| // Copyright 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "cc/trees/layer_tree_host_common.h" |
| |
| #include <stddef.h> |
| |
| #include <algorithm> |
| |
| #include "base/containers/adapters.h" |
| #include "base/trace_event/trace_event.h" |
| #include "cc/base/math_util.h" |
| #include "cc/layers/heads_up_display_layer_impl.h" |
| #include "cc/layers/layer.h" |
| #include "cc/layers/layer_impl.h" |
| #include "cc/trees/draw_property_utils.h" |
| #include "cc/trees/effect_node.h" |
| #include "cc/trees/layer_tree_host.h" |
| #include "cc/trees/layer_tree_impl.h" |
| #include "cc/trees/property_tree_builder.h" |
| #include "cc/trees/scroll_node.h" |
| #include "ui/gfx/geometry/rect_conversions.h" |
| #include "ui/gfx/geometry/vector2d_conversions.h" |
| #include "ui/gfx/transform.h" |
| #include "ui/gfx/transform_util.h" |
| |
| namespace cc { |
| |
| LayerTreeHostCommon::CalcDrawPropsMainInputsForTesting:: |
| CalcDrawPropsMainInputsForTesting(Layer* root_layer, |
| const gfx::Size& device_viewport_size, |
| const gfx::Transform& device_transform, |
| float device_scale_factor, |
| float page_scale_factor, |
| const Layer* page_scale_layer, |
| const Layer* inner_viewport_scroll_layer, |
| const Layer* outer_viewport_scroll_layer) |
| : root_layer(root_layer), |
| device_viewport_size(device_viewport_size), |
| device_transform(device_transform), |
| device_scale_factor(device_scale_factor), |
| page_scale_factor(page_scale_factor), |
| page_scale_layer(page_scale_layer), |
| inner_viewport_scroll_layer(inner_viewport_scroll_layer), |
| outer_viewport_scroll_layer(outer_viewport_scroll_layer) {} |
| |
| LayerTreeHostCommon::CalcDrawPropsMainInputsForTesting:: |
| CalcDrawPropsMainInputsForTesting(Layer* root_layer, |
| const gfx::Size& device_viewport_size, |
| const gfx::Transform& device_transform) |
| : CalcDrawPropsMainInputsForTesting(root_layer, |
| device_viewport_size, |
| device_transform, |
| 1.f, |
| 1.f, |
| NULL, |
| NULL, |
| NULL) {} |
| |
| LayerTreeHostCommon::CalcDrawPropsMainInputsForTesting:: |
| CalcDrawPropsMainInputsForTesting(Layer* root_layer, |
| const gfx::Size& device_viewport_size) |
| : CalcDrawPropsMainInputsForTesting(root_layer, |
| device_viewport_size, |
| gfx::Transform()) {} |
| |
| LayerTreeHostCommon::CalcDrawPropsImplInputs::CalcDrawPropsImplInputs( |
| LayerImpl* root_layer, |
| const gfx::Size& device_viewport_size, |
| const gfx::Transform& device_transform, |
| float device_scale_factor, |
| float page_scale_factor, |
| const LayerImpl* page_scale_layer, |
| const LayerImpl* inner_viewport_scroll_layer, |
| const LayerImpl* outer_viewport_scroll_layer, |
| const gfx::Vector2dF& elastic_overscroll, |
| const LayerImpl* elastic_overscroll_application_layer, |
| int max_texture_size, |
| bool can_render_to_separate_surface, |
| bool can_adjust_raster_scales, |
| LayerImplList* render_surface_layer_list, |
| PropertyTrees* property_trees) |
| : root_layer(root_layer), |
| device_viewport_size(device_viewport_size), |
| device_transform(device_transform), |
| device_scale_factor(device_scale_factor), |
| page_scale_factor(page_scale_factor), |
| page_scale_layer(page_scale_layer), |
| inner_viewport_scroll_layer(inner_viewport_scroll_layer), |
| outer_viewport_scroll_layer(outer_viewport_scroll_layer), |
| elastic_overscroll(elastic_overscroll), |
| elastic_overscroll_application_layer( |
| elastic_overscroll_application_layer), |
| max_texture_size(max_texture_size), |
| can_render_to_separate_surface(can_render_to_separate_surface), |
| can_adjust_raster_scales(can_adjust_raster_scales), |
| render_surface_layer_list(render_surface_layer_list), |
