blob: bcecb8a220d85900ae42f7cbadc44f7758c2a2d4 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stdint.h>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include "base/logging.h"
#include "base/macros.h"
#include "cc/surfaces/frame_sink_id.h"
#include "cc/surfaces/surfaces_export.h"
namespace cc {
class BeginFrameSource;
class FrameSinkManagerClient;
namespace test {
class CompositorFrameSinkSupportTest;
class CC_SURFACES_EXPORT FrameSinkManager {
void RegisterFrameSinkId(const FrameSinkId& frame_sink_id);
// Invalidate a frame_sink_id that might still have associated sequences,
// possibly because a renderer process has crashed.
void InvalidateFrameSinkId(const FrameSinkId& frame_sink_id);
// SurfaceFactoryClient, hierarchy, and BeginFrameSource can be registered
// and unregistered in any order with respect to each other.
// This happens in practice, e.g. the relationship to between ui::Compositor /
// DelegatedFrameHost is known before ui::Compositor has a surface/client).
// However, DelegatedFrameHost can register itself as a client before its
// relationship with the ui::Compositor is known.
// Associates a FrameSinkManagerClient with the frame_sink_id it uses.
// FrameSinkManagerClient and framesink allocators have a 1:1 mapping.
// Caller guarantees the client is alive between register/unregister.
void RegisterFrameSinkManagerClient(const FrameSinkId& frame_sink_id,
FrameSinkManagerClient* client);
void UnregisterFrameSinkManagerClient(const FrameSinkId& frame_sink_id);
// Associates a |source| with a particular framesink. That framesink and
// any children of that framesink with valid clients can potentially use
// that |source|.
void RegisterBeginFrameSource(BeginFrameSource* source,
const FrameSinkId& frame_sink_id);
void UnregisterBeginFrameSource(BeginFrameSource* source);
// Register a relationship between two framesinks. This relationship means
// that surfaces from the child framesik will be displayed in the parent.
// Children are allowed to use any begin frame source that their parent can
// use.
void RegisterFrameSinkHierarchy(const FrameSinkId& parent_frame_sink_id,
const FrameSinkId& child_frame_sink_id);
void UnregisterFrameSinkHierarchy(const FrameSinkId& parent_frame_sink_id,
const FrameSinkId& child_frame_sink_id);
// Export list of valid frame_sink_ids for SatisfyDestructionDeps in surface
// may be removed later when References replace Sequences
std::unordered_set<FrameSinkId, FrameSinkIdHash>* GetValidFrameSinkIds(){
return &valid_frame_sink_ids_;
friend class test::CompositorFrameSinkSupportTest;
void RecursivelyAttachBeginFrameSource(const FrameSinkId& frame_sink_id,
BeginFrameSource* source);
void RecursivelyDetachBeginFrameSource(const FrameSinkId& frame_sink_id,
BeginFrameSource* source);
// Returns true if |child framesink| is or has |search_frame_sink_id| as a
// child.
bool ChildContains(const FrameSinkId& child_frame_sink_id,
const FrameSinkId& search_frame_sink_id) const;
// Set of valid framesink Ids. When a framesink Id is removed from
// this set, any remaining (surface) sequences with that framesink are
// considered satisfied.
std::unordered_set<FrameSinkId, FrameSinkIdHash> valid_frame_sink_ids_;
// Begin frame source routing. Both BeginFrameSource and SurfaceFactoryClient
// pointers guaranteed alive by callers until unregistered.
struct FrameSinkSourceMapping {
FrameSinkSourceMapping(const FrameSinkSourceMapping& other);
bool has_children() const { return !children.empty(); }
// The currently assigned begin frame source for this client.
BeginFrameSource* source;
// This represents a dag of parent -> children mapping.
std::vector<FrameSinkId> children;
std::unordered_map<FrameSinkId, FrameSinkManagerClient*, FrameSinkIdHash>
std::unordered_map<FrameSinkId, FrameSinkSourceMapping, FrameSinkIdHash>
// Set of which sources are registered to which frmesinks. Any child
// that is implicitly using this framesink must be reachable by the
// parent in the dag.
std::unordered_map<BeginFrameSource*, FrameSinkId> registered_sources_;
} // namespace cc