AddView(child);
}
} else {
columns->AddColumn(views::GridLayout::FILL, views::GridLayout::CENTER,
0, /* resize percent */
views::GridLayout::USE_PREF, 0, 0);
for (auto* child : children()) {
if (!child->GetVisible())
continue;
layout->StartRow(0, 0);
layout->AddView(child);
}
}
layer()->GetAnimator()->StopAnimating();
StatusAreaWidgetDelegateAnimationSettings settings(layer());
Layout();
UpdateWidgetSize();
}
void StatusAreaWidgetDelegate::ChildPreferredSizeChanged(View* child) {
// Need to resize the window when trays or items are added/removed.
StatusAreaWidgetDelegateAnimationSettings settings(layer());
UpdateWidgetSize();
}
void StatusAreaWidgetDelegate::ChildVisibilityChanged(View* child) {
UpdateLayout();
}
void StatusAreaWidgetDelegate::UpdateWidgetSize() {
if (GetWidget())
GetWidget()->SetSize(GetPreferredSize());
}
void StatusAreaWidgetDelegate::SetBorderOnChild(views::View* child,
bool extend_border_to_edge) {
const int vertical_padding =
(ShelfConstants::shelf_size() - kTrayItemSize) / 2;
// Edges for horizontal alignment (right-to-left, default).
int top_edge = vertical_padding;
int left_edge = 0;
int bottom_edge = vertical_padding;
// Add some extra space so that borders don't overlap. This padding between
// items also takes care of padding at the edge of the shelf.
int right_edge = kPaddingBetweenWidgetsNewUi;
// Swap edges if alignment is not horizontal (bottom-to-top).
if (!shelf_->IsHorizontalAlignment()) {
std::swap(top_edge, left_edge);
std::swap(bottom_edge, right_edge);
}
child->SetBorder(
views::CreateEmptyBorder(top_edge, left_edge, bottom_edge, right_edge));
// Layout on |child| needs to be updated based on new border value before
// displaying; otherwise |child| will be showing with old border size.
// Fix for crbug.com/623438.
child->Layout();
}
} // namespace ash