| property_trees(property_trees) {} |
| |
| LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting:: |
| CalcDrawPropsImplInputsForTesting(LayerImpl* root_layer, |
| const gfx::Size& device_viewport_size, |
| const gfx::Transform& device_transform, |
| float device_scale_factor, |
| LayerImplList* render_surface_layer_list) |
| : CalcDrawPropsImplInputs(root_layer, |
| device_viewport_size, |
| device_transform, |
| device_scale_factor, |
| 1.f, |
| NULL, |
| NULL, |
| NULL, |
| gfx::Vector2dF(), |
| NULL, |
| std::numeric_limits<int>::max() / 2, |
| true, |
| false, |
| render_surface_layer_list, |
| GetPropertyTrees(root_layer)) { |
| DCHECK(root_layer); |
| DCHECK(render_surface_layer_list); |
| } |
| |
| LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting:: |
| CalcDrawPropsImplInputsForTesting(LayerImpl* root_layer, |
| const gfx::Size& device_viewport_size, |
| const gfx::Transform& device_transform, |
| LayerImplList* render_surface_layer_list) |
| : CalcDrawPropsImplInputsForTesting(root_layer, |
| device_viewport_size, |
| device_transform, |
| 1.f, |
| render_surface_layer_list) {} |
| |
| LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting:: |
| CalcDrawPropsImplInputsForTesting(LayerImpl* root_layer, |
| const gfx::Size& device_viewport_size, |
| LayerImplList* render_surface_layer_list) |
| : CalcDrawPropsImplInputsForTesting(root_layer, |
| device_viewport_size, |
| gfx::Transform(), |
| 1.f, |
| render_surface_layer_list) {} |
| |
| LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting:: |
| CalcDrawPropsImplInputsForTesting(LayerImpl* root_layer, |
| const gfx::Size& device_viewport_size, |
| float device_scale_factor, |
| LayerImplList* render_surface_layer_list) |
| : CalcDrawPropsImplInputsForTesting(root_layer, |
| device_viewport_size, |
| gfx::Transform(), |
| device_scale_factor, |
| render_surface_layer_list) {} |
| |
| LayerTreeHostCommon::ScrollUpdateInfo::ScrollUpdateInfo() |
| : layer_id(Layer::INVALID_ID) {} |
| |
| bool LayerTreeHostCommon::ScrollUpdateInfo::operator==( |
| const LayerTreeHostCommon::ScrollUpdateInfo& other) const { |
| return layer_id == other.layer_id && scroll_delta == other.scroll_delta; |
| } |
| |
| LayerTreeHostCommon::ScrollbarsUpdateInfo::ScrollbarsUpdateInfo() |
| : element_id(), hidden(true) {} |
| |
| LayerTreeHostCommon::ScrollbarsUpdateInfo::ScrollbarsUpdateInfo(ElementId id, |
| bool hidden) |
| : element_id(id), hidden(hidden) {} |
| |
| bool LayerTreeHostCommon::ScrollbarsUpdateInfo::operator==( |
| const LayerTreeHostCommon::ScrollbarsUpdateInfo& other) const { |
| return element_id == other.element_id && hidden == other.hidden; |
| } |
| |
| ScrollAndScaleSet::ScrollAndScaleSet() |
| : page_scale_delta(1.f), |
| top_controls_delta(0.f), |
| has_scrolled_by_wheel(false), |
| has_scrolled_by_touch(false) {} |
| |
| ScrollAndScaleSet::~ScrollAndScaleSet() {} |
| |
| static inline void SetMaskLayersAreDrawnRenderSurfaceLayerListMembers( |
| RenderSurfaceImpl* surface, |
| PropertyTrees* property_trees) { |
| LayerImpl* mask_layer = surface->MaskLayer(); |
| if (mask_layer) { |
| mask_layer->set_is_drawn_render_surface_layer_list_member(true); |
| draw_property_utils::ComputeMaskDrawProperties(mask_layer, property_trees); |
| } |
| } |
| |
| static inline void ClearMaskLayersAreDrawnRenderSurfaceLayerListMembers( |
| RenderSurfaceImpl* surface) { |
| LayerImpl* mask_layer = surface->MaskLayer(); |
| if (mask_layer) |
| mask_layer->set_is_drawn_render_surface_layer_list_member(false); |
| } |
| |
| static inline void ClearIsDrawnRenderSurfaceLayerListMember( |
| LayerImplList* layer_list, |
| ScrollTree* scroll_tree) { |
| for (LayerImpl* layer : *layer_list) |
