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// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGPU_GPU_TEXTURE_VIEW_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGPU_GPU_TEXTURE_VIEW_H_
#include "third_party/blink/renderer/modules/webgpu/dawn_object.h"
namespace blink {
class GPUTextureView : public DawnObject<WGPUTextureView> {
DEFINE_WRAPPERTYPEINFO();
public:
explicit GPUTextureView(GPUDevice* device, WGPUTextureView texture_view);
GPUTextureView(const GPUTextureView&) = delete;
GPUTextureView& operator=(const GPUTextureView&) = delete;
private:
void setLabelImpl(const String& value) override {
std::string utf8_label = value.Utf8();
GetProcs().textureViewSetLabel(GetHandle(), utf8_label.c_str());
}
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGPU_GPU_TEXTURE_VIEW_H_