| layer->set_is_drawn_render_surface_layer_list_member(false); |
| } |
| |
| static bool CdpPerfTracingEnabled() { |
| bool tracing_enabled; |
| TRACE_EVENT_CATEGORY_GROUP_ENABLED("cdp.perf", &tracing_enabled); |
| return tracing_enabled; |
| } |
| |
| static float TranslationFromActiveTreeLayerScreenSpaceTransform( |
| LayerImpl* pending_tree_layer) { |
| LayerTreeImpl* layer_tree_impl = pending_tree_layer->layer_tree_impl(); |
| if (layer_tree_impl) { |
| LayerImpl* active_tree_layer = |
| layer_tree_impl->FindActiveTreeLayerById(pending_tree_layer->id()); |
| if (active_tree_layer) { |
| gfx::Transform active_tree_screen_space_transform = |
| active_tree_layer->draw_properties().screen_space_transform; |
| if (active_tree_screen_space_transform.IsIdentity()) |
| return 0.f; |
| if (active_tree_screen_space_transform.ApproximatelyEqual( |
| pending_tree_layer->draw_properties().screen_space_transform)) |
| return 0.f; |
| return (active_tree_layer->draw_properties() |
| .screen_space_transform.To2dTranslation() - |
| pending_tree_layer->draw_properties() |
| .screen_space_transform.To2dTranslation()) |
| .Length(); |
| } |
| } |
| return 0.f; |
| } |
| |
| // A layer jitters if its screen space transform is same on two successive |
| // commits, but has changed in between the commits. CalculateLayerJitter |
| // computes the jitter for the layer. |
| int LayerTreeHostCommon::CalculateLayerJitter(LayerImpl* layer) { |
| float jitter = 0.f; |
| layer->performance_properties().translation_from_last_frame = 0.f; |
| layer->performance_properties().last_commit_screen_space_transform = |
| layer->draw_properties().screen_space_transform; |
| |
| if (!layer->visible_layer_rect().IsEmpty()) { |
| if (layer->draw_properties().screen_space_transform.ApproximatelyEqual( |
| layer->performance_properties() |
| .last_commit_screen_space_transform)) { |
| float translation_from_last_commit = |
| TranslationFromActiveTreeLayerScreenSpaceTransform(layer); |
| if (translation_from_last_commit > 0.f) { |
| layer->performance_properties().num_fixed_point_hits++; |
| layer->performance_properties().translation_from_last_frame = |
| translation_from_last_commit; |
| if (layer->performance_properties().num_fixed_point_hits > |
| layer->layer_tree_impl()->kFixedPointHitsThreshold) { |
| // Jitter = Translation from fixed point * sqrt(Area of the layer). |
| // The square root of the area is used instead of the area to match |
| // the dimensions of both terms on the rhs. |
| jitter += translation_from_last_commit * |
| sqrt(layer->visible_layer_rect().size().GetArea()); |
| } |
| } else { |
| layer->performance_properties().num_fixed_point_hits = 0; |
| } |
| } |
| } |
| return jitter; |
| } |
| |
| enum PropertyTreeOption { |
| BUILD_PROPERTY_TREES_IF_NEEDED, |
| DONT_BUILD_PROPERTY_TREES |
| }; |
| |
| static void ComputeInitialRenderSurfaceLayerList( |
| LayerTreeImpl* layer_tree_impl, |
| PropertyTrees* property_trees, |
| LayerImplList* render_surface_layer_list, |
| bool can_render_to_separate_surface) { |
| // Add all non-skipped surfaces to the initial render surface layer list. Add |
| // all non-skipped layers to the layer list of their target surface, and |
| // add their content rect to their target surface's accumulated content rect. |
| for (LayerImpl* layer : *layer_tree_impl) { |
| RenderSurfaceImpl* render_surface = layer->GetRenderSurface(); |
| if (render_surface) { |
| render_surface->ClearLayerLists(); |
| ClearMaskLayersAreDrawnRenderSurfaceLayerListMembers(render_surface); |
| } |
| layer->set_is_drawn_render_surface_layer_list_member(false); |
| |
| bool is_root = layer_tree_impl->IsRootLayer(layer); |
| bool skip_layer = !is_root && draw_property_utils::LayerShouldBeSkipped( |
| layer, property_trees->transform_tree, |
| property_trees->effect_tree); |
| if (skip_layer) |
| continue; |
| |
| bool render_to_separate_surface = |
| is_root || (can_render_to_separate_surface && render_surface); |
| |
| if (render_to_separate_surface) { |
| DCHECK(render_surface); |
| DCHECK(layer->render_target() == render_surface); |
| render_surface->ClearAccumulatedContentRect(); |
| render_surface_layer_list->push_back(layer); |
| if (is_root) { |
| // The root surface does not contribute to any other surface, it has no |
| // target. |
| render_surface->set_contributes_to_drawn_surface(false); |
| } else { |
| render_surface->render_target()->layer_list().push_back(layer); |
| bool contributes_to_drawn_surface = |
| property_trees->effect_tree.ContributesToDrawnSurface( |
| layer->effect_tree_index()); |
| render_surface->set_contributes_to_drawn_surface( |
| contributes_to_drawn_surface); |
| } |
| |
| draw_property_utils::ComputeSurfaceDrawProperties(property_trees, |
| render_surface); |
| |
| // Ignore occlusion from outside the surface when surface contents need to |
| // be fully drawn. Layers with copy-request need to be complete. We could |
| // be smarter about layers with filters that move pixels and exclude |
| // regions where both layers and the filters are occluded, but this seems |
| // like overkill. |
| // TODO(senorblanco): make this smarter for the SkImageFilter case (check |
| // for pixel-moving filters) |
| const FilterOperations& filters = render_surface->Filters(); |
| bool is_occlusion_immune = render_surface->HasCopyRequest() || |
| filters.HasReferenceFilter() || |
| filters.HasFilterThatMovesPixels(); |
| if (is_occlusion_immune) { |
| render_surface->SetNearestOcclusionImmuneAncestor(render_surface); |
| } else if (is_root) { |
| render_surface->SetNearestOcclusionImmuneAncestor(nullptr); |
| } else { |
| render_surface->SetNearestOcclusionImmuneAncestor( |
| render_surface->render_target() |
| ->nearest_occlusion_immune_ancestor()); |
| } |
| } |
| bool layer_is_drawn = |
| property_trees->effect_tree.Node(layer->effect_tree_index())->is_drawn; |
| bool layer_should_be_drawn = draw_property_utils::LayerNeedsUpdate( |
| layer, layer_is_drawn, property_trees); |
| if (!layer_should_be_drawn) |
| continue; |
| |
| layer->set_is_drawn_render_surface_layer_list_member(true); |
| layer->render_target()->layer_list().push_back(layer); |
| |
| // The layer contributes its drawable content rect to its render target. |
| layer->render_target()->AccumulateContentRectFromContributingLayer(layer); |
| } |
| } |
| |
| static void ComputeSurfaceContentRects(LayerTreeImpl* layer_tree_impl, |
| PropertyTrees* property_trees, |
| LayerImplList* render_surface_layer_list, |
| int max_texture_size) { |
| // Walk the list backwards, accumulating each surface's content rect into its |
| // target's content rect. |
| for (LayerImpl* layer : base::Reversed(*render_surface_layer_list)) { |
| RenderSurfaceImpl* render_surface = layer->GetRenderSurface(); |
| if (layer_tree_impl->IsRootLayer(layer)) { |
| // The root layer's surface content rect is always the entire viewport. |
| render_surface->SetContentRectToViewport(); |
| continue; |
| } |
| |
| // Now all contributing drawable content rect has been accumulated to this |
| // render surface, calculate the content rect. |
| render_surface->CalculateContentRectFromAccumulatedContentRect( |
| max_texture_size); |
| |
| // Now the render surface's content rect is calculated correctly, it could |
| // contribute to its render target. |
| render_surface->render_target() |
| ->AccumulateContentRectFromContributingRenderSurface(render_surface); |
| } |
| } |
| |
| static void ComputeListOfNonEmptySurfaces(LayerTreeImpl* layer_tree_impl, |
| PropertyTrees* property_trees, |
| LayerImplList* initial_surface_list, |
| LayerImplList* final_surface_list) { |
| // Walk the initial surface list forwards. The root surface and each |
| // surface with a non-empty content rect go into the final render surface |
| // layer list. Surfaces with empty content rects or whose target isn't in |
| // the final list do not get added to the final list. |
| for (LayerImpl* layer : *initial_surface_list) { |
| bool is_root = layer_tree_impl->IsRootLayer(layer); |
| RenderSurfaceImpl* surface = layer->GetRenderSurface(); |
| RenderSurfaceImpl* target_surface = surface->render_target(); |
| if (!is_root && (surface->content_rect().IsEmpty() || |
| target_surface->layer_list().empty())) { |
| ClearIsDrawnRenderSurfaceLayerListMember(&surface->layer_list(), |
| &property_trees->scroll_tree); |
| surface->ClearLayerLists(); |
| LayerImplList& target_list = target_surface->layer_list(); |
| auto it = std::find(target_list.begin(), target_list.end(), layer); |
| if (it != target_list.end()) { |
| target_list.erase(it); |
| // This surface has an empty content rect. If its target's layer list |
| // had no other layers, then its target would also have had an empty |
| // content rect, meaning it would have been removed and had its layer |
| // list cleared when we visited it, unless the target surface is the |
| // root surface. |
| DCHECK(!target_surface->layer_list().empty() || |
| target_surface->render_target() == target_surface); |
| } |
| continue; |
| } |
| SetMaskLayersAreDrawnRenderSurfaceLayerListMembers(surface, property_trees); |
| final_surface_list->push_back(layer); |
| } |
| } |
| |
| static void CalculateRenderSurfaceLayerList( |
| LayerTreeImpl* layer_tree_impl, |
| PropertyTrees* property_trees, |
| LayerImplList* render_surface_layer_list, |
| const bool can_render_to_separate_surface, |
| const int max_texture_size) { |
| // This calculates top level Render Surface Layer List, and Layer List for all |
| // Render Surfaces. |
| // |render_surface_layer_list| is the top level RenderSurfaceLayerList. |
| |
| LayerImplList initial_render_surface_list; |
| |
| // First compute an RSLL that might include surfaces that later turn out to |
| // have an empty content rect. After surface content rects are computed, |
| // produce a final RSLL that omits empty surfaces. |
| ComputeInitialRenderSurfaceLayerList(layer_tree_impl, property_trees, |
| &initial_render_surface_list, |
| can_render_to_separate_surface); |
| ComputeSurfaceContentRects(layer_tree_impl, property_trees, |
| &initial_render_surface_list, max_texture_size); |
| ComputeListOfNonEmptySurfaces(layer_tree_impl, property_trees, |
| &initial_render_surface_list, |
| render_surface_layer_list); |
| } |
| |
| void CalculateDrawPropertiesInternal( |
| LayerTreeHostCommon::CalcDrawPropsImplInputs* inputs, |
| PropertyTreeOption property_tree_option) { |
| inputs->render_surface_layer_list->clear(); |
| |
| const bool should_measure_property_tree_performance = |
| property_tree_option == BUILD_PROPERTY_TREES_IF_NEEDED; |
| |
| LayerImplList visible_layer_list; |
| switch (property_tree_option) { |
| case BUILD_PROPERTY_TREES_IF_NEEDED: { |
| // The translation from layer to property trees is an intermediate |
| // state. We will eventually get these data passed directly to the |
| // compositor. |
| if (should_measure_property_tree_performance) { |
| TRACE_EVENT_BEGIN0( |
| TRACE_DISABLED_BY_DEFAULT("cc.debug.cdp-perf"), |
| "LayerTreeHostCommon::ComputeVisibleRectsWithPropertyTrees"); |
| } |
| |
| PropertyTreeBuilder::BuildPropertyTrees( |
| inputs->root_layer, inputs->page_scale_layer, |
| inputs->inner_viewport_scroll_layer, |
| inputs->outer_viewport_scroll_layer, |
| inputs->elastic_overscroll_application_layer, |
| inputs->elastic_overscroll, inputs->page_scale_factor, |
| inputs->device_scale_factor, gfx::Rect(inputs->device_viewport_size), |
| inputs->device_transform, inputs->property_trees); |
| draw_property_utils::UpdatePropertyTreesAndRenderSurfaces( |
| inputs->root_layer, inputs->property_trees, |
| inputs->can_render_to_separate_surface, |
| inputs->can_adjust_raster_scales); |
| |
| // Property trees are normally constructed on the main thread and |
| // passed to compositor thread. Source to parent updates on them are not |
| // allowed in the compositor thread. Some tests build them on the |
| // compositor thread, so we need to explicitly disallow source to parent |
| // updates when they are built on compositor thread. |
| inputs->property_trees->transform_tree |
| .set_source_to_parent_updates_allowed(false); |
| if (should_measure_property_tree_performance) { |
| TRACE_EVENT_END0( |
| TRACE_DISABLED_BY_DEFAULT("cc.debug.cdp-perf"), |
| "LayerTreeHostCommon::ComputeVisibleRectsWithPropertyTrees"); |
| } |
| |
| break; |
| } |
| case DONT_BUILD_PROPERTY_TREES: { |
| TRACE_EVENT0( |
| TRACE_DISABLED_BY_DEFAULT("cc.debug.cdp-perf"), |
| "LayerTreeHostCommon::ComputeJustVisibleRectsWithPropertyTrees"); |
| // Since page scale and elastic overscroll are SyncedProperties, changes |
| // on the active tree immediately affect the pending tree, so instead of |
| // trying to update property trees whenever these values change, we |
| // update property trees before using them. |
| draw_property_utils::UpdatePageScaleFactor( |
| inputs->property_trees, inputs->page_scale_layer, |
| inputs->page_scale_factor, inputs->device_scale_factor, |
| inputs->device_transform); |
| draw_property_utils::UpdateElasticOverscroll( |
| inputs->property_trees, inputs->elastic_overscroll_application_layer, |
| inputs->elastic_overscroll); |
| // Similarly, the device viewport and device transform are shared |
| // by both trees. |
| PropertyTrees* property_trees = inputs->property_trees; |
| property_trees->clip_tree.SetViewportClip( |
| gfx::RectF(gfx::SizeF(inputs->device_viewport_size))); |
| float page_scale_factor_for_root = |
| inputs->page_scale_layer == inputs->root_layer |
| ? inputs->page_scale_factor |
| : 1.f; |
| property_trees->transform_tree.SetRootTransformsAndScales( |
| inputs->device_scale_factor, page_scale_factor_for_root, |
| inputs->device_transform, inputs->root_layer->position()); |
| draw_property_utils::UpdatePropertyTreesAndRenderSurfaces( |
| inputs->root_layer, inputs->property_trees, |
| inputs->can_render_to_separate_surface, |
| inputs->can_adjust_raster_scales); |
| break; |
| } |
| } |
| |
| if (should_measure_property_tree_performance) { |
| TRACE_EVENT_BEGIN0(TRACE_DISABLED_BY_DEFAULT("cc.debug.cdp-perf"), |
| "LayerTreeHostCommon::CalculateDrawProperties"); |
| } |
| |
| draw_property_utils::FindLayersThatNeedUpdates( |
| inputs->root_layer->layer_tree_impl(), inputs->property_trees, |
| &visible_layer_list); |
| DCHECK(inputs->can_render_to_separate_surface == |
| inputs->property_trees->non_root_surfaces_enabled); |
| draw_property_utils::ComputeDrawPropertiesOfVisibleLayers( |
| &visible_layer_list, inputs->property_trees); |
| |
| CalculateRenderSurfaceLayerList( |
| inputs->root_layer->layer_tree_impl(), inputs->property_trees, |
| inputs->render_surface_layer_list, inputs->can_render_to_separate_surface, |
| inputs->max_texture_size); |
| |
| if (should_measure_property_tree_performance) { |
| TRACE_EVENT_END0(TRACE_DISABLED_BY_DEFAULT("cc.debug.cdp-perf"), |
| "LayerTreeHostCommon::CalculateDrawProperties"); |
| } |
| |
| // A root layer render_surface should always exist after |
| // CalculateDrawProperties. |
| DCHECK(inputs->root_layer->GetRenderSurface()); |
| } |
| |
| void LayerTreeHostCommon::CalculateDrawPropertiesForTesting( |
| CalcDrawPropsMainInputsForTesting* inputs) { |
| LayerList update_layer_list; |
| bool can_render_to_separate_surface = true; |
| PropertyTrees* property_trees = |
| inputs->root_layer->layer_tree_host()->property_trees(); |
| Layer* overscroll_elasticity_layer = nullptr; |
| gfx::Vector2dF elastic_overscroll; |
| PropertyTreeBuilder::BuildPropertyTrees( |
| inputs->root_layer, inputs->page_scale_layer, |
| inputs->inner_viewport_scroll_layer, inputs->outer_viewport_scroll_layer, |
| overscroll_elasticity_layer, elastic_overscroll, |
| inputs->page_scale_factor, inputs->device_scale_factor, |
| gfx::Rect(inputs->device_viewport_size), inputs->device_transform, |
| property_trees); |
| draw_property_utils::UpdatePropertyTrees( |
| inputs->root_layer->layer_tree_host(), property_trees, |
| can_render_to_separate_surface); |
| draw_property_utils::FindLayersThatNeedUpdates( |
| inputs->root_layer->layer_tree_host(), property_trees, |
| &update_layer_list); |
| } |
| |
| void LayerTreeHostCommon::CalculateDrawProperties( |
| CalcDrawPropsImplInputs* inputs) { |
| CalculateDrawPropertiesInternal(inputs, DONT_BUILD_PROPERTY_TREES); |
| |
| if (CdpPerfTracingEnabled()) { |
| LayerTreeImpl* layer_tree_impl = inputs->root_layer->layer_tree_impl(); |
| if (layer_tree_impl->IsPendingTree() && |
| layer_tree_impl->is_first_frame_after_commit()) { |
| LayerImpl* active_tree_root = |
| layer_tree_impl->FindActiveTreeLayerById(inputs->root_layer->id()); |
| float jitter = 0.f; |
| if (active_tree_root) { |
| int last_scrolled_node_index = |
| active_tree_root->layer_tree_impl()->LastScrolledScrollNodeIndex(); |
| if (last_scrolled_node_index != ScrollTree::kInvalidNodeId) { |
| std::unordered_set<int> jitter_nodes; |
| for (auto* layer : *layer_tree_impl) { |
| // Layers that have the same scroll tree index jitter together. So, |
| // it is enough to calculate jitter on one of these layers. So, |
| // after we find a jittering layer, we need not consider other |
| // layers with the same scroll tree index. |
| int scroll_tree_index = layer->scroll_tree_index(); |
| if (last_scrolled_node_index <= scroll_tree_index && |
| jitter_nodes.find(scroll_tree_index) == jitter_nodes.end()) { |
| float layer_jitter = CalculateLayerJitter(layer); |
| if (layer_jitter > 0.f) { |
| jitter_nodes.insert(layer->scroll_tree_index()); |
| jitter += layer_jitter; |
| } |
| } |
| } |
| } |
| } |
| TRACE_EVENT_ASYNC_BEGIN1( |
| "cdp.perf", "jitter", |
| inputs->root_layer->layer_tree_impl()->source_frame_number(), "value", |
| jitter); |
| inputs->root_layer->layer_tree_impl()->set_is_first_frame_after_commit( |
| false); |
| TRACE_EVENT_ASYNC_END1( |
| "cdp.perf", "jitter", |
| inputs->root_layer->layer_tree_impl()->source_frame_number(), "value", |
| jitter); |
| } |
| } |
| } |
| |
| void LayerTreeHostCommon::CalculateDrawPropertiesForTesting( |
| CalcDrawPropsImplInputsForTesting* inputs) { |
| CalculateDrawPropertiesInternal(inputs, BUILD_PROPERTY_TREES_IF_NEEDED); |
| } |
| |
| PropertyTrees* GetPropertyTrees(Layer* layer) { |
| return layer->layer_tree_host()->property_trees(); |
| } |
| |
| PropertyTrees* GetPropertyTrees(LayerImpl* layer) { |
| return layer->layer_tree_impl()->property_trees(); |
| } |
| |
| } // namespace cc |